procedureopenGLdraw;
begin
glEnable(GL_LINE_SMOOTH); //設置反走樣
glHint(GL_LINE_SMOOTH_HINT,GL_NICEST); //設置反走樣
glColor4f(1.0,1.0,0.0,1.0); // 設置黃色,透明度為100%
glLineWidth(10); // 設置線的寬度
glBegin(GL_LINE_STRIP); // 畫線
glvertex3f(-3,0.5,0);
glVertex3f(0,0.8,0);
glVertex3f(3,-0.5,0);
glEnd(); //
end;