Vector3 scale = m_BumpRobot.transform.localScale; scale.z = -4;//鏡像翻轉 x,y,z都可以 m_BumpRobot.transform.localScale = scale;
Vector3 scale = m_BumpRobot.transform.localScale; scale.z = -4;//鏡像翻轉 x,y,z都可以 m_BumpRobot.transform.localScale = scale;
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