using UnityEngine;
using System.Collections;
using DG.Tweening;
using UnityEngine.UI;
public class DoTweenTest : MonoBehaviour {
public RectTransform rt;
private bool isIn = false;
// Use this for initialization
void Start()
{
//修改的是世界坐標
//Tweener t = rt.DOMove(Vector3.zero, 0.3f);
//修改的是局部坐標
Tweener t = rt.DOLocalMove(Vector3.zero, 0.3f);
//默認動畫播放完成會自動銷毀
t.SetAutoKill(false);
t.Pause();
}
public void OnClick()
{
if (!isIn)
{
//將開始該物體的所有Tweener
rt.DOPlayForward();
}
else
{
rt.DOPlayBackwards();
}
isIn = !isIn;
}
}

物體來回跳動
