關於C# 窗口放大縮小窗口內控件等比例放大縮小 這種方法不是最好的 屬於重繪 比較慢,我本來的想法是等比例DPI轉化成百分比來調用SIZE參數完成,時間來不及了,先將就着用。
#region 控件跟隨窗體大小 float XY private float X; private float Y; private void setTag(Control cons) { foreach (Control con in cons.Controls) { con.Tag = con.Width + ":" + con.Height + ":" + con.Left + ":" + con.Top + ":" + con.Font.Size; if (con.Controls.Count > 0) setTag(con); } } private void setControls(float newx, float newy, Control cons) { foreach (Control con in cons.Controls) { string[] mytag = con.Tag.ToString().Split(new char[] { ':' }); float a = Convert.ToSingle(mytag[0]) * newx; con.Width = (int)a; a = Convert.ToSingle(mytag[1]) * newy; con.Height = (int)(a); a = Convert.ToSingle(mytag[2]) * newx; con.Left = (int)(a); a = Convert.ToSingle(mytag[3]) * newy; con.Top = (int)(a); Single currentSize = Convert.ToSingle(mytag[4]) * Math.Min(newx, newy); con.Font = new Font(con.Font.Name, currentSize, con.Font.Style, con.Font.Unit); if (con.Controls.Count > 0) { setControls(newx, newy, con); } } } void Form1_Resize(object sender, EventArgs e) { float newx = (this.Width) / X; float newy = this.Height / Y; setControls(newx, newy, this); //this.Text = this.Width.ToString() + " " + this.Height.ToString(); } #endregion //使用方法 private void Form1_Load(object sender, EventArgs e) { this.Resize += new EventHandler(Form1_Resize); X = this.Width; Y = this.Height; setTag(this); Form1_Resize(new object(), new EventArgs()); }