1 #include <opencv2/core/core.hpp> 2 #include <opencv2/highgui/highgui.hpp> 3 #include <opencv2/imgproc/imgproc.hpp> 4 #include <iostream> 5 6 using namespace std; 7 using namespace cv; 8 9 int main() 10 { 11 //打開視頻文件:其實就是建立一個VideoCapture結構 12 VideoCapture capture("D:/videos/PetsD2TeC2.avi"); 13 //檢測是否正常打開:成功打開時,isOpened返回ture 14 if(!capture.isOpened()) 15 cout<<"fail to open!"<<endl; 16 //獲取整個幀數 17 long totalFrameNumber = capture.get(CV_CAP_PROP_FRAME_COUNT); 18 cout<<"整個視頻共"<<totalFrameNumber<<"幀"<<endl; 19 20 21 //設置開始幀() 22 long frameToStart = 300; 23 capture.set( CV_CAP_PROP_POS_FRAMES,frameToStart); 24 cout<<"從第"<<frameToStart<<"幀開始讀"<<endl; 25 26 27 //設置結束幀 28 int frameToStop = 400; 29 30 if(frameToStop < frameToStart) 31 { 32 cout<<"結束幀小於開始幀,程序錯誤,即將退出!"<<endl; 33 return -1; 34 } 35 else 36 { 37 cout<<"結束幀為:第"<<frameToStop<<"幀"<<endl; 38 } 39 40 41 //獲取幀率 42 double rate = capture.get(CV_CAP_PROP_FPS); 43 cout<<"幀率為:"<<rate<<endl; 44 45 46 47 //定義一個用來控制讀取視頻循環結束的變量 48 bool stop = false; 49 //承載每一幀的圖像 50 Mat frame; 51 //顯示每一幀的窗口 52 namedWindow("Extracted frame"); 53 //兩幀間的間隔時間: 54 //int delay = 1000/rate; 55 int delay = 1000/rate; 56 57 58 //利用while循環讀取幀 59 //currentFrame是在循環體中控制讀取到指定的幀后循環結束的變量 60 long currentFrame = frameToStart; 61 62 63 //濾波器的核 64 int kernel_size = 3; 65 Mat kernel = Mat::ones(kernel_size,kernel_size,CV_32F)/(float)(kernel_size*kernel_size); 66 67 while(!stop) 68 { 69 //讀取下一幀 70 if(!capture.read(frame)) 71 { 72 cout<<"讀取視頻失敗"<<endl; 73 return -1; 74 } 75 76 //這里加濾波程序 77 imshow("Extracted frame",frame); 78 filter2D(frame,frame,-1,kernel); 79 80 imshow("after filter",frame); 81 cout<<"正在讀取第"<<currentFrame<<"幀"<<endl; 82 //waitKey(int delay=0)當delay ≤ 0時會永遠等待;當delay>0時會等待delay毫秒 83 //當時間結束前沒有按鍵按下時,返回值為-1;否則返回按鍵 84 85 86 int c = waitKey(delay); 87 //按下ESC或者到達指定的結束幀后退出讀取視頻 88 if((char) c == 27 || currentFrame > frameToStop) 89 { 90 stop = true; 91 } 92 //按下按鍵后會停留在當前幀,等待下一次按鍵 93 if( c >= 0) 94 { 95 waitKey(0); 96 } 97 currentFrame++; 98 99 } 100 //關閉視頻文件 101 capture.release(); 102 waitKey(0); 103 return 0; 104 }