C# Autofac學習筆記


    一、為什么使用Autofac?

    Autofac是.NET領域最為流行的IoC框架之一,傳說是速度最快的一個。

    1.1、性能

    有人專門做了測試:

    1.2、優點

    1)與C#語言聯系很緊密。C#里的很多編程方式都可以為Autofac使用,例如可以使用Lambda表達式注冊組件。

    2)較低的學習曲線。學習它非常的簡單,只要你理解了IoC和DI的概念以及在何時需要使用它們。

    3)支持JSON/XML配置。

    4)自動裝配。

    5)與Asp.Net MVC集成。

    6)微軟的Orchad開源程序使用的就是Autofac,可以看出它的方便和強大。

    1.3、資源

    官方網站:http://autofac.org/

    GitHub網址:https://github.com/autofac/Autofac

    學習資料:Autofac中文文檔

    二、數據准備

    2.1、新建項目

    IService下的接口類:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LinkTo.Test.Autofac.IService
{
    /// <summary>
    /// 動物吠聲接口類
    /// </summary>
    public interface IAnimalBark
    {
        /// <summary>
        /// 吠叫
        /// </summary>
        void Bark();
    }
}
IAnimalBark
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LinkTo.Test.Autofac.IService
{
    /// <summary>
    /// 動物睡眠接口類
    /// </summary>
    public interface IAnimalSleep
    {
        /// <summary>
        /// 睡眠
        /// </summary>
        void Sleep();
    }
}
IAnimalSleep
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LinkTo.Test.Autofac.IService
{
    /// <summary>
    /// 學校接口類
    /// </summary>
    public interface ISchool
    {
        /// <summary>
        /// 放學
        /// </summary>
        void LeaveSchool();
    }
}
ISchool
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LinkTo.Test.Autofac.IService
{
    /// <summary>
    /// 學生接口類
    /// </summary>
    public interface IStudent
    {
        /// <summary>
        /// 增加學生
        /// </summary>
        /// <param name="studentID">學生ID</param>
        /// <param name="studentName">學生姓名</param>
        void Add(string studentID, string studentName);
    }
}
IStudent

    Service下的接口實現類:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using LinkTo.Test.Autofac.IService;

namespace LinkTo.Test.Autofac.Service
{
    /// <summary>
    /// 貓類
    /// </summary>
    public class Cat : IAnimalSleep
    {
        /// <summary>
        /// 睡眠
        /// </summary>
        public void Sleep()
        {
            Console.WriteLine("小貓咪睡着了zZ");
        }
    }
}
Cat
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using LinkTo.Test.Autofac.IService;

namespace LinkTo.Test.Autofac.Service
{
    /// <summary>
    /// 狗類
    /// </summary>
    public class Dog : IAnimalBark, IAnimalSleep
    {
        /// <summary>
        /// 吠叫
        /// </summary>
        public void Bark()
        {
            Console.WriteLine("汪汪汪");
        }

        /// <summary>
        /// 睡眠
        /// </summary>
        public void Sleep()
        {
            Console.WriteLine("小狗狗睡着了zZ");
        }
    }
}
Dog
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using LinkTo.Test.Autofac.IService;

namespace LinkTo.Test.Autofac.Service
{
    /// <summary>
    /// 學校類
    /// </summary>
    public class School : ISchool
    {
        /// <summary>
        /// IAnimalBark屬性
        /// </summary>
        public IAnimalBark AnimalBark { get; set; }

        /// <summary>
        /// 放學
        /// </summary>
        public void LeaveSchool()
        {
            AnimalBark.Bark();
            Console.WriteLine("你家的熊孩子放學了⊙o⊙");
        }
    }
}
School
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using LinkTo.Test.Autofac.IService;

namespace LinkTo.Test.Autofac.Service
{
    /// <summary>
    /// 學生類
    /// </summary>
    public class Student : IStudent
    {
        /// <summary>
        /// 無參構造函數
        /// </summary>
        public Student()
        { }

        /// <summary>
        /// 有參構造函數
        /// </summary>
        /// <param name="studentID">學生ID</param>
        /// <param name="studentName">學生姓名</param>
        public Student(string studentID, string studentName)
        {
            Add(studentID, studentName);
        }

        /// <summary>
        /// 增加學生
        /// </summary>
        /// <param name="studentID">學生ID</param>
        /// <param name="studentName">學生姓名</param>
        public void Add(string studentID, string studentName)
        {
            Console.WriteLine($"新增的學生是:{studentName}");
        }
    }
}
Student
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using LinkTo.Test.Autofac.IService;

namespace LinkTo.Test.Autofac.Service
{
    /// <summary>
    /// 動物搖尾巴
    /// </summary>
    public class AnimalWagging
    {
        /// <summary>
        /// IAnimalBark屬性
        /// </summary>
        IAnimalBark animalBark;

        /// <summary>
        /// 有參構造函數
        /// </summary>
        /// <param name="bark">IAnimalBark變量</param>
        public AnimalWagging(IAnimalBark bark)
        {
            animalBark = bark;
        }

        /// <summary>
        /// 搖尾巴
        /// </summary>
        public virtual void Wagging()
        {
            animalBark.Bark();
            Console.WriteLine("搖尾巴");
        }

        /// <summary>
        /// 計數
        /// </summary>
        /// <returns></returns>
        public static int Count()
        {
            return 6;
        }

        /// <summary>
        /// 任務
        /// </summary>
        /// <param name="name">動物名稱</param>
        /// <returns></returns>
        public virtual async Task<string> WaggingAsync(string name)
        {
            var result = await Task.Run(() => Count());
            return $"{name}搖了{result}下尾巴";
        }
    }
}
AnimalWagging

    2.2、Autofac安裝

    Client項目右鍵->管理 NuGet 程序包->Autofac。

    三、IoC-注冊

    3.1、類型注冊

    a)類型注冊:使用RegisterType進行注冊。

            //注冊Autofac組件
            ContainerBuilder builder = new ContainerBuilder();
            //注冊實現類Student,當我們請求IStudent接口的時候,返回的是類Student的對象。
            builder.RegisterType<Student>().As<IStudent>();
            //上面這句也可改成下面這句,這樣請求Student實現了的任何接口的時候,都會返回Student對象。
            //builder.RegisterType<Student>().AsImplementedInterfaces();
            IContainer container = builder.Build();
            //請求IStudent接口
            IStudent student = container.Resolve<IStudent>();
            student.Add("1001", "Hello");
View Code

    b)類型注冊(別名):假如一個接口有多個實現類,可以在注冊時起別名。

            ContainerBuilder builder = new ContainerBuilder();
            builder.RegisterType<Dog>().Named<IAnimalSleep>("Dog");
            builder.RegisterType<Cat>().Named<IAnimalSleep>("Cat");
            IContainer container = builder.Build();

            var dog = container.ResolveNamed<IAnimalSleep>("Dog");
            dog.Sleep();
            var cat = container.ResolveNamed<IAnimalSleep>("Cat");
            cat.Sleep();
View Code

    c)類型注冊(枚舉):假如一個接口有多個實現類,也可以使用枚舉的方式注冊。

        public enum AnimalType
        {
            Dog,
            Cat
        }
View Code
            ContainerBuilder builder = new ContainerBuilder();
            builder.RegisterType<Dog>().Keyed<IAnimalSleep>(AnimalType.Dog);
            builder.RegisterType<Cat>().Keyed<IAnimalSleep>(AnimalType.Cat);
            IContainer container = builder.Build();

            var dog = container.ResolveKeyed<IAnimalSleep>(AnimalType.Dog);
            dog.Sleep();
            var cat = container.ResolveKeyed<IAnimalSleep>(AnimalType.Cat);
            cat.Sleep();
View Code

    3.2、實例注冊

            ContainerBuilder builder = new ContainerBuilder();
            builder.RegisterInstance<IStudent>(new Student());
            IContainer container = builder.Build();

            IStudent student = container.Resolve<IStudent>();
            student.Add("1001", "Hello");
View Code

    3.3、Lambda注冊

    a)Lambda注冊

            ContainerBuilder builder = new ContainerBuilder();
            builder.Register(c => new Student()).As<IStudent>();
            IContainer container = builder.Build();

            IStudent student = container.Resolve<IStudent>();
            student.Add("1001", "Hello");
View Code

    b)Lambda注冊(NamedParameter)

            ContainerBuilder builder = new ContainerBuilder();
            builder.Register<IAnimalSleep>((c, p) =>
                {
                    var type = p.Named<string>("type");
                    if (type == "Dog")
                    {
                        return new Dog();
                    }
                    else
                    {
                        return new Cat();
                    }
                }).As<IAnimalSleep>();
            IContainer container = builder.Build();

            var dog = container.Resolve<IAnimalSleep>(new NamedParameter("type", "Dog"));
            dog.Sleep();
View Code

    3.4、程序集注冊

    如果有很多接口及實現類,假如覺得這種一一注冊很麻煩的話,可以一次性全部注冊,當然也可以加篩選條件。

            ContainerBuilder builder = new ContainerBuilder();
            Assembly assembly = Assembly.Load("LinkTo.Test.Autofac.Service");   //實現類所在的程序集名稱
            builder.RegisterAssemblyTypes(assembly).AsImplementedInterfaces();  //常用
            //builder.RegisterAssemblyTypes(assembly).Where(t=>t.Name.StartsWith("S")).AsImplementedInterfaces();  //帶篩選
            //builder.RegisterAssemblyTypes(assembly).Except<School>().AsImplementedInterfaces();  //帶篩選
            IContainer container = builder.Build();

            //單實現類的用法
            IStudent student = container.Resolve<IStudent>();
            student.Add("1001", "Hello");

            //多實現類的用法
            IEnumerable<IAnimalSleep> animals = container.Resolve<IEnumerable<IAnimalSleep>>();
            foreach (var item in animals)
            {
                item.Sleep();
            }
View Code

    3.5、泛型注冊

            ContainerBuilder builder = new ContainerBuilder();
            builder.RegisterGeneric(typeof(List<>)).As(typeof(IList<>));
            IContainer container = builder.Build();

            IList<string> list = container.Resolve<IList<string>>();
View Code

    3.6、默認注冊

            ContainerBuilder builder = new ContainerBuilder();
            //對於同一個接口,后面注冊的實現會覆蓋之前的實現。
            //如果不想覆蓋的話,可以用PreserveExistingDefaults,這樣會保留原來注冊的實現。
            builder.RegisterType<Dog>().As<IAnimalSleep>();
            builder.RegisterType<Cat>().As<IAnimalSleep>().PreserveExistingDefaults();  //指定為非默認值
            IContainer container = builder.Build();

            var dog = container.Resolve<IAnimalSleep>();
            dog.Sleep();
View Code

    四、IoC-注入

    4.1、構造函數注入

            ContainerBuilder builder = new ContainerBuilder();
            builder.RegisterType<AnimalWagging>();
            builder.RegisterType<Dog>().As<IAnimalBark>();
            IContainer container = builder.Build();

            AnimalWagging animal = container.Resolve<AnimalWagging>();
            animal.Wagging();
View Code

    4.2、屬性注入

            ContainerBuilder builder = new ContainerBuilder();
            Assembly assembly = Assembly.Load("LinkTo.Test.Autofac.Service");                           //實現類所在的程序集名稱
            builder.RegisterAssemblyTypes(assembly).AsImplementedInterfaces().PropertiesAutowired();    //常用
            IContainer container = builder.Build();

            ISchool school = container.Resolve<ISchool>();
            school.LeaveSchool();
View Code

    五、IoC-事件

    Autofac在組件生命周期的不同階段,共對應了5個事件,執行順序如下所示:

    1.OnRegistered->2.OnPreparing->3.OnActivating->4.OnActivated->5.OnRelease

            ContainerBuilder builder = new ContainerBuilder();
            builder.RegisterType<Student>().As<IStudent>()
                .OnRegistered(e => Console.WriteLine("OnRegistered:在注冊的時候調用"))
                .OnPreparing(e => Console.WriteLine("OnPreparing:在准備創建的時候調用"))
                .OnActivating(e => Console.WriteLine("OnActivating:在創建之前調用"))
                //.OnActivating(e => e.ReplaceInstance(new Student("1000", "Test")))
                .OnActivated(e => Console.WriteLine("OnActivated:在創建之后調用"))
                .OnRelease(e => Console.WriteLine("OnRelease:在釋放占用的資源之前調用"));
            using (IContainer container = builder.Build())
            {
                IStudent student = container.Resolve<IStudent>();
                student.Add("1001", "Hello");
            }
View Code

    六、IoC-生命周期

    6.1、Per Dependency

    Per Dependency:為默認的生命周期,也被稱為"transient"或"factory",其實就是每次請求都創建一個新的對象。

            ContainerBuilder builder = new ContainerBuilder();
            Assembly assembly = Assembly.Load("LinkTo.Test.Autofac.Service");                                                   //實現類所在的程序集名稱
            builder.RegisterAssemblyTypes(assembly).AsImplementedInterfaces().PropertiesAutowired().InstancePerDependency();    //常用
            IContainer container = builder.Build();

            ISchool school1 = container.Resolve<ISchool>();
            ISchool school2 = container.Resolve<ISchool>();
            Console.WriteLine(school1.Equals(school2));
View Code

    6.2、Single Instance

    Single Instance:就是每次都用同一個對象。

            ContainerBuilder builder = new ContainerBuilder();
            Assembly assembly = Assembly.Load("LinkTo.Test.Autofac.Service");                                           //實現類所在的程序集名稱
            builder.RegisterAssemblyTypes(assembly).AsImplementedInterfaces().PropertiesAutowired().SingleInstance();   //常用
            IContainer container = builder.Build();

            ISchool school1 = container.Resolve<ISchool>();
            ISchool school2 = container.Resolve<ISchool>();
            Console.WriteLine(ReferenceEquals(school1, school2));
View Code

    6.3、Per Lifetime Scope

    Per Lifetime Scope:同一個Lifetime生成的對象是同一個實例。

            ContainerBuilder builder = new ContainerBuilder();
            builder.RegisterType<School>().As<ISchool>().InstancePerLifetimeScope();
            IContainer container = builder.Build();
            ISchool school1 = container.Resolve<ISchool>();
            ISchool school2 = container.Resolve<ISchool>();
            Console.WriteLine(school1.Equals(school2));
            using (ILifetimeScope lifetime = container.BeginLifetimeScope())
            {
                ISchool school3 = lifetime.Resolve<ISchool>();
                ISchool school4 = lifetime.Resolve<ISchool>();
                Console.WriteLine(school3.Equals(school4));
                Console.WriteLine(school2.Equals(school3));
            }
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    七、IoC-通過配置文件使用Autofac

    7.1、組件安裝

    Client項目右鍵->管理 NuGet 程序包->Autofac.Configuration及Microsoft.Extensions.Configuration.Xml。

    7.2、配置文件

    新建一個AutofacConfigIoC.xml文件,在其屬性的復制到輸出目錄項下選擇始終復制。

<?xml version="1.0" encoding="utf-8" ?>
<autofac defaultAssembly="LinkTo.Test.Autofac.IService">
  <!--無注入-->
  <components name="1001">
    <type>LinkTo.Test.Autofac.Service.Student, LinkTo.Test.Autofac.Service</type>
    <services name="0" type="LinkTo.Test.Autofac.IService.IStudent" />
    <injectProperties>true</injectProperties>
  </components>
  <components name="1002">
    <type>LinkTo.Test.Autofac.Service.Dog, LinkTo.Test.Autofac.Service</type>
    <services name="0" type="LinkTo.Test.Autofac.IService.IAnimalBark" />
    <injectProperties>true</injectProperties>
  </components>
  <!--構造函數注入-->
  <components name="2001">
    <type>LinkTo.Test.Autofac.Service.AnimalWagging, LinkTo.Test.Autofac.Service</type>
    <services name="0" type="LinkTo.Test.Autofac.Service.AnimalWagging, LinkTo.Test.Autofac.Service" />
    <injectProperties>true</injectProperties>
  </components>
  <!--屬性注入-->
  <components name="3001">
    <type>LinkTo.Test.Autofac.Service.School, LinkTo.Test.Autofac.Service</type>
    <services name="0" type="LinkTo.Test.Autofac.IService.ISchool" />
    <injectProperties>true</injectProperties>
  </components>
</autofac>
View Code

    7.3、測試代碼

            //加載配置
            ContainerBuilder builder = new ContainerBuilder();
            var config = new ConfigurationBuilder();
            config.AddXmlFile("AutofacConfigIoC.xml");
            var module = new ConfigurationModule(config.Build());
            builder.RegisterModule(module);
            IContainer container = builder.Build();
            //無注入測試
            IStudent student = container.Resolve<IStudent>();
            student.Add("1002", "World");
            //構造函數注入測試
            AnimalWagging animal = container.Resolve<AnimalWagging>();
            animal.Wagging();
            //屬性注入測試
            ISchool school = container.Resolve<ISchool>();
            school.LeaveSchool();
View Code

    八、AOP 

    8.1、組件安裝

    Client項目右鍵->管理 NuGet 程序包->Autofac.Extras.DynamicProxy。

    8.2、攔截器

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using Castle.DynamicProxy;

namespace LinkTo.Test.Autofac.Client
{
    /// <summary>
    /// 攔截器:需實現IInterceptor接口。
    /// </summary>
    public class CallLogger : IInterceptor
    {
        private readonly TextWriter _output;

        public CallLogger(TextWriter output)
        {
            _output = output;
        }

        /// <summary>
        /// 攔截方法:打印被攔截的方法--執行前的名稱、參數以及執行后的返回結果。
        /// </summary>
        /// <param name="invocation">被攔截方法的信息</param>
        public void Intercept(IInvocation invocation)
        {
            //空白行
            _output.WriteLine();

            //在下一個攔截器或目標方法處理之前的處理
            _output.WriteLine($"調用方法:{invocation.Method.Name}");

            if (invocation.Arguments.Length > 0)
            {
                _output.WriteLine($"參數:{string.Join(", ", invocation.Arguments.Select(a => (a ?? "").ToString()).ToArray())}");
            }

            //調用下一個攔截器(若存在),直到最終的目標方法(Target Method)。
            invocation.Proceed();

            //獲取被代理方法的返回類型
            var returnType = invocation.Method.ReturnType;

            //異步方法
            if (IsAsyncMethod(invocation.Method))
            {
                //Task:返回值是固定類型
                if (returnType != null && returnType == typeof(Task))
                {
                    //定義一個異步方法來等待目標方法返回的Task
                    async Task Continuation() => await (Task)invocation.ReturnValue;
                    //Continuation()中並沒有使用await,所以Continuation()就如同步方法一樣是阻塞的。
                    invocation.ReturnValue = Continuation();
                }
                //Task<T>:返回值是泛型類型
                else
                {
                    //獲取被代理方法的返回類型
                    var returnTypeT = invocation.Method.ReflectedType;
                    if (returnTypeT != null)
                    {
                        //獲取泛型參數集合,集合中的第一個元素等價於typeof(Class)。
                        var resultType = invocation.Method.ReturnType.GetGenericArguments()[0];
                        //利用反射獲得等待返回值的異步方法
                        MethodInfo methodInfo = typeof(CallLogger).GetMethod("HandleAsync", BindingFlags.Public | BindingFlags.Instance);
                        //調用methodInfo類的MakeGenericMethod()方法,用獲得的類型T(<resultType>)來重新構造HandleAsync()方法。
                        var mi = methodInfo.MakeGenericMethod(resultType);
                        //Invoke:使用指定參數調用由當前實例表示的方法或構造函數。
                        invocation.ReturnValue = mi.Invoke(this, new[] { invocation.ReturnValue });
                    }
                }

                var type = invocation.Method.ReturnType;
                var resultProperty = type.GetProperty("Result");

                if (resultProperty != null)
                    _output.WriteLine($"方法結果:{resultProperty.GetValue(invocation.ReturnValue)}");
            }
            //同步方法
            else
            {
                if (returnType != null && returnType != typeof(void))
                    _output.WriteLine($"方法結果:{invocation.ReturnValue}");
            }
        }

        /// <summary>
        /// 判斷是否異步方法
        /// </summary>
        public static bool IsAsyncMethod(MethodInfo method)
        {
            return 
                (
                    method.ReturnType == typeof(Task) || 
                    (method.ReturnType.IsGenericType && method.ReturnType.GetGenericTypeDefinition() == typeof(Task<>))
                );
        }

        /// <summary>
        /// 構造等待返回值的異步方法
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="task"></param>
        /// <returns></returns>
        public async Task<T> HandleAsync<T>(Task<T> task)
        {
            var t = await task;
            return t;
        }
    }
}
CallLogger
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Castle.DynamicProxy;

namespace LinkTo.Test.Autofac.Client
{
    public class CallTester: IInterceptor
    {
        public void Intercept(IInvocation invocation)
        {
            Console.WriteLine("啥也不干");
            invocation.Proceed();
            Console.WriteLine("也不干啥");
        }
    }
}
CallTester

    8.3、測試代碼

    注意:對於以類方式的注入,Autofac Interceptor要求類的方法必須為virtual方法。如AnimalWagging類的Wagging()、WaggingAsync(string name)都加了virtual修飾符。

            ContainerBuilder builder = new ContainerBuilder();

            //注冊攔截器
            builder.Register(c => new CallLogger(Console.Out));
            builder.Register(c => new CallTester());

            //動態注入攔截器

            //這里定義了兩個攔截器,注意它們的順序。
            builder.RegisterType<Student>().As<IStudent>().InterceptedBy(typeof(CallLogger), typeof(CallTester)).EnableInterfaceInterceptors();

            //這里定義了一個攔截器
            builder.RegisterType<AnimalWagging>().InterceptedBy(typeof(CallLogger)).EnableClassInterceptors();
            builder.RegisterType<Dog>().As<IAnimalBark>();

            IContainer container = builder.Build();
            IStudent student = container.Resolve<IStudent>();
            student.Add("1003", "Kobe");

            AnimalWagging animal = container.Resolve<AnimalWagging>();
            animal.Wagging();

            Task<string> task = animal.WaggingAsync("哈士奇");
            Console.WriteLine($"{task.Result}");
View Code

 

    IoC參考自:

    https://www.xin3721.com/ArticlecSharp/c14013.html

    https://www.cnblogs.com/GoogleGetZ/p/10218721.html

    http://niuyi.github.io/blog/2012/04/06/autofac-by-unit-test/

    https://www.cnblogs.com/kissdodog/p/3611799.html

 

    AOP參考自:

    https://www.cnblogs.com/stulzq/p/6880394.html

    https://blog.csdn.net/weixin_38211198/article/details/105925821

    https://blog.csdn.net/q932104843/article/details/97611912


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