內容
Unity在2020.1中修改了package manager的一些策略,處於早期開發階段和開發不活躍的包無法直接搜索到(即使打開show preview package也搜不到,列表里也沒有)
但是,如果您已經安裝了這些預覽包,它們不會被刪除——您可以繼續使用它們,它們仍將在包管理器 UI 的“項目內”過濾器中顯示可用更新。此外,它們將在生產注冊表中保持可用。您仍然可以通過編輯您的項目清單來添加它們,或者在包管理器的從 git URL 添加包下輸入包名稱。
- 打開package manager
- 在左上角+號圖標選擇Add package from git URL
- 在輸入框中輸入包名手動添加。
以下是包管理器中不再可見的包的完整列表:
- com.ptc.vuforia.engine
- com.unity.2d.entities
- com.unity.ai.planner
- com.unity.aovrecorder
- com.unity.assetbundlebrowser
- com.unity.assetgraph
- com.unity.barracuda
- com.unity.barracuda.burst
- com.unity.build-report-inspector
- com.unity.cloud.userreporting
- com.unity.collections
- com.unity.connect.share
- com.unity.dots.editor
- com.unity.entities
- com.unity.film-tv.toolbox
- com.unity.google.resonance.audio
- com.unity.immediate-window
- com.unity.mathematics
- com.unity.meshsync
- com.unity.multiplayer-hlapi
- com.unity.package-manager-doctools
- com.unity.package-manager-ui
- com.unity.package-validation-suite
- com.unity.physics
- com.unity.platforms
- com.unity.platforms.android
- com.unity.platforms.linux
- com.unity.platforms.macos
- com.unity.platforms.web
- com.unity.platforms.windows
- com.unity.playablegraph-visualizer
- com.unity.render-pipelines.lightweight
- com.unity.rendering.hybrid
- com.unity.renderstreaming
- com.unity.scene-template
- com.unity.simulation.client
- com.unity.simulation.core
- com.unity.simulation.capture
- com.unity.simulation.games
- com.unity.standardevents
- com.unity.streaming-image-sequence
- com.unity.test-framework.performance
- com.unity.tiny.all
- com.unity.transport
- com.unity.upm.develop
- com.unity.vectorgraphics
- com.unity.webrtc
- com.unity.xr.googlevr.android
- com.unity.xr.googlevr.ios
- com.unity.xr.legacyinputhelpers
- com.unity.xr.oculus.android
- com.unity.xr.oculus.standalone
- com.unity.xr.openvr.standalone
- com.unity.xr.arsubsystems
- com.unity.xr.interactionsubsystems
- com.unity.xr.windowsmr.metro