dispatch_async(dispatch_get_global_queue(0, 0), ^{
//后台程執行 something;
});
dispatch_async(dispatch_get_main_queue(), ^{
// 主線程執行something;
});
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
// 主要用於單例
});
double delayInSeconds = 2.0;
dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, delayInSeconds * NSEC_PE R_SEC);
dispatch_after(popTime, dispatch_get_main_queue(), ^(void){
// code to be executed on the main queue after delay
});
dispatch_queue_t myQueue = dispatch_queue_create("com.cnblogs.yybz", NULL); dispatch_async(myQueue, ^{
// your code
});
dispatch_queue_t myQueue = dispatch_queue_create("com.cnblogs.yybz", NULL);
dispatch_queue_t globalHightQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0);
dispatch_set_target_queue(myQueue, globalHighQueue);
dispatch_group_async(group, queue, ^{
// code
});
dispatch_group_wait(group, DISPATCH_TIME_FOREVER); //超時參數
dispatch_group_notify(group, queue, ^{
// code
});
dispatch_group_enter(group);
dispatch_async(queue, ^{
//code
dispatch_group_leave(group);
});