1.服務端
package netty.mydemo;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelPipeline;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.sctp.nio.NioSctpServerChannel;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpServerCodec;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
import io.netty.handler.stream.ChunkedWriteHandler;
/**
*Netty通過WebSocket實現長連接,服務器和瀏覽器可以雙向通信*/
public class NettyServer {
public static void main(String[] args)throws Exception{
//創建2個線程組
EventLoopGroup boss=new NioEventLoopGroup(1);
EventLoopGroup work=new NioEventLoopGroup();//NettyRuntime.availableProcessors() * 2) 默認創建的線程個數
ServerBootstrap serverBootstrap = new ServerBootstrap();
try {
serverBootstrap.group(boss, work);
serverBootstrap.channel(NioServerSocketChannel.class);
serverBootstrap.handler(new LoggingHandler(LogLevel.INFO)); //Netty提供的日志handler
serverBootstrap.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel ch) throws Exception {
ChannelPipeline pipeline = ch.pipeline();
//基於http協議,使用http的編碼和解碼器
pipeline.addLast(new HttpServerCodec());
//以塊方式寫,添加ChunkedWriteHandler處理器
pipeline.addLast(new ChunkedWriteHandler());
/*
1. http數據在傳輸過程中是分段, HttpObjectAggregator ,就是可以將多個段聚合
2. 這就就是為什么,當瀏覽器發送大量數據時,就會發出多次http請求
*/
pipeline.addLast(new HttpObjectAggregator(7168));
/*
1. 對應websocket ,它的數據是以 幀(frame) 形式傳遞
2. 可以看到WebSocketFrame 下面有六個子類
3. 瀏覽器請求時 ws://localhost:9000/demo 表示請求的uri
4. WebSocketServerProtocolHandler 核心功能是將 http協議升級為 ws協議 , 保持長連接
5. 是通過一個 狀態碼 101
*/
pipeline.addLast(new WebSocketServerProtocolHandler("/demo"));
//自定義的handler ,處理業務邏輯
pipeline.addLast(new MyTextWebSocketFrameHandler());
}
});
//啟動服務器
ChannelFuture channelFuture = serverBootstrap.bind(9000).sync();
channelFuture.channel().closeFuture().sync();
}finally {
boss.shutdownGracefully();
work.shutdownGracefully();
}
}
}
package netty.mydemo;
import io.netty.channel.ChannelHandler;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
import java.time.LocalDate;
import java.time.LocalDateTime;
public class MyTextWebSocketFrameHandler extends SimpleChannelInboundHandler<TextWebSocketFrame> {
@Override
protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame msg) throws Exception {
System.out.println("服務端收到消息:"+msg.text());
//回復消息
ctx.channel().writeAndFlush(new TextWebSocketFrame(("服務器當前時間:"+ LocalDateTime.now()+" "+msg.text())));
}
//當web客戶端連接后, 觸發方法
@Override
public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
System.out.println("handlerAdded 被調用 id" + ctx.channel().id());
//id 表示唯一的值,LongText 是唯一的 ShortText 不是唯一
System.out.println("handlerAdded 被調用" + ctx.channel().id().asLongText());
System.out.println("handlerAdded 被調用" + ctx.channel().id().asShortText());
}
@Override
public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
System.out.println("handlerRemoved 被調用" + ctx.channel().id().asLongText());
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
System.out.println("異常發生 " + cause.getMessage());
ctx.close(); //關閉連接
}
}
2.
瀏覽器端
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Title</title>
</head>
<body>
<script>
var socket;
//判斷當前瀏覽器是否支持websocket
if(window.WebSocket) {
//go on
socket = new WebSocket("ws://localhost:9000/demo");
//相當於channelReado, ev 收到服務器端回送的消息
socket.onmessage = function (ev) {
var rt = document.getElementById("responseText");
rt.value = rt.value + "\n" + ev.data;
}
//相當於連接開啟(感知到連接開啟)
socket.onopen = function (ev) {
var rt = document.getElementById("responseText");
rt.value = "連接開啟了.."
}
//相當於連接關閉(感知到連接關閉)
socket.onclose = function (ev) {
var rt = document.getElementById("responseText");
rt.value = rt.value + "\n" + "連接關閉了.."
}
} else {
alert("當前瀏覽器不支持websocket")
}
//發送消息到服務器
function send(message) {
if(!window.socket) { //先判斷socket是否創建好
return;
}
if(socket.readyState == WebSocket.OPEN) {
//通過socket 發送消息
socket.send(message)
} else {
alert("連接沒有開啟");
}
}
</script>
<form onsubmit="return false">
<textarea name="message" style="height: 300px; width: 300px"></textarea>
<input type="button" value="發生消息" onclick="send(this.form.message.value)">
<textarea id="responseText" style="height: 300px; width: 300px"></textarea>
<input type="button" value="清空內容" onclick="document.getElementById('responseText').value=''">
</form>
</body>
</html>

瀏覽器端
