閑話少敘...
package com.adao.thread; import java.util.Calendar; import java.util.Date; import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; import java.util.concurrent.ScheduledExecutorService; import java.util.concurrent.TimeUnit; public class ThreadPool { /** * 1.創建一個可緩存線程池,如果線程池長度超過處理需要,可靈活回收空閑線程,若無可回收,則新建線程 */ public static void cachedThreadPool() { ExecutorService cachedThreadPool = Executors.newCachedThreadPool(); for (int j = 0; j < 10; j++) { for (int i = 0; i < 10; i++) { final int index = i; // try { // Thread.sleep(1000); // } catch (InterruptedException e) { // e.printStackTrace(); // } cachedThreadPool.execute(new Runnable() { @Override public void run() { System.out.println(index + "--" + Thread.currentThread().getId() + " name:" + Thread.currentThread().getName()); } }); } } } /** * 2.創建一個定長線程池,可控制線程最大並發數,超出的線程會在隊列中等待 */ public static void newFixedThreadPool() { ExecutorService fixedThreadPool = Executors.newFixedThreadPool(5); for (int j = 0; j < 10; j++) { for (int i = 0; i < 10; i++) { final int index = i; fixedThreadPool.execute(new Runnable() { @Override public void run() { try { System.out.println(index + "----" + Thread.currentThread().getId() + " name:" + Thread.currentThread().getName()); Thread.sleep(2000); } catch (InterruptedException e) { e.printStackTrace(); } } }); } } // 兩種關閉方式 // fixedThreadPool.shutdown(); //不會立即終止線程池,而是要等所有任務緩存隊列中的任務都執行完后才終止,但再也不會接受新的任務 // fixedThreadPool.shutdownNow(); //立即終止線程池,並嘗試打斷正在執行的任務,並且清空任務緩存隊列,返回尚未執行的任務 } /** * 3.創建一個定長線程池,支持定時及周期性任務執行 */ public static void newScheduledThreadPool() { ScheduledExecutorService scheduledThreadPool = Executors.newScheduledThreadPool(50); Calendar calendar = Calendar.getInstance(); calendar.set(Calendar.HOUR_OF_DAY, 10); // 時 calendar.set(Calendar.MINUTE, 53);// 分 calendar.set(Calendar.SECOND, 00); // 秒 // 計算現在時間和計划任務執行時間差多久,單位毫秒 Long date = calendar.getTime().getTime() - System.currentTimeMillis(); // //延遲3秒執行 scheduledThreadPool.schedule(new Runnable() { @Override public void run() { System.out.println("delay 3 seconds--" + new Date().toLocaleString() + " name:" + Thread.currentThread().getName()); } }, 3, TimeUnit.SECONDS); // 延遲5秒執行,然后每隔2秒執行一次 scheduledThreadPool.scheduleAtFixedRate(new Runnable() { @Override public void run() { System.out.println("延遲5秒執行,然后每隔2秒執行一次--" + new Date().toLocaleString() + " name:" + Thread.currentThread().getName()); } }, 5, 2, TimeUnit.SECONDS); // 定時在某一時刻執行任務,然后間隔執行,如果時間過了會立馬執行 scheduledThreadPool.scheduleAtFixedRate(new Runnable() { @Override public void run() { System.out.println("定時在某一時刻執行任務,然后間隔執行--" + new Date().toLocaleString() + " name:" + Thread.currentThread().getName()); } }, date / 1000, 2, TimeUnit.SECONDS); } /** * 4. 創建一個單線程化的線程池,它只會用唯一的工作線程來執行任務, 保證所有任務按照指定順序(FIFO, LIFO, 優先級)執行 */ public static void newSingleThreadExecutor() { ExecutorService singleThreadExecutor = Executors.newSingleThreadExecutor(); for (int i = 0; i < 10; i++) { final int index = i; singleThreadExecutor.execute(new Runnable() { @Override public void run() { try { System.out.println("單線程執行任務。。。" + Thread.currentThread().getName()); Thread.sleep(2000); } catch (InterruptedException e) { e.printStackTrace(); } } }); } } public static void main(String[] args) { // cachedThreadPool(); // newFixedThreadPool(); // newScheduledThreadPool(); newSingleThreadExecutor(); } }
執行結果:
newSingleThreadExecutor();

newFixedThreadPool();

細心的人可以觀察到:
Thread.currentThread().getId() 和 Thread.currentThread().getName()的關系。
perfect
