問題:
Serialization depth limit 10 exceeded at 'BTFramework::BTNodeData.ChildNodeList'. There may be an object composition cycle in one or more of your serialized classes.
Serialization depth limit exceeded at '‘. There may be an object composition cycle in one or more of your serialized classes.
向下面這種有自己引用自己的類會出現上面的問題
[System.Serializable] public class Node { public Node Next; }
解決方式一:
https://docs.unity3d.com/Manual/script-Serialization-Custom.html
https://docs.unity3d.com/ScriptReference/ISerializationCallbackReceiver.html
