Unity问答——请问一下动画状态机怎么判断动画是否播完了?


     这篇博客源自我在泰课在线的回答。链接:http://www.taikr.com/group/1/thread/233

     问:请问一下动画状态机怎么判断动画是否播完了?

     答:   

  1. 脚本参考

  AnimatorStateInfo.normalizedTime

  float normalizedTime;
  Description:
  Normalized time of the State.
  The integer part is the number of time a state has been looped. The fractional part is the % (0-1) of progress in the current loop.

  2. 代码如下:

  

 1 private Animator animator;
 2     void Start()
 3     {
 4         animator = this.GetComponent<Animator>();
 5     }
 6 
 7     void Update()
 8     {
 9         AnimatorStateInfo info = animator.GetCurrentAnimatorStateInfo(0);
10         // 判断动画是否播放完成
11         if (info.normalizedTime >= 1.0f)
12         {
13             DoSomething();
14         }
15     }

 


免责声明!

本站转载的文章为个人学习借鉴使用,本站对版权不负任何法律责任。如果侵犯了您的隐私权益,请联系本站邮箱yoyou2525@163.com删除。



 
粤ICP备18138465号  © 2018-2025 CODEPRJ.COM