在正常新創建一個actor 類 編譯能通過 但是還是出現 報紅
解決辦法 :
在VS里面 “解決方案里面“ 先把 developmen editor 該為 debuggame editor 。然后再修改回來,這樣就解決了
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "Collectables.generated.h"// 出現紅色到地方
#include "GameFramework/Actor.h"
#include "Collectables.generated.h"// 出現紅色到地方
UCLASS()
class PACMAN_API ACollectables : public AActor
{
GENERATED_BODY() // 出現紅色到地方
public:
// Sets default values for this actor's properties
ACollectables();
class PACMAN_API ACollectables : public AActor
{
GENERATED_BODY() // 出現紅色到地方
public:
// Sets default values for this actor's properties
ACollectables();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
// Called every frame
virtual void Tick(float DeltaTime) override;
};