es6實現繼承詳解


ES6中通過class關鍵字,定義類

class Parent { constructor(name,age){ this.name = name; this.age = age; } speakSomething(){ console.log("I can speek chinese"); } }

經過babel轉碼之后

"use strict"; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Parent = function () { function Parent(name, age) { _classCallCheck(this, Parent); this.name = name; this.age = age; } _createClass(Parent, [{ key: "speakSomething", value: function speakSomething() { console.log("I can speek chinese"); } }]); return Parent; }();

可以看到ES6類的底層還是通過構造函數去創建的。

通過ES6創建的類,是不允許你直接調用的。在ES5中,構造函數是可以直接運行的,比如Parent()。但是在ES6就不行。我們可以看到轉碼的構造函數中有_classCallCheck(this, Parent)語句,這句話是防止你通過構造函數直接運行的。你直接在ES6運行Parent(),這是不允許的,ES6中拋出Class constructor Parent cannot be invoked without 'new'錯誤。轉碼后的會拋出Cannot call a class as a function.我覺得這樣的規范挺好的,能夠規范化類的使用方式。

轉碼中_createClass方法,它調用Object.defineProperty方法去給新創建的Parent添加各種屬性。defineProperties(Constructor.prototype, protoProps)是給原型添加屬性。如果你有靜態屬性,會直接添加到構造函數上defineProperties(Constructor, staticProps)。但是貌似並沒有用到,下面可以證明.

這兩個流程走下來,其實就創建了一個類。

上面講的是創建一個類的過程,那ES6如何實現繼承的呢?還是上面的例子,這次我們給Parent添加靜態屬性,原型屬性,內部屬性

class Parent { static height = 12 constructor(name,age){ this.name = name; this.age = age; } speakSomething(){ console.log("I can speek chinese"); } } Parent.prototype.color = 'yellow' //定義子類,繼承父類 class Child extends Parent { static width = 18 constructor(name,age){ super(name,age); } coding(){ console.log("I can code JS"); } } var c = new Child("job",30); c.coding()

轉碼之后的代碼變成了這樣

"use strict"; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Parent = function () { function Parent(name, age) { _classCallCheck(this, Parent); this.name = name; this.age = age; } _createClass(Parent, [{ key: "speakSomething", value: function speakSomething() { console.log("I can speek chinese"); } }]); return Parent; }(); Parent.height = 12; Parent.prototype.color = 'yellow'; //定義子類,繼承父類 var Child = function (_Parent) { _inherits(Child, _Parent); function Child(name, age) { _classCallCheck(this, Child); return _possibleConstructorReturn(this, (Child.__proto__ || Object.getPrototypeOf(Child)).call(this, name, age)); } _createClass(Child, [{ key: "coding", value: function coding() { console.log("I can code JS"); } }]); return Child; }(Parent); Child.width = 18; var c = new Child("job", 30); c.coding(); 

我們可以看到,構造類的方法都沒變,只是添加了_inherits核心方法來實現繼承,下面我們就看下這個方法做了什么?

首先是判斷父類的類型,然后

subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } });

這段代碼翻譯下來就是

function F(){} F.prototype = superClass.prototype subClass.prototype = new F() subClass.prototype.constructor = subClass

接下來subClass.__proto__ = superClass
_inherits核心思想就是下面兩句

subClass.prototype.__proto__ = superClass.prototype subClass.__proto__ = superClass

一圖勝千言

那為什么這樣一倒騰,它就實現了繼承了呢?
首先 subClass.prototype.__proto__ = superClass.prototype保證了c instanceof Parent是true,Child的實例可以訪問到父類的屬性,包括內部屬性,以及原型屬性。其次,subClass.__proto__ = superClass,保證了Child.height也能訪問到,也就是靜態方法。

subClass.__proto__ = superClass不是很好理解,可以通過下面的方式理解

function A(){} var a = new A() a.__proto__ = A.prototype

a是一個實例,A.prototype是構造方法的原型。通過這種方式,那么a就可以訪問A.prototype上面的方法。

那把 subClass類比成 a,superClass類比成A.prototype,那是不是subClass可以直接訪問 superClass的靜態屬性,靜態方法了。


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