Get Info
[sampleedit]-->顯示點/面信息
Filter-->Selection
[filter_select]-->選擇點/面
Filter-->Cleaning and Repairing
[filter_clean]-->清洗和修復
- Compact faces 移除被刪除的面片
- Compact vertices 移除被刪除的點
- Merge close verties 合並點間距小於指定值的點
- Remove duplicate faces 刪除重復的面片
- Remove duplicate verties 刪除重復的點 [filter_meshing]
- Remove faces from non manifold edges
- Remove isolated folded faces by edge flip 刪除翻轉了的面片
- Remove isolated pieces(wrt Diameter) 刪除比指定直徑小的連通分量
- Remove isolated pieces(wrt face Num.) 刪除面片數比指定值少的孤立的連通分量
- Remove T-Verties by edge Collapse
- Remove T-Verties by edge flip
- Remove unreferenced verties 檢查每個點,如果點未被面片引用,則刪除點 [filter_meshing]
- Remove verties wrt quality 刪除quality比指定值小的點,同時刪除受影響的面片(The quality is a generic property for storing a float)
- Remove zero area faces 刪除面積為0的面片[filter_meshing]
- Select self intersecting faces 刪除自相交的面片
- Select non manifold edges
- Select non manifold verties
- Simplfication:MC Edge Collapse
- Snap Mismatched Borders
- Split Verties incident on non mainifold faces
Create New Mesh Layer
創建新的Mesh
Remeshing,Simplification and Reconstruction
- Alpha Complex/Shape
- Build a Polyline with NonFaux Edges 從Mesh(包含Vertex,Face)創建新的Mesh(包含Vertex,Edge)
- CSG Operation 體素構造表示法,體素表示法把復雜實體看成是若干簡單的基本實體經過一定的順序的集合運算構造而來。
- Close Holes 填充孔洞
- Convex Hull 計算凸包
- Crease Marking with NonFaux Edges
- Curvature flipping optimization 通過翻轉邊,以優化Mesh局部的曲率
- Cut mesh along crease edges 沿着褶皺邊分割Mesh,如果兩相鄰面法向量間的夾角大於指定值,則認為是褶皺邊。
- Delaunary Triangulation 德勞內三角化
- Generate Scalar Harmonic Field
- Iso Parametrization Build Atlased Mesh
- Iso Parametrization Remeshing
- Iso Parametrization transfer between meshes
- Iso Parametrization :Main
- Mesh aging and chiping simulation
- Planar flipping optimization 通過翻轉邊提升三角面片質量
- Points Cloud Movement
- Refine User-Defined
- Simplificaton:MC Edge Collpase 通過Marching Cubes algorithm簡化Mesh
- Simplification:Clustering Decimation 通過建立一個包圍Mesh的三維網格,對原始Mesh進行簡化
- Simplification:Quadric Edge Collapse Decimation
- Simplification:Quadric Edge Collapse Decimation(with texture)
- Subdivision Surfaces:Butterfly Subdivision 基於Butterfly表面細分算法細分Mesh
- Subdivision Surfaces:Catmull-Clark
- Subdivision Surfaces:LS3 Loop
- Subdivision Surfaces:Loop
- Subdivision Surfaces:Midpoint 通過取Edge中點對Mesh進行細分
- Surface Reconstruction:Ball Pivoting
- Surface Reconstruction:VCG
- Tri to Quad by 4-8 Subdivision 將三角面片轉換成四邊形
- Tri to Quad by smart triangle pairing 將三角面片轉換成四邊形
- Turn into Quad-Dominant mesh 將三角網格轉變為四邊形主導的網格
- Turn into a Pure-Triangular mesh 將Mesh轉換為純粹的三角網格
- Uniform Mesh Resampling 均勻網格重采樣
- Vertex Attribute Seam
- Voronoi Filtering
