在HDevelop中
5.png
dev_update_window ('off') read_image(Image,'D:/bb/tu/5.jpg') rgb1_to_gray(Image,Image1) threshold (Image1, Region, 70, 100) hom_mat2d_identity (HomMat2D) *創建一個仿射變換矩陣 hom_mat2d_translate (HomMat2D, -140, 0, HomMat2DTranslate) *計算平移變換矩陣 *參數1:輸入變換矩陣 *參數2:Row方向(y方向)的平移量 *參數3:Column方向(x方向)的平移量 *參數4:輸出變換矩陣 affine_trans_region (Region, RegionAffineTrans, HomMat2DTranslate, 'nearest_neighbor') *對區域應用任意仿射2D變換 dev_open_window(0,0,521,338,'black',WindowHandle) dev_display(RegionAffineTrans)
在QtCreator中
HObject ho_Image, ho_Image1, ho_Region, ho_RegionAffineTrans;
HTuple hv_HomMat2D, hv_HomMat2DTranslate, hv_WindowHandle;
ReadImage(&ho_Image, "D:/bb/tu/5.jpg"); Rgb1ToGray(ho_Image, &ho_Image1); Threshold(ho_Image1, &ho_Region, 70, 100); HomMat2dIdentity(&hv_HomMat2D); //創建一個仿射變換矩陣 HomMat2dTranslate(hv_HomMat2D, -140, 0, &hv_HomMat2DTranslate); //計算平移變換矩陣 //參數1:輸入變換矩陣 //參數2:Row方向(y方向)的平移量 //參數3:Column方向(x方向)的平移量 //參數4:輸出變換矩陣 AffineTransRegion(ho_Region, &ho_RegionAffineTrans, hv_HomMat2DTranslate, "nearest_neighbor"); //對區域應用任意仿射2D變換 SetWindowAttr("background_color","black"); OpenWindow(0,0,521,338,0,"visible","",&hv_WindowHandle); HDevWindowStack::Push(hv_WindowHandle); if (HDevWindowStack::IsOpen()) DispObj(ho_RegionAffineTrans, HDevWindowStack::GetActive());