1.服務端
package netty.mydemo; import io.netty.bootstrap.ServerBootstrap; import io.netty.channel.ChannelFuture; import io.netty.channel.ChannelInitializer; import io.netty.channel.ChannelPipeline; import io.netty.channel.EventLoopGroup; import io.netty.channel.nio.NioEventLoopGroup; import io.netty.channel.sctp.nio.NioSctpServerChannel; import io.netty.channel.socket.SocketChannel; import io.netty.channel.socket.nio.NioServerSocketChannel; import io.netty.handler.codec.http.HttpObjectAggregator; import io.netty.handler.codec.http.HttpServerCodec; import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler; import io.netty.handler.logging.LogLevel; import io.netty.handler.logging.LoggingHandler; import io.netty.handler.stream.ChunkedWriteHandler; /** *Netty通過WebSocket實現長連接,服務器和瀏覽器可以雙向通信*/ public class NettyServer { public static void main(String[] args)throws Exception{ //創建2個線程組 EventLoopGroup boss=new NioEventLoopGroup(1); EventLoopGroup work=new NioEventLoopGroup();//NettyRuntime.availableProcessors() * 2) 默認創建的線程個數 ServerBootstrap serverBootstrap = new ServerBootstrap(); try { serverBootstrap.group(boss, work); serverBootstrap.channel(NioServerSocketChannel.class); serverBootstrap.handler(new LoggingHandler(LogLevel.INFO)); //Netty提供的日志handler serverBootstrap.childHandler(new ChannelInitializer<SocketChannel>() { @Override protected void initChannel(SocketChannel ch) throws Exception { ChannelPipeline pipeline = ch.pipeline(); //基於http協議,使用http的編碼和解碼器 pipeline.addLast(new HttpServerCodec()); //以塊方式寫,添加ChunkedWriteHandler處理器 pipeline.addLast(new ChunkedWriteHandler()); /* 1. http數據在傳輸過程中是分段, HttpObjectAggregator ,就是可以將多個段聚合 2. 這就就是為什么,當瀏覽器發送大量數據時,就會發出多次http請求 */ pipeline.addLast(new HttpObjectAggregator(7168)); /* 1. 對應websocket ,它的數據是以 幀(frame) 形式傳遞 2. 可以看到WebSocketFrame 下面有六個子類 3. 瀏覽器請求時 ws://localhost:9000/demo 表示請求的uri 4. WebSocketServerProtocolHandler 核心功能是將 http協議升級為 ws協議 , 保持長連接 5. 是通過一個 狀態碼 101 */ pipeline.addLast(new WebSocketServerProtocolHandler("/demo")); //自定義的handler ,處理業務邏輯 pipeline.addLast(new MyTextWebSocketFrameHandler()); } }); //啟動服務器 ChannelFuture channelFuture = serverBootstrap.bind(9000).sync(); channelFuture.channel().closeFuture().sync(); }finally { boss.shutdownGracefully(); work.shutdownGracefully(); } } }
package netty.mydemo; import io.netty.channel.ChannelHandler; import io.netty.channel.ChannelHandlerContext; import io.netty.channel.SimpleChannelInboundHandler; import io.netty.handler.codec.http.websocketx.TextWebSocketFrame; import java.time.LocalDate; import java.time.LocalDateTime; public class MyTextWebSocketFrameHandler extends SimpleChannelInboundHandler<TextWebSocketFrame> { @Override protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame msg) throws Exception { System.out.println("服務端收到消息:"+msg.text()); //回復消息 ctx.channel().writeAndFlush(new TextWebSocketFrame(("服務器當前時間:"+ LocalDateTime.now()+" "+msg.text()))); } //當web客戶端連接后, 觸發方法 @Override public void handlerAdded(ChannelHandlerContext ctx) throws Exception { System.out.println("handlerAdded 被調用 id" + ctx.channel().id()); //id 表示唯一的值,LongText 是唯一的 ShortText 不是唯一 System.out.println("handlerAdded 被調用" + ctx.channel().id().asLongText()); System.out.println("handlerAdded 被調用" + ctx.channel().id().asShortText()); } @Override public void handlerRemoved(ChannelHandlerContext ctx) throws Exception { System.out.println("handlerRemoved 被調用" + ctx.channel().id().asLongText()); } @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception { System.out.println("異常發生 " + cause.getMessage()); ctx.close(); //關閉連接 } }
2.
瀏覽器端
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Title</title> </head> <body> <script> var socket; //判斷當前瀏覽器是否支持websocket if(window.WebSocket) { //go on socket = new WebSocket("ws://localhost:9000/demo"); //相當於channelReado, ev 收到服務器端回送的消息 socket.onmessage = function (ev) { var rt = document.getElementById("responseText"); rt.value = rt.value + "\n" + ev.data; } //相當於連接開啟(感知到連接開啟) socket.onopen = function (ev) { var rt = document.getElementById("responseText"); rt.value = "連接開啟了.." } //相當於連接關閉(感知到連接關閉) socket.onclose = function (ev) { var rt = document.getElementById("responseText"); rt.value = rt.value + "\n" + "連接關閉了.." } } else { alert("當前瀏覽器不支持websocket") } //發送消息到服務器 function send(message) { if(!window.socket) { //先判斷socket是否創建好 return; } if(socket.readyState == WebSocket.OPEN) { //通過socket 發送消息 socket.send(message) } else { alert("連接沒有開啟"); } } </script> <form onsubmit="return false"> <textarea name="message" style="height: 300px; width: 300px"></textarea> <input type="button" value="發生消息" onclick="send(this.form.message.value)"> <textarea id="responseText" style="height: 300px; width: 300px"></textarea> <input type="button" value="清空內容" onclick="document.getElementById('responseText').value=''"> </form> </body> </html>
瀏覽器端