1 using System.Collections; 2 using System.Collections.Generic; 3 using UnityEngine; 4 using UnityEngine.SceneManagement; //导入命名空间 5 6 public class ClickEvent : MonoBehaviour 7 { 8 9 10 public void OnClickStart() 11 { 12 13 SceneManager.LoadScene("Level1"); //加载场景 14 15 } 16 17 public void ExitGame() 18 { 19 Application.Quit(); 20 } 21 }