一. 介紹
平時工作中可能會碰到排查多線程的bug,而在排查的時候,如果線程(單個線程或者是線程池的線程)沒有一個比較明確的名稱,那么在排查的時候就比較頭疼,因為排查問題首先需要找出“問題線程”,如果連“問題線程”都找不到,就很難找出問題原因,本文就針對多線程中涉及到的線程池、線程組、線程名稱,介紹如果對其進行設置名稱,方便排查問題時快速定位。
二. 設置線程名稱
2.1 使用Thread+Runnable接口形式
如果是使用實現Runnable接口,然后使用Thread構造器來直接創建線程時,有兩種方式設置線程名稱:
1.在調用Thread的構造器時,傳入第二個參數即可,構造器定義如下
Thread Thread(Runnable target, String threadName)
2.調用Thread對象的setName方法,設置線程名稱即可;
上面兩種方法的示例代碼如下:
package cn.ganlixin; import lombok.extern.slf4j.Slf4j; import org.junit.Test; @Slf4j public class DefineThreadName { /** * 不設置線程名稱,使用默認的線程名稱 */ @Test public void defaultThreadName() { new Thread(() -> { String threadName = Thread.currentThread().getName(); String threadGroupName = Thread.currentThread().getThreadGroup().getName(); long threadId = Thread.currentThread().getId(); log.info("threadName:{}, threadGroupName:{}, threadId:{}", threadName, threadGroupName, threadId); }).start(); // 輸出 threadName:Thread-1, threadGroupName:main, threadId:13 } /** * 自定義線程的名稱 */ @Test public void customThreadName() { // 方式一:指定Thread構造方法的第二個參數,也就是線程的名稱 new Thread(() -> { String threadName = Thread.currentThread().getName(); String threadGroupName = Thread.currentThread().getThreadGroup().getName(); long threadId = Thread.currentThread().getId(); log.info("threadName:{}, threadGroupName:{}, threadId:{}", threadName, threadGroupName, threadId); }, "my-custom-thread-name-1").start(); // 輸出 threadName:my-custom-thread-name-1, threadGroupName:main, threadId:13 // 方式二:使用Thread對象的setName方法,設置線程名稱 Thread thread = new Thread(() -> { String threadName = Thread.currentThread().getName(); String threadGroupName = Thread.currentThread().getThreadGroup().getName(); long threadId = Thread.currentThread().getId(); log.info("threadName:{}, threadGroupName:{}, threadId:{}", threadName, threadGroupName, threadId); }); thread.setName("my-custom-thread-name-2"); thread.start(); // 輸出 threadName:my-custom-thread-name-2, threadGroupName:main, threadId:14 } }
2.2 繼承Thread類的形式
如果是繼承Thread類,那么可以在子類中調用Thread僅接受一個字符串作為線程名稱的構造器,像下面這么做:
package cn.ganlixin; import lombok.extern.slf4j.Slf4j; import org.junit.Test; @Slf4j public class DefineThreadName { /** * 自定義的繼承自Thread的線程類 */ private static class MyThread extends Thread { private MyThread(String threadName) { super(threadName); // Thread有一個構造器接收一個字符串類型的參數,作為線程名稱 } @Override public void run() { // 因為繼承自Thread,所以下面可以直接調用這些方法,而不需要通過Thread.currentThread()獲取當前線程 String threadName = getName(); String threadGroupName = getThreadGroup().getName(); long threadId = getId(); log.info("threadName:{}, threadGroupName:{}, threadId:{}", threadName, threadGroupName, threadId); } } /** * 測試設置、更改線程名稱 */ @Test public void testInheritThread() { MyThread t1 = new MyThread("my-extends-thread-name-1"); t1.start(); // 輸出 threadName:my-extends-thread-name-1, threadGroupName:main, threadId:13 MyThread t2 = new MyThread("my-extends-thread-name-2"); t2.setName("changed-thread-name"); // 手動修改線程名稱 t2.start(); // 輸出 threadName:changed-thread-name, threadGroupName:main, threadId:14 } }
三. 設置線程組的名稱
線程組名稱需要在創建線程組的時候進行指定,然后使用線程組的時候將線程組作為Thread類的構造器參數傳入即可,示例代碼如下:
package cn.ganlixin.name; import lombok.extern.slf4j.Slf4j; import org.junit.Test; @Slf4j public class ThreadGroupName { @Test public void defineThreadGroupName() { // 定義一個線程組,傳入線程組的名稱(自定義) ThreadGroup threadGroup = new ThreadGroup("my-thread-group-name"); Runnable runnable = () -> { String threadGroupName = Thread.currentThread().getThreadGroup().getName(); String threadName = Thread.currentThread().getName(); long threadId = Thread.currentThread().getId(); log.info("threadGroupName:{}, threadName:{}, threadId:{}", threadGroupName, threadName, threadId); }; Thread t1 = new Thread(threadGroup, runnable); t1.start(); // 輸出 threadGroupName:my-thread-group-name, threadName:Thread-1, threadId:13 // 第三個參數是線程名稱 Thread t2 = new Thread(threadGroup, runnable, "my-thread-name"); t2.start(); // threadGroupName:my-thread-group-name, threadName:my-thread-name, threadId:14 } }
四. 設置線程池名稱
4.1 創建線程池的兩種途徑
創建線程池,有兩種方式:
1.實例化ThreadPoolExecutor來創建線程池,可以指定相關的參數,方法定義如下:
2.使用Executors的靜態方法創建線程池,實際是對ThreadPoolExecutor對象的創建過程進行了封裝,可用的方法定義如下:
上面的諸多定義中,提到了一個ThreadFactory,“線程工廠”,這是一個接口,定義了創建線程的統一規范,實現類需要重寫newThread方法,定義如下:
package java.util.concurrent; public interface ThreadFactory { Thread newThread(Runnable r); }
當我們調用Executors或者使用ThreadPoolExecutor來創建線程池,如果沒有指定ThreadFactory,那么就會使用默認的Executors.DefaultThreadFactory:
static class DefaultThreadFactory implements ThreadFactory { private static final AtomicInteger poolNumber = new AtomicInteger(1); private final ThreadGroup group; private final AtomicInteger threadNumber = new AtomicInteger(1); private final String namePrefix; DefaultThreadFactory() { SecurityManager s = System.getSecurityManager(); group = (s != null) ? s.getThreadGroup() : Thread.currentThread().getThreadGroup(); namePrefix = "pool-" + poolNumber.getAndIncrement() + "-thread-"; } public Thread newThread(Runnable r) { Thread t = new Thread(group, r, namePrefix + threadNumber.getAndIncrement(), 0); if (t.isDaemon()) t.setDaemon(false); if (t.getPriority() != Thread.NORM_PRIORITY) t.setPriority(Thread.NORM_PRIORITY); return t; } }
如果我們要對線程池中的線程創建進行擴展,那么實現ThreadFactory接口,加入自己的擴展即可,此處對於線程池中線程的名稱進行設置,也是可以在這里實現。
4.2 自定義線程工廠(ThreadFactory)
自己實現ThreadFactory接口,可以參考Executors.DefaultThreadFactory,做一下細微的修改就行了,下面是我創建的NameableThreadFactory,意為“可命名的線程工廠”:
package cn.ganlixin.name; import org.apache.commons.lang3.StringUtils; import java.util.Objects; import java.util.concurrent.ThreadFactory; import java.util.concurrent.atomic.AtomicInteger; /** * 描述: * 參照Executors.DefaultThreadFactory,自定義ThreadFactory實現類 * * @author ganlixin * @create 2020-05-23 */ public class NameableThreadFactory implements ThreadFactory { /** * 對線程池的數量進行計數,注意是類屬性 */ private static final AtomicInteger poolNumber = new AtomicInteger(1); /** * 線程組名稱 */ private ThreadGroup group; /** * 對線程池中的線程數據進行計數,注意是實例屬性 */ private final AtomicInteger threadNumber = new AtomicInteger(1); /** * 線程名稱的前綴 */ private String namePrefix; /** * Executors.DefaultThreadFactory中默認的方式(設置線程組、線程名稱前綴) */ public NameableThreadFactory() { SecurityManager s = System.getSecurityManager(); group = (s != null) ? s.getThreadGroup() : Thread.currentThread().getThreadGroup(); namePrefix = "pool-" + poolNumber.getAndIncrement() + "-thread-"; } /** * 創建線程工廠,指定線程名稱前綴 * * @param threadNamePrefix 線程名稱前綴 */ public NameableThreadFactory(String threadNamePrefix) { if (StringUtils.isBlank(threadNamePrefix)) { throw new IllegalArgumentException("線程名稱的前綴不能為空"); } // 線程組,仍舊使用舊規則 SecurityManager s = System.getSecurityManager(); group = (s != null) ? s.getThreadGroup() : Thread.currentThread().getThreadGroup(); // 指定線程的名稱前綴,設置為傳入的名稱前綴 this.namePrefix = threadNamePrefix + "-"; } /** * 創建線程工廠,指定線程組、以及線程名稱前綴 * * @param threadGroup 線程組實例 * @param threadNamePrefix 線程名稱前綴 */ public NameableThreadFactory(ThreadGroup threadGroup, String threadNamePrefix) { if (Objects.isNull(threadGroup)) { throw new IllegalArgumentException("線程組不能為空"); } if (StringUtils.isBlank(threadNamePrefix)) { throw new IllegalArgumentException("線程名稱的前綴不能為空"); } this.group = threadGroup; this.namePrefix = threadNamePrefix + "-"; } public Thread newThread(Runnable r) { Thread t = new Thread(group, r, namePrefix + threadNumber.getAndIncrement(), 0); if (t.isDaemon()) { t.setDaemon(false); } if (t.getPriority() != Thread.NORM_PRIORITY) { t.setPriority(Thread.NORM_PRIORITY); } return t; } }
進行測試,因為Executors和ThreadPoolExecutor的本質是一樣的,所以這里使用Executors進行測試,只需要在用到ThreadFactory的時候,引入自己的創建NameableThreadFactory即可:
package cn.ganlixin.name; import lombok.extern.slf4j.Slf4j; import org.junit.Test; import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; @Slf4j public class TestNameableThreadFactory { @Test public void test() throws InterruptedException { ExecutorService executorService1 = Executors.newFixedThreadPool(3, new NameableThreadFactory("自定義線程池one")); Runnable runnable = () -> { String threadGroupName = Thread.currentThread().getThreadGroup().getName(); String threadName = Thread.currentThread().getName(); long threadId = Thread.currentThread().getId(); log.info("threadGroupName:{}, threadName:{}, threadId:{}", threadGroupName, threadName, threadId); }; for (int i = 0; i < 3; i++) { executorService1.submit(runnable); } // 輸出 // threadGroupName:main, threadName:自定義線程池one-1, threadId:14 // threadGroupName:main, threadName:自定義線程池one-2, threadId:15 // threadGroupName:main, threadName:自定義線程池one-3, threadId:16 Thread.sleep(100); // 創建線程組 ThreadGroup threadGroup = new ThreadGroup("自定義線程組one"); ExecutorService executorService2 = Executors.newFixedThreadPool(3, new NameableThreadFactory(threadGroup, "自定義線程池two")); for (int i = 0; i < 3; i++) { executorService2.submit(runnable); } // 輸出: // threadGroupName:自定義線程組one, threadName:自定義線程池two-1, threadId:16 // threadGroupName:自定義線程組one, threadName:自定義線程池two-2, threadId:17 // threadGroupName:自定義線程組one, threadName:自定義線程池two-3, threadId:18 Thread.sleep(1000); } }