車牌識別--傾斜矯正


在車牌識別系統中, 車牌字符能夠正確分割的前提是車牌圖像能夠水平,以至於水平投影和垂直投影能夠正常進行。如果車牌傾斜沒有矯正,那么水平投影和垂直投影,甚至鉚釘都無法正常處理。所以,當車輛信息中獲取車牌的第一步,應該是檢查傾斜角度,做傾斜矯正。

傾斜矯正,這里使用的算法:

1、傾斜角度檢測: 霍夫變換

關於hough變換,可以參考前面圖像處理博文:

http://blog.csdn.net/liujia2100/article/details/6989693   直線檢測

http://blog.csdn.net/liujia2100/article/details/6989688   文本圖像傾斜矯正

 

2、傾斜矯正: 圖像旋轉

 

下面詳細說明傾斜矯正過程:

原車牌圖像為(從車牌圖像中,可以看到車牌有傾斜角度):

 

1、 獲取車牌在車輛中的粗略位置(可以用多種方法,這里暫不分析)

2、提取車牌整體圖片數據, 根據第一步結果,提取出,車牌在輛大體位置信息。

關於車牌定位,我使用兩部,第一步粗略定位,然后做一些預處理,比如傾斜矯正,然后第二部才是精確定位,只提取車牌的位置信息圖像

3、利用HSV顏色空間轉換,獲取車牌背景藍色區域位置,獲取車牌粗略信息圖像后,由於車牌背景顏色與周圍顏色有很明顯的區別,這里采用HSV顏色過濾的方法,過濾綠色背景圖像

4、水平膨脹, 水平膨脹的目的,是為了邊緣檢測,只要求檢測邊緣,盡量除去字符信息,也可以降低hough變換的運算量

5、水平差分運算,相當於 邊緣檢測,經過上面的處理后,才進行邊緣檢測

6、這個時候就可以利用hough變換檢測直線了。

由於hough變換運算量十分大,所以,盡量減少圖像中的白點,來降低計算量,因此前面才做了這么多步驟。

請看下圖的紅線,就是檢測出來的角度,為177度(Hough代碼在下面)。

 

7、利用旋轉算法,旋轉剛才粗略提取的車牌位置(旋轉代碼在下面),盡管旋轉后的車牌有些鋸齒,但是已經能夠保證水平,就可以使用水平投影和垂直投影了

這是旋轉后的車牌,有些鋸齒出現,由於圖像分辨率較低,就沒有用差值運算。

 

8、精確提取車牌

 

9、正常分割字符

 

10、識別結果

 

由於正弦余弦運算,計算量比較大,這里進行一部分優化,就是正弦余弦計算用數組代替。

 

生成正弦,余弦數組的的代碼如下:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>

int main(void)
{
    char buf[20];
    int i;
    float p;
    float k;
    FILE *fcos;
    FILE *fsin;
    
    fcos = fopen(".\\cos.txt", "wb");
    fsin = fopen(".\\sin.txt", "wb");
    
    if(fcos == NULL || fsin == NULL)
    {
        printf("open error\n");
        exit(-1);
    }


    i = 0;

    for(i = 0; i <= 180; i++)
    {
        k = 3.1415926 * i / 180.0;
        p = cos(k);
        
                
        if((i%16 == 0))
            fwrite("\n",strlen("\n"),1,fcos);
        
        sprintf(buf,"%f, ", p);
        fwrite(buf,strlen(buf),1,fcos);

    }

    for(i = 0; i <= 180; i++)
    {
        k = 3.1415926 * i / 180.0;
        p = sin(k);
        
                
        if((i%16 == 0))
            fwrite("\n",strlen("\n"),1,fsin);
        
        sprintf(buf,"%f, ", p);
        fwrite(buf,strlen(buf),1,fsin);

    }
    fclose(fcos);
    fclose(fsin);
    return 0;
}

生成數組為:

float carCos[] = {
1.000000, 0.999848, 0.999391, 0.998630, 0.997564, 0.996195, 0.994522, 0.992546, 0.990268, 0.987688, 0.984808, 0.981627, 0.978148, 0.974370, 0.970296, 0.965926, 
0.961262, 0.956305, 0.951057, 0.945519, 0.939693, 0.933580, 0.927184, 0.920505, 0.913545, 0.906308, 0.898794, 0.891007, 0.882948, 0.874620, 0.866025, 0.857167, 
0.848048, 0.838671, 0.829038, 0.819152, 0.809017, 0.798636, 0.788011, 0.777146, 0.766044, 0.754710, 0.743145, 0.731354, 0.719340, 0.707107, 0.694658, 0.681998, 
0.669131, 0.656059, 0.642788, 0.629320, 0.615662, 0.601815, 0.587785, 0.573576, 0.559193, 0.544639, 0.529919, 0.515038, 0.500000, 0.484810, 0.469472, 0.453991, 
0.438371, 0.422618, 0.406737, 0.390731, 0.374607, 0.358368, 0.342020, 0.325568, 0.309017, 0.292372, 0.275637, 0.258819, 0.241922, 0.224951, 0.207912, 0.190809, 
0.173648, 0.156434, 0.139173, 0.121869, 0.104528, 0.087156, 0.069757, 0.052336, 0.034900, 0.017452, 0.000000, -0.017452, -0.034899, -0.052336, -0.069756, -0.087156, 
-0.104528, -0.121869, -0.139173, -0.156434, -0.173648, -0.190809, -0.207912, -0.224951, -0.241922, -0.258819, -0.275637, -0.292372, -0.309017, -0.325568, -0.342020, -0.358368, 
-0.374607, -0.390731, -0.406737, -0.422618, -0.438371, -0.453990, -0.469472, -0.484810, -0.500000, -0.515038, -0.529919, -0.544639, -0.559193, -0.573576, -0.587785, -0.601815, 
-0.615661, -0.629320, -0.642788, -0.656059, -0.669131, -0.681998, -0.694658, -0.707107, -0.719340, -0.731354, -0.743145, -0.754710, -0.766044, -0.777146, -0.788011, -0.798635, 
-0.809017, -0.819152, -0.829038, -0.838671, -0.848048, -0.857167, -0.866025, -0.874620, -0.882948, -0.891007, -0.898794, -0.906308, -0.913545, -0.920505, -0.927184, -0.933580, 
-0.939693, -0.945519, -0.951056, -0.956305, -0.961262, -0.965926, -0.970296, -0.974370, -0.978148, -0.981627, -0.984808, -0.987688, -0.990268, -0.992546, -0.994522, -0.996195, 
-0.997564, -0.998630, -0.999391, -0.999848, -1.000000
};

float carSin[] = {
0.000000, 0.017452, 0.034899, 0.052336, 0.069756, 0.087156, 0.104528, 0.121869, 0.139173, 0.156434, 0.173648, 0.190809, 0.207912, 0.224951, 0.241922, 0.258819, 
0.275637, 0.292372, 0.309017, 0.325568, 0.342020, 0.358368, 0.374607, 0.390731, 0.406737, 0.422618, 0.438371, 0.453990, 0.469472, 0.484810, 0.500000, 0.515038, 
0.529919, 0.544639, 0.559193, 0.573576, 0.587785, 0.601815, 0.615661, 0.629320, 0.642788, 0.656059, 0.669131, 0.681998, 0.694658, 0.707107, 0.719340, 0.731354, 
0.743145, 0.754710, 0.766044, 0.777146, 0.788011, 0.798635, 0.809017, 0.819152, 0.829038, 0.838671, 0.848048, 0.857167, 0.866025, 0.874620, 0.882948, 0.891007, 
0.898794, 0.906308, 0.913545, 0.920505, 0.927184, 0.933580, 0.939693, 0.945519, 0.951056, 0.956305, 0.961262, 0.965926, 0.970296, 0.974370, 0.978148, 0.981627, 
0.984808, 0.987688, 0.990268, 0.992546, 0.994522, 0.996195, 0.997564, 0.998630, 0.999391, 0.999848, 1.000000, 0.999848, 0.999391, 0.998630, 0.997564, 0.996195, 
0.994522, 0.992546, 0.990268, 0.987688, 0.984808, 0.981627, 0.978148, 0.974370, 0.970296, 0.965926, 0.961262, 0.956305, 0.951057, 0.945519, 0.939693, 0.933580, 
0.927184, 0.920505, 0.913545, 0.906308, 0.898794, 0.891007, 0.882948, 0.874620, 0.866025, 0.857167, 0.848048, 0.838671, 0.829038, 0.819152, 0.809017, 0.798636, 
0.788011, 0.777146, 0.766044, 0.754710, 0.743145, 0.731354, 0.719340, 0.707107, 0.694658, 0.681998, 0.669131, 0.656059, 0.642788, 0.629320, 0.615662, 0.601815, 
0.587785, 0.573576, 0.559193, 0.544639, 0.529919, 0.515038, 0.500000, 0.484810, 0.469472, 0.453991, 0.438371, 0.422618, 0.406737, 0.390731, 0.374607, 0.358368, 
0.342020, 0.325568, 0.309017, 0.292372, 0.275637, 0.258819, 0.241922, 0.224951, 0.207912, 0.190809, 0.173648, 0.156435, 0.139173, 0.121869, 0.104529, 0.087156, 
0.069757, 0.052336, 0.034900, 0.017452, 0.000000
};

旋轉RGB圖像的主要函數:

image: 圖像數據

iRotateAngle: 要旋轉的角度

width, height:原始圖像的寬度,高度

lwidth,lheight:旋轉后圖像的寬度,高度

unsigned char *RotateRGB(unsigned char *image, float iRotateAngle,int width,int height,int &lwidth,int &lheight)
{

    int i,j,k,m,n; 
    long    lNewWidth;
    long    lNewHeight;
      float gray;
    long    i0;
    long    j0;
    float    fRotateAngle;
    float    fSina, fCosa;
    float    fSrcX1,fSrcY1,fSrcX2,fSrcY2,fSrcX3,fSrcY3,fSrcX4,fSrcY4;
    float    fDstX1,fDstY1,fDstX2,fDstY2,fDstX3,fDstY3,fDstX4,fDstY4;

    float    f1,f2;


    if(iRotateAngle >= 0)
    {
        fSina = (float)carSin[(int)iRotateAngle];
        fCosa = (float)carCos[(int)iRotateAngle];
    }
    else
    {
        fSina = 0 - (float)carSin[0 -(int)iRotateAngle];
        fCosa = (float)carCos[0 - (int)iRotateAngle];
    }

    fSrcX1 = (float) (- (width  - 1) / 2);
    fSrcY1 = (float) (  (height - 1) / 2);
    fSrcX2 = (float) (  (width  - 1) / 2);
    fSrcY2 = (float) (  (height - 1) / 2);
    fSrcX3 = (float) (- (width  - 1) / 2);
    fSrcY3 = (float) (- (height - 1) / 2);
    fSrcX4 = (float) (  (width  - 1) / 2);
    fSrcY4 = (float) (- (height - 1) / 2);
    

    fDstX1 =  fCosa * fSrcX1 + fSina * fSrcY1;
    fDstY1 = -fSina * fSrcX1 + fCosa * fSrcY1;
    fDstX2 =  fCosa * fSrcX2 + fSina * fSrcY2;
    fDstY2 = -fSina * fSrcX2 + fCosa * fSrcY2;
    fDstX3 =  fCosa * fSrcX3 + fSina * fSrcY3;
    fDstY3 = -fSina * fSrcX3 + fCosa * fSrcY3;
    fDstX4 =  fCosa * fSrcX4 + fSina * fSrcY4;
    fDstY4 = -fSina * fSrcX4 + fCosa * fSrcY4;

    lNewWidth  = (long) ( max( fabs(fDstX4 - fDstX1), fabs(fDstX3 - fDstX2) ) + 0.5);

    lNewHeight = (long) ( max( fabs(fDstY4 - fDstY1), fabs(fDstY3 - fDstY2) )  + 0.5);
    unsigned char *temp=myMalloc(lNewHeight*lNewWidth*3,0,0);

    f1 = (float) (-0.5 * (lNewWidth - 1) * fCosa - 0.5 * (lNewHeight - 1) * fSina
        + 0.5 * (width  - 1));
    f2 = (float) ( 0.5 * (lNewWidth - 1) * fSina - 0.5 * (lNewHeight - 1) * fCosa
        + 0.5 * (height - 1));

    for(i = 0; i < lNewHeight; i++)
    {
        for(m=0,j = 0;j < lNewWidth,m<lNewWidth*3;m+=3,j++)
        {
            i0 = (long) (-((float) j) * fSina + ((float) i) * fCosa + f2 + 0.5);
            j0 = (long) ( ((float) j) * fCosa + ((float) i) * fSina + f1 + 0.5);
            
            if( (j0 >= 0) && (j0 < width) && (i0 >= 0) && (i0 < height))
            {
                 n=i0 * width * 3 + j0 * 3;
                 *(temp + lNewWidth * i * 3 + m + 1) = *(image + n + 1);
                 *(temp + lNewWidth * i * 3 + m + 2) = *(image + n + 2);
                 *(temp + lNewWidth * i * 3 + m) = *(image + n);
            }
            else
            {
                 *(temp + lNewWidth * i*3+ m+1)=0;
                 *(temp + lNewWidth * i*3+ m+2)=0;
                 *(temp + lNewWidth * i*3+ m)=0;
            }
        }
    }

      lwidth = lNewWidth;
    lheight = lNewHeight;

    return temp;
    
}

Hough變化的主要函數

 

返回值Kmax,就是檢測到最長直線的角度,就是車牌的傾斜角度。

int hough(unsigned char *srcBmp,int width,int height)
{
    int kmax=0;
    int pmax=0;
    int yuzhi=0;
    int i,j,k,m,n,p;
    int mp = (int) (sqrt(width*width + height*height)+1);
    int ma = 180;//180
    int ap;
    int npp[180][1000];
    for(i=0;i<180;i++)
        for(j=0;j<1000;j++)
        npp[i][j]=0;
        
    for(i = 0;i < height;i++)
        for(j = 0; j < width;j++)
        {
            if(srcBmp[i * width + j]==255)
            { 
                for(k = 0; k < ma; k++)
                {
                    p=(int)(i * carCos[k] + j * carSin[k]);
                    p=(int)(p/2 + mp/2);
                    npp[k][p]=npp[k][p]++;
                } 
            }
        }
        kmax=0;
        pmax=0;
        n=0;
        for(i = 0; i < ma; i++)
            for(j = 0; j < mp; j++)
            {
                if(npp[i][j] > yuzhi)
                {
                    yuzhi=npp[i][j];
                    kmax=i;
                    pmax=j;
                }
            }
            for(i = 0; i < height;i++)
                for(j = 0; j < width;j++)
                {
                    if(srcBmp[i*width+j]==255)
                    { 
                        p=(int)(i*carCos[kmax] + j *carSin[kmax]);
                        p=(int)(p/2+mp/2);
#if defined(DISPLAYDEBUG)
                        if(p==pmax)
                          putpixel(j,i,RGB(255,0,0));
#endif
                    }
                }
                return kmax;
}

原文地址


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