步驟
廢話不多說,直接來步驟吧
1.創建工程,弄大概像這樣一個界面
2.在unity中寫好代碼,像這樣,記得給界面綁定好事件啥的
using UnityEngine; using UnityEngine.UI; public class TestScripts : MonoBehaviour { public InputField m_InputFiled; public Text m_Label; public void OnClickButton1() { AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); AndroidJavaObject jo = jc.GetStatic<AndroidJavaObject>("currentActivity"); jo.Call("U3D_ShowToast1"); } public void OnClickButton2() { AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); AndroidJavaObject jo = jc.GetStatic<AndroidJavaObject>("currentActivity"); jo.Call("U3D_ShowToast2", m_InputFiled.text); } public void OnClickButton3() { AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); AndroidJavaObject jo = jc.GetStatic<AndroidJavaObject>("currentActivity"); m_Label.text = jo.Call<string>("U3D_GetValue"); } }
3.導出安卓工程
4.把工程導入eclipse
5.找到對應的activity
6.在activity中加入相應的代碼
7.打包運行
點擊第一個按鈕
在文本框輸入文字后,點擊第二個按鈕
點擊第三個按鈕,label字變為安卓返回文字