0、使用 GeoJsonDataSource 加載 geoJson 數據,渲染 Polygon、polyline、Text 貼地配置
export function renderPolygon(geojson: any, zoomto: Boolean = true) { const viewer = window.viewer const dataSource = new Cesium.GeoJsonDataSource() // [cesium加載geoJson數據] https://juejin.cn/post/7029592051154944007 dataSource.load(geojson, { clampToGround: true }).then(() => { viewer.dataSources.add(dataSource) const entities = dataSource.entities.values for (let i = 0; i < entities.length; i++) { const entity = entities[i] // 修改 entity 樣式 entity.polygon.material = Cesium.Color.fromCssColorString('#ff0000').withAlpha(0.5) // 添加 entity 的 polyline entity.polyline = { positions: entity.polygon.hierarchy._value.positions, width: 2, material: Cesium.Color.fromCssColorString('#ffff00') } // 獲取一個 entity 的中心位置 const center = Cesium.BoundingSphere.fromPoints(entity.polygon.hierarchy._value.positions).center // 設置中心位置 entity.position = center // 添加 text entity.label = { text: entity.properties.name, color: Cesium.Color.fromCssColorString('#fff'), font: 'normal 32px MicroSoft YaHei', showBackground: true, scale: 0.5, horizontalOrigin: Cesium.HorizontalOrigin.LEFT_CLICK, verticalOrigin: Cesium.VerticalOrigin.BOTTOM, disableDepthTestDistance: 10000.0 } } if (zoomto) { viewer.zoomTo(dataSource) } }) return dataSource }
1、entity 實體貼地(billboard 和 label 都可以配置)
可能還需要配合 heightReference: Cesium.HeightReference.CLAMP_TO_GROUND 的設置。
entity.billboard.disableDepthTestDistance = Number.POSITIVE_INFINITY; //去掉地形遮擋
entity.label.disableDepthTestDistance = Number.POSITIVE_INFINITY; //去掉地形遮擋
2、polyline 線條設置貼地 clampToGround: true
const lineEntitie = viewer.entities.add({ plotType: 'MilitaryPlot', polyline: { positions: positions, width: 2, material: Cesium.Color.fromCssColorString('#0BFF0D'), clampToGround: true, }, })
3、polygon 貼地似乎不需要設置任何東西。但通常你需要結合邊界線 polyline,這個 polyline 需要設置 clampToGround: true
// positions 的格式是一個笛卡爾數組 [{x, y, z}, {x, y, z}, {x, y, z}, ...] // 可以用這種方式轉經緯度數組:const positions = Cesium.Cartesian3.fromDegreesArray(points) const entity = viewer.entities.add({ name: 'name' + key, polygon: { hierarchy: new Cesium.PolygonHierarchy(positions), material: Cesium.Color.fromCssColorString('#9b9bdd').withAlpha(0.35), classificationType: Cesium.ClassificationType.BOTH, // classificationType: ClassificationType.TERRAIN, }, polyline: { positions: positions, width: 2, material: Cesium.Color.WHITE.withAlpha(0.5), clampToGround: true, }, })
4、geojson 數據源設置貼地(未實戰測試)
let promise = Cesium.GeoJsonDataSource.load(_geojsondata, { clampToGround: true }) // --- const geoJsonDataSource = new Cesium.CustomDataSource('聚合圖') viewer.dataSources.add(geoJsonDataSource, { clampToGround: true })
5、gltf 模型貼地
據說模型貼地需要設置 heightReference: Cesium.HeightReference.CLAMP_TO_GROUND,但我自測其實不需要。先記着吧。
viewer.entities.add({ id: `flag-1`, name: "flag", position: Cesium.Cartesian3.fromDegrees(...item.position), model: { heightReference: Cesium.HeightReference.CLAMP_TO_GROUND, // 讓模型在地形上緊貼 scale: 10, uri: './static/models/flag.glb' } })
6、entities label 貼地
const label = viewer.entities.add({ position: position, label: { text: name, fillColor: Cesium.Color.fromCssColorString('#ffffff'), font: '28px', horizontalOrigin: Cesium.HorizontalOrigin.CENTER, verticalOrigin: Cesium.VerticalOrigin.TOP, scaleByDistance: new Cesium.NearFarScalar(0, 1, 1200, 1), distanceDisplayCondition: new Cesium.DistanceDisplayCondition(0, 10000), // eyeOffset: new Cesium.Cartesian3(0, 0, -100), // pixelOffset: new Cesium.Cartesian2(0, -40), heightReference: Cesium.HeightReference.CLAMP_TO_GROUND, disableDepthTestDistance: Number.POSITIVE_INFINITY, }, })