今天對一個書的模型加Rigidbody,
MeshiCollider用的是mesh非UNITY自帶的
出現
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5.
並且碰撞不起作用
在面板中
勾選了convex就解決了
去官網一查
Convex | If enabled, this Mesh Collider will collide with other Mesh Colliders. Convex Mesh Colliders are limited to 255 triangles. |
如果是BOX Collider則沒這個選項