C#教程之C#教程之RabbitMQ基礎入門篇


作者:warren
來源:http://wuchen1314.cnblogs.com/
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下載安裝

Erlang
RabbitMQ

啟動RabbitMQ管理平台插件

DOS下進入到安裝目錄\sbin,執行以下命令

rabbitmq-plugins enable rabbitmq_management 

當出現以下結果時,重啟RabbitMQ服務

set 3 plugins. Offline change; changes will take effect at broker restart.

訪問http://localhost:15672(賬號密碼:guest)

注意:以下為C#代碼,請引用NuGet包:RabbitMQ.Client

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參考文章

RabbitMQ快速入門

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名詞解析

P(Publisher):生產者
C(Consumer):消費者
Channel:信道
Queue:隊列
Exchange:信息交換機

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簡單演示

信息發送端

static void Send() { //1. 實例化連接工廠 var factory = new ConnectionFactory() { HostName = "localhost" }; //2. 建立連接 using (var connection = factory.CreateConnection()) { //3. 創建信道 using (var channel = connection.CreateModel()) { //4. 聲明隊列 channel.QueueDeclare(queue: "rabbitmq", durable: false, exclusive: false, autoDelete: false, arguments: null); //5. 構建字節數據包 var message = "Hello RabbitMQ!"; var body = Encoding.UTF8.GetBytes(message); //6. 發送數據包 channel.BasicPublish(exchange: "", routingKey: "rabbitmq", basicProperties: null, body: body); Console.WriteLine(" [x] Sent {0}", message); } } }

信息接收端

static void Receive() { //1. 實例化連接工廠 var factory = new ConnectionFactory() { HostName = "localhost" }; //2. 建立連接 using (var connection = factory.CreateConnection()) { //3. 創建信道 using (var channel = connection.CreateModel()) { //4. 聲明隊列 channel.QueueDeclare(queue: "rabbitmq", durable: false, exclusive: false, autoDelete: false, arguments: null); //5. 構造消費者實例 var consumer = new EventingBasicConsumer(channel); //6. 綁定消息接收后的事件委托 consumer.Received += (model, ea) => { var message = Encoding.UTF8.GetString(ea.Body); Console.WriteLine(" [x] Received {0}", message); }; //7. 啟動消費者 channel.BasicConsume(queue: "rabbitmq", autoAck: true, consumer: consumer); Console.WriteLine(" Press [enter] to exit."); Console.ReadLine(); } } }
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輪詢調度

P生產的多個任務進入到隊列中,多個C間可以並行處理任務。默認情況下,RabbitMQ把信息按順序發送給每一個C。平均每個C將獲得同等數量的信息。

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信息確認

按照最簡單的演示來說,信息一旦發送到C中,則該信息就會從隊列中移除。一旦中間信息處理異常/失敗,C端程序退出等,都將會導致信息未處理完成,而此時隊列中已將信息移除了,那么就會導致一系列的問題。我們可以在C端設置手動確認信息,從而解決上述問題的發生。
Receive代碼塊

//6. 綁定消息接收后的事件委托 consumer.Received += (model, ea) => { var message = Encoding.UTF8.GetString(ea.Body); Console.WriteLine(" [x] Received {0}", message); Thread.Sleep(5000);//模擬耗時 Console.WriteLine(" [x] Done"); // 發送信息確認信號(手動信息確認) channel.BasicAck(ea.DeliveryTag, false); }; //7. 啟動消費者 /* autoAck參數屬性 true:自動信息確認,當C端接收到信息后,自動發送ack信號,不管信息是否處理完畢 false:關閉自動信息確認,通過調用BasicAck方法手動進行信息確認 */ channel.BasicConsume(queue: "rabbitmq", autoAck: false, consumer: consumer); 
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信息持久化

當RabbitMQ退出或死機時會清空隊列和信息。通過將隊列和信息標記為持久的,來告知RabbitMQ將信息持久化。

Send代碼塊

//4. 聲明隊列 //durable設置為true,表示此隊列為持久的。 //注意:RabbitMQ不允許你使用不同的參數重新定義一個已經存在的隊列,所以你需要重啟服務/更改隊列名稱 channel.QueueDeclare(queue: "rabbitmq", durable: true, //標記隊列持久 exclusive: false, autoDelete: false, arguments: null); //設置IbasicProperties.SetPersistent屬性值為true來標記我們的消息持久化 var properties = channel.CreateBasicProperties(); properties.Persistent = true; //5. 構建字節數據包 var message = "Hello RabbitMQ!"; var body = Encoding.UTF8.GetBytes(message); //6. 發送數據包 channel.BasicPublish(exchange: "", routingKey: "rabbitmq", basicProperties: properties, //指定BasicProperties body: body);
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公平調度

上述演示中,如果隊列中存在多個信息,在開啟多個C的情況下,只有一個C忙個不停,另外的卻一直處於空閑狀態。通過調用BasicQos,告知RabbitMQ在某個C信息處理完畢,並且已經收到信息確認之后,才可以繼續發送信息到這個C。否則,將會把信息分發到另外空閑的C。

Receive代碼塊

//4. 聲明隊列 channel.QueueDeclare(queue: "rabbitmq",  durable: true,  exclusive: false,  autoDelete: false,  arguments: null); ////設置prefetchCount為1來告知RabbitMQ在未收到消費端的消息確認時,不再分發消息 channel.BasicQos(prefetchSize: 0,  prefetchCount: 1,  global: false);
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發布/訂閱

上述中的演示,P推送信息至隊列中,C從隊列中處理信息。但是如果需要將P推送的信息至每個訂閱的C中處理信息,那么我們就可以使用Exchange。

fanout(將信息分發到exchange上綁定的所有隊列上)

Send代碼塊

//1. 實例化連接工廠 var factory = new ConnectionFactory() { HostName = "localhost" }; //2. 建立連接 using (var connection = factory.CreateConnection()) { //3. 創建信道 using (var channel = connection.CreateModel()) { //4. 聲明信息交換機 channel.ExchangeDeclare(exchange: "fanoutDemo", type: "fanout"); //5. 構建字節數據包 var message = "Hello RabbitMQ!"; var body = Encoding.UTF8.GetBytes(message); //6. 發布到指定exchange,fanout類型的會忽視routingKey的值,所以無需填寫 channel.BasicPublish(exchange: "fanoutDemo", routingKey: "", basicProperties: null, body: body); Console.WriteLine(" [x] Sent {0}", message); } }

Receive代碼塊

//1. 實例化連接工廠 var factory = new ConnectionFactory() { HostName = "localhost" }; //2. 建立連接 using (var connection = factory.CreateConnection()) { //3. 創建信道 using (var channel = connection.CreateModel()) { //4. 聲明信息交換機 channel.ExchangeDeclare(exchange: "fanoutDemo", type: "fanout"); //生成隨機隊列名稱 var queueName = channel.QueueDeclare().QueueName; //綁定隊列到指定fanout類型exchange channel.QueueBind(queue: queueName, exchange: "fanoutDemo", routingKey: ""); //5. 構造消費者實例 var consumer = new EventingBasicConsumer(channel); //6. 綁定消息接收后的事件委托 consumer.Received += (model, ea) => { var message = Encoding.UTF8.GetString(ea.Body); Console.WriteLine(" [x] Received {0}", message); }; channel.BasicConsume(queue: queueName, autoAck: true, consumer: consumer); Console.WriteLine(" Press [enter] to exit."); Console.ReadLine(); } }

direct(C綁定的隊列名稱須和P發布指定的路由名稱一致)

Send代碼塊

//4. 聲明信息交換機 channel.ExchangeDeclare(exchange: "directDemo", type: "direct"); //5. 構建字節數據包 var message = "Hello RabbitMQ!"; var body = Encoding.UTF8.GetBytes(message); //6. 發布到指定exchange channel.BasicPublish(exchange: "directDemo", routingKey: "a", basicProperties: null, body: body);

Receive代碼塊

//4. 聲明信息交換機 channel.ExchangeDeclare(exchange: "directDemo", type: "direct"); //生成隨機隊列名稱 var queueName = channel.QueueDeclare().QueueName; //綁定隊列到指定direct類型exchange channel.QueueBind(queue: queueName, exchange: "directDemo", routingKey: "b");

topic(支持通配符的路由規則)

通配字符:

  • *:匹配一個單詞
  • #:匹配0個或多個單詞
  • .:僅作為分隔符

Send代碼塊

//4. 聲明信息交換機 channel.ExchangeDeclare(exchange: "topicDemo", type: "topic"); //5. 構建字節數據包 var message = "Hello RabbitMQ!"; var body = Encoding.UTF8.GetBytes(message); //6. 發布到指定exchange channel.BasicPublish(exchange: "topicDemo", routingKey: "admin.user.error", //模擬后台用戶錯誤 basicProperties: null, body: body);

Receive代碼塊

//4. 聲明信息交換機 channel.ExchangeDeclare(exchange: "topicDemo", type: "topic"); //生成隨機隊列名稱 var queueName = channel.QueueDeclare().QueueName; //綁定隊列到指定topic類型exchange channel.QueueBind(queue: queueName, exchange: "topicDemo", routingKey: "admin.*.#"); //訂閱所有后台異常錯誤
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RPC(遠程過程調用)

  1. 進行遠程調用的客戶端需要指定接收遠程回調的隊列,並申明消費者監聽此隊列。
  2. 遠程調用的服務端除了要申明消費端接收遠程調用請求外,還要將結果發送到客戶端用來監聽的結果的隊列中去。

客戶端代碼塊

var factory = new ConnectionFactory() { HostName = "localhost" }; using (var connection = factory.CreateConnection()) { using (var channel = connection.CreateModel()) { var correlationId = Guid.NewGuid().ToString(); var replyQueue = channel.QueueDeclare().QueueName; var properties = channel.CreateBasicProperties(); properties.ReplyTo = replyQueue; properties.CorrelationId = correlationId; string number = args.Length > 0 ? args[0] : "30"; var body = Encoding.UTF8.GetBytes(number); //發布消息 channel.BasicPublish(exchange: "", routingKey: "rpc_queue", basicProperties: properties, body: body); Console.WriteLine($"[*] Request fib({number})"); // //創建消費者用於消息回調 var callbackConsumer = new EventingBasicConsumer(channel); channel.BasicConsume(queue: replyQueue, autoAck: true, consumer: callbackConsumer); callbackConsumer.Received += (model, ea) => { if (ea.BasicProperties.CorrelationId == correlationId) { var responseMsg = $"Get Response: {Encoding.UTF8.GetString(ea.Body)}"; Console.WriteLine($"[x]: {responseMsg}"); } }; Console.ReadLine(); } }

服務端代碼塊

static void Main(string[] args) { var factory = new ConnectionFactory() { HostName = "localhost" }; using (var conection = factory.CreateConnection()) { using (var channel = conection.CreateModel()) { channel.QueueDeclare(queue: "rpc_queue", durable: false, exclusive: false, autoDelete: false, arguments: null); var consumer = new EventingBasicConsumer(channel); Console.WriteLine("[*] Waiting for message."); consumer.Received += (model, ea) => { var message = Encoding.UTF8.GetString(ea.Body); int n = int.Parse(message); Console.WriteLine($"Receive request of Fib({n})"); int result = Fib(n); var properties = ea.BasicProperties; var replyProerties = channel.CreateBasicProperties(); replyProerties.CorrelationId = properties.CorrelationId; channel.BasicPublish(exchange: "", routingKey: properties.ReplyTo, basicProperties: replyProerties, body: Encoding.UTF8.GetBytes(result.ToString())); channel.BasicAck(ea.DeliveryTag, false); Console.WriteLine($"Return result: Fib({n})= {result}"); }; channel.BasicConsume(queue: "rpc_queue", autoAck: false, consumer: consumer); Console.ReadLine(); } } } private static int Fib(int n) { if (n == 0 || n == 1) { return n; } return Fib(n - 1) + Fib(n - 2); }


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