unity3d 柏林噪聲 PerlinNoise 規律 算法
測試 每個小數值取100次 print(0.1); LaTest3(0.1f, 0.1f); print("Max:" + La.Max() + "|Min:" + La.Min() + " ...
測試 每個小數值取100次 print(0.1); LaTest3(0.1f, 0.1f); print("Max:" + La.Max() + "|Min:" + La.Min() + " ...