使用Windows API PostThreadMessage進行線程間消息通信
相信好多人都聽過這個Windows API:PostThreadMessage,今天終於有時間來詳細的研究一下,據我所知好多的公司在面試的時候都會提到這個API,因為常寫代碼的人一定會知道這個API,通過這個提問,可以考察一個人對細節的掌握程度。不多說了,開始正題。
如下函數原型From MSDN:
BOOL WINAPI PostThreadMessage(_In_ DWORD idThread,_In_ UINT Msg,_In_ WPARAM wParam,_In_ LPARAM lParam);
idThread - [in] Type: DWORD The identifier of the thread to which the message is to be posted.
Msg - [in] Type: UINT The type of message to be posted.
wParam - [in] Type: WPARAM Additional message-specific information.
lParam - [in] Type: LPARAM Additional message-specific information.
也就是說為了使用這個API我們只要提供接受線程的線程ID以及相應的參數就行了,如下是代碼實現,首先創建worker thread 並且在worker thread中創建消息循環,這樣當我們在主線程中PostThreadMessage的時候worker thread就可以對進來的消息進行處理了,我們可以給worker thread發送TALK_MESSAGE,WM_QUIT message, 一旦worker thread收到WM_QUIT message, worker thread將報告給主線程自己要退出了,然后結束自己的生命周期。
DWORD ThreadProc(LPVOID lParam)
{
MSG msg;
while(GetMessage(&msg,0,0,0))
{
if(msg.message == TALK_MESSAGE)
{
MessageBox(NULL,L"Hi",L"Worker Thread",MB_OK);
}
DispatchMessage(&msg);
}
MessageBox(NULL,L"Thread will close by pressing OK",L"From Worker Thread",MB_OK);
AfxGetApp()->m_pMainWnd->PostMessageW(TALK_MESSAGE+1,0,0);
return 0;
}
void CPostThreadMSGDlg::OnBnClickedOk()
{
CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)ThreadProc,0,0,&m_dwThread);
::MessageBox(NULL,L"Worker Thread Created!",L"From main Thread",MB_OK);
OnOK();
}
void CPostThreadMSGDlg::OnBnClickedButtonHi()
{
PostThreadMessage(m_dwThread,TALK_MESSAGE,0,0);
}
void CPostThreadMSGDlg::OnBnClickedButtonCllose()
{
PostThreadMessage(m_dwThread,WM_QUIT,0,0);
}
LONG CPostThreadMSGDlg::OnWorkerThreadQuitFunction(WPARAM wParam, LPARAM lParam)
{
::MessageBox(NULL,L"Main thread have known Worker Thread died!",L"From main Thread",MB_OK);
return 0;
}
總結
本文詳細解釋了使用Windows API PostThreadMessage進行線程間消息通信的過程,給出了示例代碼,並且對示例代碼的運行原理進行的說明,相信通過本文的介紹大家會對這個API有深刻的印象。
