var k = new Array(); var l = new Array(); var m = new Array(); var zhiyeCurosr = 0; function zyinit() { zyinitName(); zyinitRectChoose(); zyinitRectChoosePic(); zyinitZhiyeIntro(); zySetVisible(0); Laya.stage.on(laya.events.Event.KEY_DOWN,this,zyOnKeyDown); } function zyinitName() { var c1 = new laya.display.Text(); c1.text = "戰士"; c1.x = 50; c1.y = 50; c1.color = "red"; c1.fontSize = 20; Laya.stage.addChild(c1); var c2 = new laya.display.Text(); c2.text = "盜墓者"; c2.x = 50; c2.y = 50 + 30 * 1; c2.color = "red"; c2.fontSize = 20; Laya.stage.addChild(c2); var c3 = new laya.display.Text(); c3.text = "魔法師"; c3.x = 50; c3.y = 50 + 30 * 2; c3.color = "red"; c3.fontSize = 20; Laya.stage.addChild(c3); var c4 = new laya.display.Text(); c4.text = "農名"; c4.x = 50; c4.y = 50 + 30 * 3; c4.color = "red"; c4.fontSize = 20; Laya.stage.addChild(c4); var c5 = new laya.display.Text(); c5.text = "獵人"; c5.x = 50; c5.y = 50 + 30 * 4; c5.color = "red"; c5.fontSize = 20; Laya.stage.addChild(c5); var c6 = new laya.display.Text(); c6.text = "魔法戰士"; c6.x = 50; c6.y = 50 + 30 * 5; c6.color = "red"; c6.fontSize = 20; Laya.stage.addChild(c6); var c7 = new laya.display.Text(); c7.text = "觀光客"; c7.x = 50; c7.y = 50 + 30 * 6; c7.color = "red"; c7.fontSize = 20; Laya.stage.addChild(c7); var c8 = new laya.display.Text(); c8.text = "鋼琴師"; c8.x = 50; c8.y = 50 + 30 * 7; c8.color = "red"; c8.fontSize = 20; Laya.stage.addChild(c8); var c9 = new laya.display.Text(); c9.text = "神官"; c9.x = 50; c9.y = 50 + 30 * 8; c9.color = "red"; c9.fontSize = 20; Laya.stage.addChild(c9); var c10 = new laya.display.Text(); c10.text = "大劍"; c10.x = 50; c10.y = 50 + 30 * 9; c10.color = "red"; c10.fontSize = 20; Laya.stage.addChild(c10); } function zyinitRectChoose() { for(var i = 0; i < 10; i++){ k[i] = new laya.display.Sprite(); if (i == 5) { k[i].graphics.drawRect(50, 50 + 30 * i, 4 * 20 + 5 + 10, 20, "white"); } if (i == 0 || i == 3 || i== 4 || i == 8 || i == 9) { k[i].graphics.drawRect(50, 50 + 30 * i, 2 * 20 + 5 + 10, 20, "white"); } if (i == 1 || i == 2 || i == 6 || i == 7) { k[i].graphics.drawRect(50, 50 + 30 * i, 3 * 20 + 5 + 10, 20, "white"); } k[i].alpha = 0.25; k[i].visible = true; Laya.stage.addChild(k[i]); } } function zyinitRectChoosePic() { for(var i = 0; i < 10; i++){ l[i] = new laya.display.Sprite(); if (i == 5) { l[i].loadImage("rectChoosePic.png",50 + 4 * 20 + 5 ,50 + 30 * i + 5, 10 ,10); } if (i == 0 || i == 3 || i== 4 || i == 8 || i == 9) { l[i].loadImage("rectChoosePic.png",50 + 2 * 20 + 5 ,50 + 30 * i + 5, 10 ,10); } if (i == 1 || i == 2 || i == 6 || i == 7) { l[i].loadImage("rectChoosePic.png",50 + 3 * 20 + 5 ,50 + 30 * i + 5, 10 ,10); } l[i].visible = true; Laya.stage.addChild(l[i]); } } function zySetVisible(index) { for(var i = 0; i < 10 ; i++){ if (index == i) { k[i].visible = true; l[i].visible = true; m[i].visible = true; }else{ k[i].visible = false; l[i].visible = false; m[i].visible = false; } } } function zyOnKeyDown(e) { switch(e.keyCode){ case 38:{ if ( (zhiyeCurosr - 1) <= 0 ) { zhiyeCurosr = 0; }else{ zhiyeCurosr--; } break; } case 40:{ if ( (zhiyeCurosr + 1) >= 9 ) { zhiyeCurosr = 9; }else{ zhiyeCurosr++; } break; } } zySetVisible(zhiyeCurosr); } function zyinitZhiyeIntro() { m[0] = new laya.display.Text(); m[0].text = "戰士一自己的肉體為武器,夷平阻擋他們前進的任何障礙。戰士並不適"+ "合使用魔法,但他們僅憑高超的戰斗能力就足以讓人瞪目結舌。"; m[0].x = 200; m[0].y = 50; m[0].color = "red"; m[0].fontSize = 20; m[0].wordWrap = true; m[0].width = 640; Laya.stage.addChild(m[0]); m[1] = new laya.display.Text(); m[1].text = "盜墓者主要靠偷取古墓和遺跡中的貴重品為生。他們戰斗能力不過爾爾"+ "但很善於和商人們討價還價。"; m[1].x = 200; m[1].y = 50; m[1].color = "red"; m[1].fontSize = 20; m[1].wordWrap = true; m[1].width = 640; Laya.stage.addChild(m[1]); m[2] = new laya.display.Text(); m[2].text = "正如其名,魔法師是擅長使用魔法知識的職業。魔法師的生死全要取決"+ "於魔法師的獲取和管理上。"; m[2].x = 200; m[2].y = 50; m[2].color = "red"; m[2].fontSize = 20; m[2].wordWrap = true; m[2].width = 640; Laya.stage.addChild(m[2]); m[3] = new laya.display.Text(); m[3].text = "農民是善於生產的職業。他們吃苦耐勞,有一定強度的身體素質。"; m[3].x = 200; m[3].y = 50; m[3].color = "red"; m[3].fontSize = 20; m[3].wordWrap = true; m[3].width = 640; Laya.stage.addChild(m[3]); m[4] = new laya.display.Text(); m[4].text = "獵人是遠程攻擊的專家。他們的近戰能力也頗為可觀,但大部分敵人都"+ "會在接近他們之前就被打倒"; m[4].x = 200; m[4].y = 50; m[4].color = "red"; m[4].fontSize = 20; m[4].wordWrap = true; m[4].width = 640; Laya.stage.addChild(m[4]); m[5] = new laya.display.Text(); m[5].text = "魔法戰士同時擁有戰士與魔法師的特征。在戰斗上更為傾向於肉搏。為"+ "了能更好的掌握魔法,魔法戰士需要精准的成長計划"; m[5].x = 200; m[5].y = 50; m[5].color = "red"; m[5].fontSize = 20; m[5].wordWrap = true; m[5].width = 640; Laya.stage.addChild(m[5]); m[6] = new laya.display.Text(); m[6].text = "觀光客是這個世界上最傳統的職業,和預想一樣的軟弱。"; m[6].x = 200; m[6].y = 50; m[6].color = "red"; m[6].fontSize = 20; m[6].wordWrap = true; m[6].width = 640; Laya.stage.addChild(m[6]); m[7] = new laya.display.Text(); m[7].text = "鋼琴師是以演奏為生的孤高的職業。他們不管走到那里都把鋼琴背在身"+ "后,因此擁有負重能力"; m[7].x = 200; m[7].y = 50; m[7].color = "red"; m[7].fontSize = 20; m[7].wordWrap = true; m[7].width = 640; Laya.stage.addChild(m[7]); m[8] = new laya.display.Text(); m[8].text = "神官擁有優秀的魔法能力和一定的近戰能力。他們能從他們所信仰的神"+ "靈身上獲得最大限度地恩惠。"; m[8].x = 200; m[8].y = 50; m[8].color = "red"; m[8].fontSize = 20; m[8].wordWrap = true; m[8].width = 640; Laya.stage.addChild(m[8]); m[9] = new laya.display.Text(); m[9].text = "大劍是流着半人半妖之血的敏捷的劍士。人們都敬畏的稱他們為銀眼斬"+ "殺者,他們人人都能將一把幾乎和身高一樣長的大劍使得出神入化。雖"+ "然他們體質偏低,但輕盈的身體與敏銳的眼力能令他們能輕易的躲過敵"+ "人的攻擊。"; m[9].x = 200; m[9].y = 50; m[9].color = "red"; m[9].fontSize = 20; m[9].wordWrap = true; m[9].width = 640; Laya.stage.addChild(m[9]); }