鼠標坐標轉世界坐標和局部坐標: Vector3 MousePosition2Local () { mousePosition = Input.mousePosition; //獲取屏幕坐標 mouseWorldPos = Camera.main.ScreenToWorldPoint (mousePosition); //屏幕坐標轉世界坐標 mouseLocalPos = transform.parent.transform.InverseTransformPoint (mouseWorldPos); //世界坐標轉本地坐標 return CorrectPos(mouseLocalPos); }
