C#教程之C#教程之RabbitMQ基础入门篇


作者:warren
来源:http://wuchen1314.cnblogs.com/
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下载安装

Erlang
RabbitMQ

启动RabbitMQ管理平台插件

DOS下进入到安装目录\sbin,执行以下命令

rabbitmq-plugins enable rabbitmq_management 

当出现以下结果时,重启RabbitMQ服务

set 3 plugins. Offline change; changes will take effect at broker restart.

访问http://localhost:15672(账号密码:guest)

注意:以下为C#代码,请引用NuGet包:RabbitMQ.Client

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参考文章

RabbitMQ快速入门

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名词解析

P(Publisher):生产者
C(Consumer):消费者
Channel:信道
Queue:队列
Exchange:信息交换机

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简单演示

信息发送端

static void Send() { //1. 实例化连接工厂 var factory = new ConnectionFactory() { HostName = "localhost" }; //2. 建立连接 using (var connection = factory.CreateConnection()) { //3. 创建信道 using (var channel = connection.CreateModel()) { //4. 声明队列 channel.QueueDeclare(queue: "rabbitmq", durable: false, exclusive: false, autoDelete: false, arguments: null); //5. 构建字节数据包 var message = "Hello RabbitMQ!"; var body = Encoding.UTF8.GetBytes(message); //6. 发送数据包 channel.BasicPublish(exchange: "", routingKey: "rabbitmq", basicProperties: null, body: body); Console.WriteLine(" [x] Sent {0}", message); } } }

信息接收端

static void Receive() { //1. 实例化连接工厂 var factory = new ConnectionFactory() { HostName = "localhost" }; //2. 建立连接 using (var connection = factory.CreateConnection()) { //3. 创建信道 using (var channel = connection.CreateModel()) { //4. 声明队列 channel.QueueDeclare(queue: "rabbitmq", durable: false, exclusive: false, autoDelete: false, arguments: null); //5. 构造消费者实例 var consumer = new EventingBasicConsumer(channel); //6. 绑定消息接收后的事件委托 consumer.Received += (model, ea) => { var message = Encoding.UTF8.GetString(ea.Body); Console.WriteLine(" [x] Received {0}", message); }; //7. 启动消费者 channel.BasicConsume(queue: "rabbitmq", autoAck: true, consumer: consumer); Console.WriteLine(" Press [enter] to exit."); Console.ReadLine(); } } }
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轮询调度

P生产的多个任务进入到队列中,多个C间可以并行处理任务。默认情况下,RabbitMQ把信息按顺序发送给每一个C。平均每个C将获得同等数量的信息。

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信息确认

按照最简单的演示来说,信息一旦发送到C中,则该信息就会从队列中移除。一旦中间信息处理异常/失败,C端程序退出等,都将会导致信息未处理完成,而此时队列中已将信息移除了,那么就会导致一系列的问题。我们可以在C端设置手动确认信息,从而解决上述问题的发生。
Receive代码块

//6. 绑定消息接收后的事件委托 consumer.Received += (model, ea) => { var message = Encoding.UTF8.GetString(ea.Body); Console.WriteLine(" [x] Received {0}", message); Thread.Sleep(5000);//模拟耗时 Console.WriteLine(" [x] Done"); // 发送信息确认信号(手动信息确认) channel.BasicAck(ea.DeliveryTag, false); }; //7. 启动消费者 /* autoAck参数属性 true:自动信息确认,当C端接收到信息后,自动发送ack信号,不管信息是否处理完毕 false:关闭自动信息确认,通过调用BasicAck方法手动进行信息确认 */ channel.BasicConsume(queue: "rabbitmq", autoAck: false, consumer: consumer); 
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信息持久化

当RabbitMQ退出或死机时会清空队列和信息。通过将队列和信息标记为持久的,来告知RabbitMQ将信息持久化。

Send代码块

//4. 声明队列 //durable设置为true,表示此队列为持久的。 //注意:RabbitMQ不允许你使用不同的参数重新定义一个已经存在的队列,所以你需要重启服务/更改队列名称 channel.QueueDeclare(queue: "rabbitmq", durable: true, //标记队列持久 exclusive: false, autoDelete: false, arguments: null); //设置IbasicProperties.SetPersistent属性值为true来标记我们的消息持久化 var properties = channel.CreateBasicProperties(); properties.Persistent = true; //5. 构建字节数据包 var message = "Hello RabbitMQ!"; var body = Encoding.UTF8.GetBytes(message); //6. 发送数据包 channel.BasicPublish(exchange: "", routingKey: "rabbitmq", basicProperties: properties, //指定BasicProperties body: body);
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公平调度

上述演示中,如果队列中存在多个信息,在开启多个C的情况下,只有一个C忙个不停,另外的却一直处于空闲状态。通过调用BasicQos,告知RabbitMQ在某个C信息处理完毕,并且已经收到信息确认之后,才可以继续发送信息到这个C。否则,将会把信息分发到另外空闲的C。

Receive代码块

//4. 声明队列 channel.QueueDeclare(queue: "rabbitmq",  durable: true,  exclusive: false,  autoDelete: false,  arguments: null); ////设置prefetchCount为1来告知RabbitMQ在未收到消费端的消息确认时,不再分发消息 channel.BasicQos(prefetchSize: 0,  prefetchCount: 1,  global: false);
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发布/订阅

上述中的演示,P推送信息至队列中,C从队列中处理信息。但是如果需要将P推送的信息至每个订阅的C中处理信息,那么我们就可以使用Exchange。

fanout(将信息分发到exchange上绑定的所有队列上)

Send代码块

//1. 实例化连接工厂 var factory = new ConnectionFactory() { HostName = "localhost" }; //2. 建立连接 using (var connection = factory.CreateConnection()) { //3. 创建信道 using (var channel = connection.CreateModel()) { //4. 声明信息交换机 channel.ExchangeDeclare(exchange: "fanoutDemo", type: "fanout"); //5. 构建字节数据包 var message = "Hello RabbitMQ!"; var body = Encoding.UTF8.GetBytes(message); //6. 发布到指定exchange,fanout类型的会忽视routingKey的值,所以无需填写 channel.BasicPublish(exchange: "fanoutDemo", routingKey: "", basicProperties: null, body: body); Console.WriteLine(" [x] Sent {0}", message); } }

Receive代码块

//1. 实例化连接工厂 var factory = new ConnectionFactory() { HostName = "localhost" }; //2. 建立连接 using (var connection = factory.CreateConnection()) { //3. 创建信道 using (var channel = connection.CreateModel()) { //4. 声明信息交换机 channel.ExchangeDeclare(exchange: "fanoutDemo", type: "fanout"); //生成随机队列名称 var queueName = channel.QueueDeclare().QueueName; //绑定队列到指定fanout类型exchange channel.QueueBind(queue: queueName, exchange: "fanoutDemo", routingKey: ""); //5. 构造消费者实例 var consumer = new EventingBasicConsumer(channel); //6. 绑定消息接收后的事件委托 consumer.Received += (model, ea) => { var message = Encoding.UTF8.GetString(ea.Body); Console.WriteLine(" [x] Received {0}", message); }; channel.BasicConsume(queue: queueName, autoAck: true, consumer: consumer); Console.WriteLine(" Press [enter] to exit."); Console.ReadLine(); } }

direct(C绑定的队列名称须和P发布指定的路由名称一致)

Send代码块

//4. 声明信息交换机 channel.ExchangeDeclare(exchange: "directDemo", type: "direct"); //5. 构建字节数据包 var message = "Hello RabbitMQ!"; var body = Encoding.UTF8.GetBytes(message); //6. 发布到指定exchange channel.BasicPublish(exchange: "directDemo", routingKey: "a", basicProperties: null, body: body);

Receive代码块

//4. 声明信息交换机 channel.ExchangeDeclare(exchange: "directDemo", type: "direct"); //生成随机队列名称 var queueName = channel.QueueDeclare().QueueName; //绑定队列到指定direct类型exchange channel.QueueBind(queue: queueName, exchange: "directDemo", routingKey: "b");

topic(支持通配符的路由规则)

通配字符:

  • *:匹配一个单词
  • #:匹配0个或多个单词
  • .:仅作为分隔符

Send代码块

//4. 声明信息交换机 channel.ExchangeDeclare(exchange: "topicDemo", type: "topic"); //5. 构建字节数据包 var message = "Hello RabbitMQ!"; var body = Encoding.UTF8.GetBytes(message); //6. 发布到指定exchange channel.BasicPublish(exchange: "topicDemo", routingKey: "admin.user.error", //模拟后台用户错误 basicProperties: null, body: body);

Receive代码块

//4. 声明信息交换机 channel.ExchangeDeclare(exchange: "topicDemo", type: "topic"); //生成随机队列名称 var queueName = channel.QueueDeclare().QueueName; //绑定队列到指定topic类型exchange channel.QueueBind(queue: queueName, exchange: "topicDemo", routingKey: "admin.*.#"); //订阅所有后台异常错误
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RPC(远程过程调用)

  1. 进行远程调用的客户端需要指定接收远程回调的队列,并申明消费者监听此队列。
  2. 远程调用的服务端除了要申明消费端接收远程调用请求外,还要将结果发送到客户端用来监听的结果的队列中去。

客户端代码块

var factory = new ConnectionFactory() { HostName = "localhost" }; using (var connection = factory.CreateConnection()) { using (var channel = connection.CreateModel()) { var correlationId = Guid.NewGuid().ToString(); var replyQueue = channel.QueueDeclare().QueueName; var properties = channel.CreateBasicProperties(); properties.ReplyTo = replyQueue; properties.CorrelationId = correlationId; string number = args.Length > 0 ? args[0] : "30"; var body = Encoding.UTF8.GetBytes(number); //发布消息 channel.BasicPublish(exchange: "", routingKey: "rpc_queue", basicProperties: properties, body: body); Console.WriteLine($"[*] Request fib({number})"); // //创建消费者用于消息回调 var callbackConsumer = new EventingBasicConsumer(channel); channel.BasicConsume(queue: replyQueue, autoAck: true, consumer: callbackConsumer); callbackConsumer.Received += (model, ea) => { if (ea.BasicProperties.CorrelationId == correlationId) { var responseMsg = $"Get Response: {Encoding.UTF8.GetString(ea.Body)}"; Console.WriteLine($"[x]: {responseMsg}"); } }; Console.ReadLine(); } }

服务端代码块

static void Main(string[] args) { var factory = new ConnectionFactory() { HostName = "localhost" }; using (var conection = factory.CreateConnection()) { using (var channel = conection.CreateModel()) { channel.QueueDeclare(queue: "rpc_queue", durable: false, exclusive: false, autoDelete: false, arguments: null); var consumer = new EventingBasicConsumer(channel); Console.WriteLine("[*] Waiting for message."); consumer.Received += (model, ea) => { var message = Encoding.UTF8.GetString(ea.Body); int n = int.Parse(message); Console.WriteLine($"Receive request of Fib({n})"); int result = Fib(n); var properties = ea.BasicProperties; var replyProerties = channel.CreateBasicProperties(); replyProerties.CorrelationId = properties.CorrelationId; channel.BasicPublish(exchange: "", routingKey: properties.ReplyTo, basicProperties: replyProerties, body: Encoding.UTF8.GetBytes(result.ToString())); channel.BasicAck(ea.DeliveryTag, false); Console.WriteLine($"Return result: Fib({n})= {result}"); }; channel.BasicConsume(queue: "rpc_queue", autoAck: false, consumer: consumer); Console.ReadLine(); } } } private static int Fib(int n) { if (n == 0 || n == 1) { return n; } return Fib(n - 1) + Fib(n - 2); }


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