例如:你想調用已經實例了的Player對象里的PlayJumpTo 代碼里的Jump()函數
private PlayJumpTo playJumpto;
private GameObject playerObj;
void Start()
{
playerObj = GameObject.FindWithTag ("Player");
playJumpto = playerObj.GetComponent<PlayJumpTo>();
}
void Fun()
{
playJumpto.Jump();
}
那么這樣就可以了,注意要將Player對象tag自己新建指定為Player,而Jump()函數也要是Public。