Python計算斗牛游戲的概率


Python計算斗牛游戲的概率

過年回家,都會約上親朋好友聚聚會,會上經常會打麻將,斗地主,斗牛。在這些游戲中,斗牛是最受歡迎的,因為可以很多人一起玩,而且沒有技術含量,都是看運氣(專業術語是概率)。
斗牛的玩法是:

  1. 把牌中的JQK都拿出來
  2. 每個人發5張牌
  3. 如果5張牌中任意三張加在一起是10的 倍數,就是有牛。剩下兩張牌的和的10的余數就是牛數。

牌的大小:

4條 > 3條 > 牛十 > 牛九 > …… > 牛一 >沒有牛

而這些牌出現的概率是有多少呢?

由於只有四十張牌,所以采用了既簡單,又有效率的方法枚舉來計算。
計算的結果:

所有牌的組合數:658008
出現四條的組合數:360,概率 :0.05%
出現三條的組合數:25200,概率 :3.83%
出現牛十的組合數:42432,概率 :6.45%
出現牛九或牛八的組合數:87296,概率 :13.27%
出現牛一到牛七的組合數:306112,概率 :46.52%
出現沒有牛的組合數:196608,概率 :29.88%

所以有七成的概率是有牛或以上的,所以如果你經常遇到沒有牛,說明你的運氣非常差或者本來是有牛的,但是你沒有找出來。

Python源代碼:

# encoding=utf-8
__author__ = 'kevinlu1010@qq.com'
import os
import cPickle

from copy import copy
from collections import Counter
import itertools
'''
計算斗牛游戲的概率
'''

class Poker():
    '''
    一張牌
    '''

    def __init__(self, num, type):
        self.num = num  # 牌數
        self.type = type  # 花色


class GamePoker():
    '''
    一手牌,即5張Poker
    '''
    COMMON_NIU = 1  # 普通的牛,即牛一-牛七
    NO_NIU = 0  # 沒有牛
    EIGHT_NINE_NIU = 2  # 牛九或牛八
    TEN_NIU = 3  # 牛十
    THREE_SAME = 4  # 三條
    FOUR_SAME = 5  # 四條

    def __init__(self, pokers):
        assert len(pokers) == 5
        self.pokers = pokers
        self.num_pokers = [p.num for p in self.pokers]
        # self.weight = None  # 牌的權重,權重大的牌勝
        # self.money_weight = None  # 如果該牌贏,贏錢的權重
        self.result = self.sumary()

    def is_niu(self):
        '''
        是否有牛
        :return:
        '''
        # if self.is_three_same():
        # return 0
        for three in itertools.combinations(self.num_pokers, 3):
            if sum(three) % 10 == 0:
                left = copy(self.num_pokers)
                for item in three:
                    left.remove(item)
                point = sum(left) % 10
                return 10 if point == 0 else point

        return 0

    def is_three_same(self):
        '''
        是否3條
        :return:
        '''
        # if self.is_four_same():
        # return 0
        count = Counter([p.num for p in self.pokers])
        for num in count:
            if count[num] == 3:
                return num
        return 0

    def is_four_same(self):
        '''
        是否4條
        :return:
        '''
        count = Counter([p.num for p in self.pokers])
        for num in count:
            if count[num] == 4:
                return num
        return 0

    def sumary(self):
        '''
        計算牌
        '''
        if self.is_four_same():
            return GamePoker.FOUR_SAME
        if self.is_three_same():
            return GamePoker.THREE_SAME
        niu_point = self.is_niu()
        if niu_point in (8, 9):
            return GamePoker.EIGHT_NINE_NIU
        elif niu_point == 10:
            return GamePoker.TEN_NIU
        elif niu_point > 0:
            return GamePoker.COMMON_NIU
        else:
            return GamePoker.NO_NIU

def get_all_pokers():
    '''
    生成所有的Poker,共四十個
    :return:
    '''
    pokers = []
    for i in range(1, 11):
        for j in ('A', 'B', 'C', 'D'):
            pokers.append(Poker(i, j))

    return pokers


def get_all_game_poker(is_new=0):
    '''
    生成所有game_poker
    :param pokers:
    :return:
    '''
    pokers = get_all_pokers()
    game_pokers = []

    if not is_new and os.path.exists('game_pokers'):
        with open('game_pokers', 'r') as f:
            return cPickle.loads(f.read())

    for pokers in itertools.combinations(pokers, 5):  # 5代表五張牌
        game_pokers.append(GamePoker(pokers))
    with open('game_pokers', 'w') as f:
        f.write(cPickle.dumps(game_pokers))
    return game_pokers


def print_rate(game_pokers):
    total_num = float(len(game_pokers))
    four_num = len([game_poker for game_poker in game_pokers if game_poker.result == GamePoker.FOUR_SAME])
    three_num = len([game_poker for game_poker in game_pokers if game_poker.result == GamePoker.THREE_SAME])
    ten_num = len([game_poker for game_poker in game_pokers if game_poker.result == GamePoker.TEN_NIU])
    eight_nine_num = len([game_poker for game_poker in game_pokers if game_poker.result == GamePoker.EIGHT_NINE_NIU])
    common_num = len([game_poker for game_poker in game_pokers if game_poker.result == GamePoker.COMMON_NIU])
    no_num = len([game_poker for game_poker in game_pokers if game_poker.result == GamePoker.NO_NIU])
    print '所有牌的組合數:%d' % total_num
    print '出現四條的組合數:%d,概率 :%.2f%%' % (four_num, four_num * 100 / total_num)
    print '出現三條的組合數:%d,概率 :%.2f%%' % (three_num, three_num * 100 / total_num)
    print '出現牛十的組合數:%d,概率 :%.2f%%' % (ten_num, ten_num * 100 / total_num)
    print '出現牛九或牛八的組合數:%d,概率 :%.2f%%' % (eight_nine_num, eight_nine_num * 100 / total_num)
    print '出現牛一到牛七的組合數:%d,概率 :%.2f%%' % (common_num, common_num * 100 / total_num)
    print '出現沒有牛的組合數:%d,概率 :%.2f%%' % (no_num, no_num * 100 / total_num)


def main():
    game_pokers = get_all_game_poker()  # 658008種
    print_rate(game_pokers)


main()

如果有錯誤,歡迎指正。

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