C# - Task的各種用法和詳解


1、Task簡介【*所有的線程任務都會隨着主線程的退出而退出】
  • ThreadPool相比Thread來說具備了很多優勢,但是ThreadPool卻又存在一些使用上的不方便。比如:
    • ThreadPool不支持線程的取消、完成、失敗通知等交互性操作;
    • ThreadPool不支持線程執行的先后次序;
  • 以往,如果開發者要實現上述功能,需要完成很多額外的工作,現在,FCL中提供了一個功能更強大的概念:Task。Task在線程池的基礎上進行了優化,並提供了更多的API。在FCL4.0中,如果我們要編寫多線程程序,Task顯然已經優於傳統的方式。
  • 以下是一個簡單的任務示例:
using System;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Task1
    {
        public void TaskMethod1()
        {
            Task t = new Task(() =>
            {
                Console.WriteLine("任務開始...");
                Thread.Sleep(5000);
            });
            t.Start();
            t.ContinueWith((task) =>
            {
                Console.WriteLine("任務完成,完成時的狀態為:");
                Console.WriteLine("IsCanceled={0}\tIsCompleted={1}\tIsFaulted={2}", task.IsCanceled, task.IsCompleted, task.IsFaulted);
            });
        }
    }
}

 

2、Task用法【new只是創建了一個任務,需要Start才會執行,Task.Run是直接開始執行】
2.1創建任務
  • 不帶返回參數的
using System;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Task2
    {
        public void TaskMethod1(string param)
        {
            Console.WriteLine($"輸入參數:{param}");
        }

        public void TaskMethod2()
        {
            //方式1
            var t1 = new Task(() => TaskMethod1("無返回值方式1.1"));
            var t2 = new Task(() => TaskMethod1("無返回值方式1.2"));
            t1.Start();
            t2.Start();
            Task.WaitAll(t1, t2);//會等待所有任務結束,主線程才會退出

            //方式2
            Task.Run(() => TaskMethod1("無返回值方式2"));

            //方式3
            Task.Factory.StartNew(() => TaskMethod1("無返回值方式3"));//異步方法
            //or
            Task t3 = Task.Factory.StartNew(() => TaskMethod1("無返回值方式3"));
            t3.Wait();
        }
    }
}
  • async/await的實現方式
using System;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Task2
    {
        /// <summary>
        /// async/await的實現方式:
        /// </summary>
        public async void TaskMethod3()
        {
            //Task.Delay方法只會延緩異步方法中后續部分執行時間,當程序執行到await表達時,一方面會立即返回調用方法,執行調用方法中的剩余部分,這一部分程序的執行不會延長。另一方面根據Delay()方法中的參數,延時對異步方法中后續部分的執行。
            await Task.Delay(1000);
            Console.WriteLine("執行異步方法");
            for (int i = 0; i < 10; i++)
            {
                Console.WriteLine(i);
            }
        }
    }
}

  

using System;

namespace ThreadStudy
{
    class Program
    {
        static void Main(string[] args)
        {
            //Task1 task1 = new Task1();
            //task1.TaskMethod1();

            Task2 task2 = new Task2();
            Console.WriteLine("主線程執行其他任務...");
            task2.TaskMethod3();
            Console.WriteLine("主線程執行其他處理...");
            for (int i = 0; i < 10; i++)
            {
                Console.WriteLine("主線程{i}");
            }

            Console.ReadKey();
        }
    }
}

  • 帶返回值得方式
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    public class Task3
    {
        int TestMethod1()
        {
            Console.WriteLine("測試方法");
            Thread.Sleep(2000);
            return 12;
        }

        public Task<int> TaskMethod1()
        {
            return Task.Run(() => TestMethod1());//Task<int>.Run(() => TestMethod1()); 簡化了<int>
        }

        public int TestMethod2()
        {
            int sum = 0;
            Console.WriteLine("執行異步操作");
            for (int i = 0; i < 100; i++)
            {
                sum += i;
            }
            Thread.Sleep(1000);
            return sum;
        }
    }
}

  

using System;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Program
    {
        static void Main(string[] args)
        {
            //方式1
            Task3 task3 = new Task3();
            Task<int> task = task3.TaskMethod1();
            int result = task.Result;//方法執行完,主線程才會結束
            Console.WriteLine($"1 = {result}");

            //方式2
            task = task3.TaskMethod1();
            Console.WriteLine(task.Status);
            while (!task.IsCompleted)
            {
                Console.WriteLine(task.Status);
                Thread.Sleep(200);
            }
            Console.WriteLine(task.Status); 
            result = task.Result;
            Console.WriteLine($"2 = {result}");

            //方式3
            Task<int> task2 = Task.Run(() => task3.TestMethod2());
            Console.WriteLine("主線程執行其他操作");
            //task2.Wait();Result為必須執行完,主線程才結束,所以這里不寫Wait不影響
            Console.WriteLine($"3 = {task2.Result}");
        }
    }
}
  •  async/await方式
using System;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Program
    {
        static void Main(string[] args)
        {
            var task = AsyncMethod1();
            Console.WriteLine("主線程執行其他處理");
            for (int i = 0; i < 3; i++)
            {
                Console.WriteLine($"Main{i}");
            }
            int result = task.Result;
            Console.WriteLine(result);
        }

        async static Task<int> AsyncMethod1()
        {
            await Task.Delay(1000);//立刻返回執行調用方法的后續部分,延遲1秒之后后面的部分
            int sum = 0;
            Console.WriteLine("使用Task執行異步操作.");
            for (int i = 0; i < 1000; i++)
            {
                sum += i;
            }
            return sum;
        }
    }
}

 

2.2組合任務ContinueWith
  • 簡單demo
using System;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Program
    {
        static void Main(string[] args)
        {
            Task<int> task = new Task<int>(() =>
            {
                int sum = 0;
                Console.WriteLine("任務1");
                for (int i = 0; i < 100; i++)
                {
                    sum += i;
                }
                return sum;
            });
            task.Start();
            Console.WriteLine("主線程執行其他任務");
            Task task1 = task.ContinueWith(t =>
            {
                Thread.Sleep(1000);
                Console.WriteLine($"task = {t.Result}");
            });
            task1.Wait();//task.Wait();對t.Result不起作用,主線程會直接結束
        }
    }
}
  •  任務的串行【沒有研究】
using System;
using System.Collections.Concurrent;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Program
    {
        static void Main(string[] args)
        {
            ConcurrentStack<int> stack = new ConcurrentStack<int>();

            //t1先串行
            var t1 = Task.Factory.StartNew(() =>
            {
                stack.Push(1);
                stack.Push(2);
            });

            //t2,t3並行執行
            var t2 = t1.ContinueWith(t =>
            {
                int result;
                stack.TryPop(out result);
                Console.WriteLine("Task t2 result={0},Thread id {1}", result, Thread.CurrentThread.ManagedThreadId);
            });

            //t2,t3並行執行
            var t3 = t1.ContinueWith(t =>
            {
                int result;
                stack.TryPop(out result);
                Console.WriteLine("Task t3 result={0},Thread id {1}", result, Thread.CurrentThread.ManagedThreadId);
            });

            //等待t2和t3執行完
            Task.WaitAll(t2, t3);

            //t7串行執行
            var t4 = Task.Factory.StartNew(() =>
            {
                Console.WriteLine("當前集合元素個數:{0},Thread id {1}", stack.Count, Thread.CurrentThread.ManagedThreadId);
            });
            t4.Wait();
        }
    }
}
  •  子任務
using System;
using System.Collections.Concurrent;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Program
    {
        static void Main(string[] args)
        {
            Task<string[]> task = new Task<string[]>(state =>
            {
                Console.WriteLine("父任務開始");
                string[] result = new string[2];
                new Task(() => { result[0] = "子任務1"; }, TaskCreationOptions.AttachedToParent).Start();
                new Task(() => { result[1] = "子任務2"; }, TaskCreationOptions.AttachedToParent).Start();
                Thread.Sleep(1000);
                return result;
            }, "我是父任務,創建了子任務,等子任務執行完才會執行結束");

            task.ContinueWith(t =>
            {
                Array.ForEach(t.Result, r => Console.WriteLine(r));
            });

            task.Start();
            task.Wait();

        }
    }
}
  • 動態並行(TaskCreationOptions.AttachedToParent) 父任務等待所有子任務完成后 整個任務才算完成【沒有研究過】
using System;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Node
    {
        public Node Left { get; set; }
        public Node Right { get; set; }
        public string Text { get; set; }
    }


    class Program
    {
        static Node GetNode()
        {
            Node root = new Node
            {
                Left = new Node
                {
                    Left = new Node
                    {
                        Text = "L-L"
                    },
                    Right = new Node
                    {
                        Text = "L-R"
                    },
                    Text = "L"
                },
                Right = new Node
                {
                    Left = new Node
                    {
                        Text = "R-L"
                    },
                    Right = new Node
                    {
                        Text = "R-R"
                    },
                    Text = "R"
                },
                Text = "Root"
            };
            return root;
        }

        static void Main(string[] args)
        {
            Node root = GetNode();
            DisplayTree(root);
        }

        static void DisplayTree(Node root)
        {
            var task = Task.Factory.StartNew(() => DisplayNode(root),
                                            CancellationToken.None,
                                            TaskCreationOptions.None,
                                            TaskScheduler.Default);
            task.Wait();
        }

        static void DisplayNode(Node current)
        {

            if (current.Left != null)
                Task.Factory.StartNew(() => DisplayNode(current.Left),
                                            CancellationToken.None,
                                            TaskCreationOptions.AttachedToParent,
                                            TaskScheduler.Default);
            if (current.Right != null)
                Task.Factory.StartNew(() => DisplayNode(current.Right),
                                            CancellationToken.None,
                                            TaskCreationOptions.AttachedToParent,
                                            TaskScheduler.Default);
            Console.WriteLine("當前節點的值為{0};處理的ThreadId={1}", current.Text, Thread.CurrentThread.ManagedThreadId);
        }
    }
}

  

 2.3取消任務 CancellationTokenSource【沒研究明白】
using System;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Program
    {
        private static int TaskMethod(string name, int seconds, CancellationToken token)
        {
            Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
                name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
            for (int i = 0; i < seconds; i++)
            {
                Thread.Sleep(TimeSpan.FromSeconds(1));
                if (token.IsCancellationRequested) return -1;
            }
            return 42 * seconds;
        }

        private static void Main(string[] args)
        {
            var cts = new CancellationTokenSource();
            var longTask = new Task<int>(() => TaskMethod("Task 1", 10, cts.Token), cts.Token);
            Console.WriteLine(longTask.Status);
            cts.Cancel();
            Console.WriteLine(longTask.Status);
            Console.WriteLine("First task has been cancelled before execution");
            cts = new CancellationTokenSource();
            longTask = new Task<int>(() => TaskMethod("Task 2", 10, cts.Token), cts.Token);
            longTask.Start();
            for (int i = 0; i < 5; i++)
            {
                Thread.Sleep(TimeSpan.FromSeconds(0.5));
                Console.WriteLine(longTask.Status);
            }
            cts.Cancel();
            for (int i = 0; i < 5; i++)
            {
                Thread.Sleep(TimeSpan.FromSeconds(0.5));
                Console.WriteLine(longTask.Status);
            }

            Console.WriteLine("A task has been completed with result {0}.", longTask.Result);
        }
    }
}

 

2.4處理任務中的異常
  • 單個任務
using System;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Program
    {
        static int TaskMethod(string name, int seconds)
        {
            Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
                name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
            Thread.Sleep(TimeSpan.FromSeconds(seconds));
            throw new Exception("Boom!");
            return 42 * seconds;
        }

        static void Main(string[] args)
        {
            try
            {
                Task<int> task = Task.Run(() => TaskMethod("Task 2", 2));
                int result = task.GetAwaiter().GetResult();
                Console.WriteLine("Result: {0}", result);
            }
            catch (Exception ex)
            {
                Console.WriteLine("Task 2 Exception caught: {0}", ex.Message);
            }
            Console.WriteLine("----------------------------------------------");
            Console.WriteLine();
        }
    }
}
  •  多個任務
using System;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Program
    {
        static int TaskMethod(string name, int seconds)
        {
            Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
                name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
            Thread.Sleep(TimeSpan.FromSeconds(seconds));
            throw new Exception(string.Format("Task {0} Boom!", name));
            return 42 * seconds;
        }
        public static void Main(string[] args)
        {
            try
            {
                var t1 = new Task<int>(() => TaskMethod("Task 3", 3));
                var t2 = new Task<int>(() => TaskMethod("Task 4", 2));
                var complexTask = Task.WhenAll(t1, t2);
                var exceptionHandler = complexTask.ContinueWith(t =>
                        Console.WriteLine("Result: {0}", t.Result),
                        TaskContinuationOptions.OnlyOnFaulted
                    );
                t1.Start();
                t2.Start();
                Task.WaitAll(t1, t2);
            }
            catch (AggregateException ex)
            {
                ex.Handle(exception =>
                {
                    Console.WriteLine(exception.Message);
                    return true;
                });
            }
        }
    }
}
  •  async/await方式
using System;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Program
    {
        static async Task ThrowNotImplementedExceptionAsync()
        {
            throw new NotImplementedException();
        }

        static async Task ThrowInvalidOperationExceptionAsync()
        {
            throw new InvalidOperationException();
        }

        static async Task Normal()
        {
            await Fun();
        }

        static Task Fun()
        {
            return Task.Run(() =>
            {
                for (int i = 1; i <= 10; i++)
                {
                    Console.WriteLine("i={0}", i);
                    Thread.Sleep(200);
                }
            });
        }

        static async Task ObserveOneExceptionAsync()
        {
            var task1 = ThrowNotImplementedExceptionAsync();
            var task2 = ThrowInvalidOperationExceptionAsync();
            var task3 = Normal();


            try
            {
                //異步的方式
                Task allTasks = Task.WhenAll(task1, task2, task3);
                await allTasks;
                //同步的方式
                //Task.WaitAll(task1, task2, task3);
            }
            catch (NotImplementedException ex)
            {
                Console.WriteLine("task1 任務報錯!");
            }
            catch (InvalidOperationException ex)
            {
                Console.WriteLine("task2 任務報錯!");
            }
            catch (Exception ex)
            {
                Console.WriteLine("任務報錯!");
            }

        }

        public static void Main()
        {
            Task task = ObserveOneExceptionAsync();
            Console.WriteLine("主線程繼續運行........");
            task.Wait();
        }

    }
}

  

 2.5Task.FromResult的應用
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Program
    {
        static IDictionary<string, string> cache = new Dictionary<string, string>()
        {
            {"0001","A"},
            {"0002","B"},
            {"0003","C"},
            {"0004","D"},
            {"0005","E"},
            {"0006","F"},
        };

        public static void Main()
        {
            Task<string> task = GetValueFromCache("0006");
            Console.WriteLine("主程序繼續執行。。。。");
            string result = task.Result;
            Console.WriteLine("result={0}", result);

        }

        private static Task<string> GetValueFromCache(string key)
        {
            Console.WriteLine("GetValueFromCache開始執行。。。。");
            string result = string.Empty;
            //Task.Delay(5000);
            Thread.Sleep(5000);
            Console.WriteLine("GetValueFromCache繼續執行。。。。");
            if (cache.TryGetValue(key, out result))
            {
                return Task.FromResult(result);
            }
            return Task.FromResult("");
        }
    }
}

  

2.6使用IProgress實現異步編程的進程通知【沒有研究】
  • IProgress<in T>只提供了一個方法void Report(T value),通過Report方法把一個T類型的值報告給IProgress,然后IProgress<in T>的實現類Progress<in T>的構造函數接收類型為Action<T>的形參,通過這個委托讓進度顯示在UI界面中。
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Program
    {
        static void DoProcessing(IProgress<int> progress)
        {
            for (int i = 0; i <= 100; ++i)
            {
                Thread.Sleep(100);
                if (progress != null)
                {
                    progress.Report(i);
                }
            }
        }

        static async Task Display()
        {
            //當前線程
            var progress = new Progress<int>(percent =>
            {
                Console.Clear();
                Console.Write("{0}%", percent);
            });
            //線程池線程
            await Task.Run(() => DoProcessing(progress));
            Console.WriteLine("");
            Console.WriteLine("結束");
        }

        public static void Main()
        {
            Task task = Display();
            task.Wait();
        }
    }
}

 

 2.7 C#Task返回值

Task返回值,目前有2種情況,一種是異步async返回值,一種是同步返回值

  • 第一種:異步返回值
    • Task方法如果加了async關鍵字,那么就是異步返回方法,如果是異步返回方法,需要返回一個值時,直接return value,就可以了。
  • 第二種:同步返回值
    • Task方法如果沒有加async關鍵字,需要返回一個值時,使用Task.FromResult方法,Task.FromResult(value)就可以了。
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;

namespace ThreadStudy
{
    class Program
    {
        static void Main(string[] args)
        {
            Console.WriteLine(TaskMethod().Result);
            Console.WriteLine(TaskMethod2().Result);
        }

        async static Task<int> TaskMethod()
        {
            return 1;
        }

        static Task<int> TaskMethod2()
        {
            return Task.FromResult(2);
        }
    }
}

  


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