一
//調用
if(m_viewScenario.superview == nil)
{ m_viewScenario.alpha = 1.0; m_viewScenario.transform = CGAffineTransformIdentity; [self zoomIn:m_viewScenario andAnimationDuration:1.0 andWait:YES]; [self.view addSubview:m_viewScenario]; }
//展示,由小變大
- (void)zoomIn: (UIView *)view andAnimationDuration: (float) duration andWait:(BOOL) wait { __block BOOL done = wait; view.transform = CGAffineTransformMakeScale(0, 0); [UIView animateWithDuration:duration animations:^{ view.transform = CGAffineTransformIdentity; } completion:^(BOOL finished) { done = NO; }]; while (done == YES) [[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:0.01]]; }
//有大變小調用
[self zoomOut:m_viewScenario andAnimationDuration:1.0 andWait:NO]; [self removeScenarioView];
//大變小 函數
- (void)zoomOut: (UIView *)view andAnimationDuration: (float) duration andWait:(BOOL) wait{ __block BOOL done = wait; view.transform = CGAffineTransformIdentity; [UIView animateWithDuration:duration animations:^{ view.transform = CGAffineTransformMakeScale(0, 0); } completion:^(BOOL finished) { done = YES; }]; while (done == NO) [[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:0.01]]; }
二,如果需要類似UIAlertView那種動畫
顯示調用
if(m_viewScenario.superview == nil) { m_viewScenario.alpha = 1.0; m_viewScenario.transform = CGAffineTransformIdentity; [self.view addSubview:m_viewScenario]; [self zoomIn:m_viewScenario andAnimationDuration:1.0]; }
小變大動畫
- (void)zoomIn: (UIView *)view andAnimationDuration: (float) duration { CAKeyframeAnimation * animation; animation = [CAKeyframeAnimation animationWithKeyPath:@"transform"]; animation.duration = duration; //animation.delegate = self; animation.removedOnCompletion = NO; animation.fillMode = kCAFillModeForwards; NSMutableArray *values = [NSMutableArray array]; [values addObject:[NSValue valueWithCATransform3D:CATransform3DMakeScale(0.1, 0.1, 1.0)]]; [values addObject:[NSValue valueWithCATransform3D:CATransform3DMakeScale(1.2, 1.2, 1.0)]]; [values addObject:[NSValue valueWithCATransform3D:CATransform3DMakeScale(0.9, 0.9, 0.9)]]; [values addObject:[NSValue valueWithCATransform3D:CATransform3DMakeScale(1.0, 1.0, 1.0)]]; animation.values = values; animation.timingFunction = [CAMediaTimingFunction functionWithName: @"easeInEaseOut"]; [view.layer addAnimation:animation forKey:nil]; }
大變小,調用同上,函數稍有變化
- (void)zoomOut: (UIView *)view andAnimationDuration: (float) duration andWait:(BOOL) wait{ __block BOOL done = wait; view.transform = CGAffineTransformIdentity; [UIView animateWithDuration:duration animations:^{ view.transform = CGAffineTransformMakeScale(0, 0); view.alpha = 0.0; } completion:^(BOOL finished) { done = YES; }]; while (done == NO) [[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:0.01]]; }
淡入淡出網上一搜一堆