pcl之kdtree的使用
A k-d tree, or k-dimensional tree, is a data structure used in computer science for organizing some number of points in a space with k dimensions. It is a binary search tree with other constraints imposed on it. K-d trees are very useful for range and nearest neighbor searches.
#include <pcl/point_cloud.h>
#include <pcl/kdtree/kdtree_flann.h>
#include <iostream>
#include <vector>
int main(int argc, char** argv)
{
pcl::PointCloud<pcl::PointXYZI>::Ptr cloud(new pcl::PointCloud<pcl::PointXYZI>);
....
pcl::KdTreeFLANN<pcl::PointXYZI> kdtree;
kdtree.setIputCloud(cloud);
pcl::PointXYZI search_point;
....
// k nearest neighbor search
int k = 10;
std::vector<int> k_indices(k);
std::vector<float> k_sqr_distances(k;)
if (kdtree.nearestKSearch(search_point, k, k_indices, k_sqr_distances) > 0)
{
//do something
}
// neighbors within radius search
float radius = 1.0;
std::vector<int>
std::vector<float>
if (kdtree.radiusSearch(search_point, radius, radius_indices, radius_sqr_distance) > 0)
{
//do something
}
}
值得注意的是: 返回的是square_distance
參考
http://pointclouds.org/documentation/tutorials/kdtree_search.php