Unity場景和代碼合並以及UnityYAMLMerge的使用


1.首先是.gitignore的配置。

# Folder config file
Desktop.ini

# Recycle Bin used on file shares
$RECYCLE.BIN/

# Windows Installer files
*.cab
*.msi
*.msm
*.msp

# Windows shortcuts
*.lnk


### Unity ###
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/Assets/AssetStoreTools*


# Folders designed to be part of repository, but not their content

/_NonVersioned/*
!/_NonVersioned/README.md

/Assets/_NonVersioned/*
!/Assets/_NonVersioned/README.md
!/Assets/_NonVersioned/README.md.meta
!/Assets/_NonVersioned.meta

/Builds/*
!/Builds/README.md

# Files to be excluded

## Files generated by Visual Studio / MonoDevelop
ExportedObj/
obj/
*.svd
*.userprefs
/*.csproj
*.pidb
*.suo
/*.sln
*.user
*.unityproj
*.booproj


# Unity3D generated meta files
*.pidb.meta

## Files generated by OS
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db

# Unity3D Generated File On Crash Reports
sysinfo.txt

# Builds
*.apk
*.unitypackage

 

2.然后是.gitattributes的配置(所有工程最開始就應該做好這兩步)。

* text=auto
# keep lf on unity files
*.asset text eol=lf
*.meta text eol=lf
*.prefab text eol=lf
*.unity text eol=lf

 

3.在菜單Edit > Project Settings > Editor中打開Inspector,將Asset Serialization部分的Mode改成Force Text。

4.在SourceTree中設置如下選擇 工具->選項->比較->外部差異對比合並->自定義->
對比命令如下:D:\Program Files\Unity\Editor\Data\Tools\UnityYAMLMerge.exe(找到自己電腦中UnityYAMLMerge.exe的路徑) 參數如下:merge -p $BASE $REMOTE $LOCAL $MERGED

5.在UnityYAMLMerge.exe所在的路徑,找到mergespecfile.txt文件,修改合並命令。
此項根據自己的需求修改,可以用下面推薦的N種方式。
修改之前的合並命令如下:
unity use "%programs%\YouFallbackMergeToolForScenesHere.exe" "%l" "%r" "%b" "%d"
prefab use "%programs%\YouFallbackMergeToolForPrefabsHere.exe" "%l" "%r" "%b" "%d"

修改之后的命令如下:
#Araxis Merge
unity use "%programs%\Araxis\Araxis Merge\compare.exe" /3 /a2 /wait /title1:"Other" /title2:"Base" /title3:"Local" "%l" "%b" "%r" "%d"
prefab use "%programs%\Araxis\Araxis Merge\compare.exe" /3 /a2 /wait /title1:"Other" /title2:"Base" /title3:"Local" "%l" "%b" "%r" "%d"

#Beyond Compare 4
unity use "%programs%\Beyond Compare 4\bcomp.exe" "%l" "%b" "%r" "%d"
prefab use "%programs%\Beyond Compare 4\bcomp.exe" "%l" "%b" "%r" "%d"

6.合並說明:通常情況下第一欄是local分支,第二欄是base分支,第三欄是remote分支。

 


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