Android9.0 MTK 平板橫屏方案修改(強制app橫屏 + 開機logo/動畫+關機充電橫屏 + RecoveryUI 橫屏)


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拆解步驟

1、app 強制橫屏顯示,無視 android:screenOrientation="portrait" 屬性

2、屏幕觸摸坐標修改為橫屏

3、開機動畫橫屏

4、開機logo、關機充電動畫橫屏

5、RecoveryUI 橫屏

上代碼

1、app 強制橫屏顯示

修改 rotationForOrientationLw(), 默認返回 270

frameworks\base\services\core\java\com\android\server\policy\PhoneWindowManager.java

 @Override
    public int rotationForOrientationLw(int orientation, int lastRotation, boolean defaultDisplay) {
        ....

        synchronized (mLock) {
		...

		default:
                    // For USER, UNSPECIFIED, NOSENSOR, SENSOR and FULL_SENSOR,
                    // just return the preferred orientation we already calculated.
                    if (preferredRotation >= 0) {
                        return preferredRotation;
                    }
                    
                    // return Surface.ROTATION_0;
                    return Surface.ROTATION_270;//cczheng add for land scap
            }
        }
  }

activity 默認強制屬性為 SCREEN_ORIENTATION_LANDSCAPE

frameworks\base\services\core\java\com\android\server\wm\WindowManagerService.java

boolean updateOrientationFromAppTokensLocked(int displayId, boolean forceUpdate) {
        long ident = Binder.clearCallingIdentity();
        try {
            final DisplayContent dc = mRoot.getDisplayContent(displayId);
            // final int req = dc.getOrientation();
            int req = android.content.pm.ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;//cczheng add for land scap
            if (req != dc.getLastOrientation() || forceUpdate) {
                if (DEBUG_ORIENTATION) {
                    Slog.v(TAG, "updateOrientation: req= " + req + ", mLastOrientation= "
                        + dc.getLastOrientation(), new Throwable("updateOrientation"));
                }
                dc.setLastOrientation(req);
                //send a message to Policy indicating orientation change to take
                //action like disabling/enabling sensors etc.,
                // TODO(multi-display): Implement policy for secondary displays.
                if (dc.isDefaultDisplay) {
                    mPolicy.setCurrentOrientationLw(req);
                }
                return dc.updateRotationUnchecked(forceUpdate);
            }
            return false;
        } finally {
            Binder.restoreCallingIdentity(ident);
        }
    }

DisPlayContent 顯示 mRotation 默認改為 3 (270)

frameworks\base\services\core\java\com\android\server\wm\DisplayContent.java

/**
     * Current rotation of the display.
     * Constants as per {@link android.view.Surface.Rotation}.
     *
     * @see #updateRotationUnchecked()
     */
    // private int mRotation = 0;
    private int mRotation = 3;//cczheng add for land scap

修改默認值 config_reverseDefaultRotation 為 true,翻轉顯示角度

frameworks\base\core\res\res\values\config.xml

<!-- If true, the direction rotation is applied to get to an application's requested
         orientation is reversed.  Normally, the model is that landscape is
         clockwise from portrait; thus on a portrait device an app requesting
         landscape will cause a clockwise rotation, and on a landscape device an
         app requesting portrait will cause a counter-clockwise rotation.  Setting
         true here reverses that logic. -->
	<!-- cczheng add for land scap -->
    <bool name="config_reverseDefaultRotation">true</bool> 

	<!-- The number of degrees to rotate the display when the keyboard is open.
         A value of -1 means no change in orientation by default. -->
    <!-- cczheng add for land scap -->
    <integer name="config_lidOpenRotation">270</integer>

2、屏幕觸摸坐標修改為橫屏

對調 frame 的寬和高,設置方向為 270

frameworks\native\services\surfaceflinger\DisplayDevice.cpp


void DisplayDevice::setProjection(int orientation,
        const Rect& newViewport, const Rect& newFrame) {
    Rect viewport(newViewport);
    Rect frame(newFrame);

    const int w = mDisplayWidth;
    const int h = mDisplayHeight;

    Transform R;
    DisplayDevice::orientationToTransfrom(orientation, w, h, &R);

    if (!frame.isValid()) {
        // the destination frame can be invalid if it has never been set,
        // in that case we assume the whole display frame.
        //cczheng add for land scap
        // frame = Rect(w, h);
        if (w < h)
            frame = Rect(h, w);
        else
            frame = Rect(w, h);
    }
	....

}

// clang-format off
DisplayDevice::DisplayDevice(
        const sp<SurfaceFlinger>& flinger,
        DisplayType type,
        int32_t hwcId,
        bool isSecure,
        const wp<IBinder>& displayToken,
        const sp<ANativeWindow>& nativeWindow,
        const sp<DisplaySurface>& displaySurface,
        std::unique_ptr<RE::Surface> renderSurface,
        int displayWidth,
        int displayHeight,
        bool hasWideColorGamut,
        const HdrCapabilities& hdrCapabilities,
        const int32_t supportedPerFrameMetadata,
        const std::unordered_map<ColorMode, std::vector<RenderIntent>>& hwcColorModes,
        int initialPowerMode)

      .....

    mHdrCapabilities = HdrCapabilities(types, maxLuminance, maxAverageLuminance, minLuminance);

    // initialize the display orientation transform.
    // setProjection(DisplayState::eOrientationDefault, mViewport, mFrame);
    //cczheng add for land scap
    setProjection(DisplayState::eOrientation270, mViewport, mFrame);
#ifdef MTK_SF_DEBUG_SUPPORT
    mFps = FpsCounterLoader::getInstance().create();
#endif
}

frameworks\native\services\surfaceflinger\SurfaceFlinger.cpp

void SurfaceFlinger::onInitializeDisplays() {
    // reset screen orientation and use primary layer stack
    Vector<ComposerState> state;
    Vector<DisplayState> displays;
    DisplayState d;
    d.what = DisplayState::eDisplayProjectionChanged |
             DisplayState::eLayerStackChanged;
    d.token = mBuiltinDisplays[DisplayDevice::DISPLAY_PRIMARY];
    d.layerStack = 0;
    //d.orientation = DisplayState::eOrientationDefault;
    //cczheng add for land scap
    d.orientation = DisplayState::eOrientation270;
    d.frame.makeInvalid();
    d.viewport.makeInvalid();
    d.width = 0;
    d.height = 0;
    displays.add(d);

  	....
}

3、開機動畫橫屏

對調 createSurface() 的 w 和 h

frameworks\base\cmds\bootanimation\BootAnimation.cpp

status_t BootAnimation::readyToRun() {
    mAssets.addDefaultAssets();

    sp<IBinder> dtoken(SurfaceComposerClient::getBuiltInDisplay(
            ISurfaceComposer::eDisplayIdMain));
    DisplayInfo dinfo;
    status_t status = SurfaceComposerClient::getDisplayInfo(dtoken, &dinfo);
    if (status)
        return -1;

    // create the native surface
    /*sp<SurfaceControl> control = session()->createSurface(String8("BootAnimation"),
            dinfo.w, dinfo.h, PIXEL_FORMAT_RGB_565);*/

    //cczheng add for land scap  [S]
    sp<SurfaceControl> control;
    if(dinfo.w < dinfo.h)
        control = session()->createSurface(String8("BootAnimation"),
            dinfo.h, dinfo.w, PIXEL_FORMAT_RGB_565);
    else
        control = session()->createSurface(String8("BootAnimation"),
            dinfo.w, dinfo.h, PIXEL_FORMAT_RGB_565);
    //cczheng add for land scap  [E]

    SurfaceComposerClient::Transaction t;
    t.setLayer(control, 0x40000000)
        .apply();

	.....

}

開機動畫制作替換后面補充。。。

4、開機logo、關機充電動畫橫屏

開機logo定義屏幕分辨率以對應資源文件夾的位置為

vendor\mediatek\proprietary\bootable\bootloader\lk\project\xxxx.mk 沒有則看下面的

device\mediateksample\xxxx\ProjectConfig.mk

mk 中的 BOOT_LOGO = wxga

對應的資源文件位置在 vendor/mediatek/proprietary/bootable/bootloader/lk/dev/logo/wxga

可以看到 wxga 中都是豎屏的圖片,而 wxganl 中已經是橫屏的圖片

ubWkNt.png

則我們將 BOOT_LOGO 修改為 wxganl 即可

接下來還需要繼續修改顯示的角度,依舊改成 270,不然會出現花屏的現象

開機第一張圖片 uboot 對應顯示

vendor\mediatek\proprietary\bootable\bootloader\lk\platform\mt6765\mt_logo.c

void init_fb_screen()
{
	.....

	// in JB2.MP need to allign width and height to 32 ,but jb5.mp needn't
	phical_screen.needAllign = 1;
	phical_screen.allignWidth = ALIGN_TO(CFG_DISPLAY_WIDTH, MTK_FB_ALIGNMENT);

	/* In GB, no need to adjust 180 showing logo ,for fb driver dealing the change */
	/* but in JB, need adjust it for screen 180 roration           */
	phical_screen.need180Adjust = 0;   // need sync with chip driver

	dprintf(INFO, "[lk logo: %s %d]MTK_LCM_PHYSICAL_ROTATION = %s\n",__FUNCTION__,__LINE__, MTK_LCM_PHYSICAL_ROTATION);

	if (0 == strncmp(MTK_LCM_PHYSICAL_ROTATION, "270", 3)) {
		phical_screen.rotation = 270;
	} else if (0 == strncmp(MTK_LCM_PHYSICAL_ROTATION, "90", 2)) {
		phical_screen.rotation = 90;
	} else if (0 == strncmp(MTK_LCM_PHYSICAL_ROTATION, "180", 3) && (phical_screen.need180Adjust == 1)) {
		phical_screen.rotation = 180;
	} else {
		phical_screen.rotation = 270;//cczheng add for land scap
	}

	....

開機第二張圖片 kernel 對應顯示

vendor\mediatek\proprietary\external\libshowlogo\charging_animation.cpp

int anim_fb_init(void)
{
   	 .....

    phical_screen.needAllign = 1;
    phical_screen.need180Adjust = 1;
    phical_screen.fb_size = fb_size;
    if (MTK_LOG_ENABLE == 1) {
        SLOGD("[libshowlogo: %s %d]MTK_LCM_PHYSICAL_ROTATION = %s\n",__FUNCTION__,__LINE__, MTK_LCM_PHYSICAL_ROTATION);
    }

    if(0 == strncmp(MTK_LCM_PHYSICAL_ROTATION, "270", 3))
    {
        phical_screen.rotation = 270;
    } else if(0 == strncmp(MTK_LCM_PHYSICAL_ROTATION, "90", 2)){
        phical_screen.rotation = 90;
    } else if(0 == strncmp(MTK_LCM_PHYSICAL_ROTATION, "180", 3) && (phical_screen.need180Adjust == 1)){
        phical_screen.rotation = 180;
    } else {
        phical_screen.rotation = 270;//cczheng add for land scap
    }
    if (MTK_LOG_ENABLE == 1) {
        SLOGD("[libshowlogo]phical_screen: width= %d,height= %d,bits_per_pixel =%d,needAllign = %d,allignWidth=%d rotation =%d ,need180Adjust = %d\n",
                phical_screen.width, phical_screen.height,
                phical_screen.bits_per_pixel, phical_screen.needAllign,
                phical_screen.allignWidth, phical_screen.rotation, phical_screen.need180Adjust);
        SLOGD("[libshowlogo: %s %d]show old animtion= 1, running show_animationm_ver %d\n",__FUNCTION__,__LINE__, show_animationm_ver);
        SLOGD("[libshowlogo: %s %d]draw_anim_mode = 1, running mode %d\n",__FUNCTION__,__LINE__, draw_anim_mode);
    }

    return 0;
}

如果出現充電動畫圖片錯位的現象,多數都是因為圖形繪制點和屏幕尺寸不匹配導致的。可通過調整 cust_display.h 中位置參數

Android M 后:/vendor/mediatek/proprietary/external/libshowlogo/cust_display.h

Android M 前: /vendor/mediatek/proprietary/bootable/bootloader/lk/target/${PROJECT}/include/target/cust_display.h

(1 ,使用old version動畫方案的調整如下設置,

define BAR_LEFT (215)

define BAR_TOP (156)

define BAR_RIGHT (265)

define BAR_BOTTOM (278)

可以用windows的畫圖軟件打開第1點里提到的圖片,根據電池邊框的像素來調整。

這里坐標的參考原點是左上角,背景圖片的左上角是(0,0),這四個值都是相對於左上角的坐標來確定的,因此RIGHT > LEFT,BOTTOM > TOP
小技巧:1)打開畫圖軟件,選擇 查看->縮放->自定義,將圖片放到到800%
2)選擇 查看->縮放->顯示網格
這樣就可以看到一個一個的像素
(2,使用new version動畫方案調整如下設置:

#define CAPACITY_LEFT (278) 
#define CAPACITY_TOP (556)
#define CAPACITY_RIGHT (441)
#define CAPACITY_BOTTOM (817)

5、RecoveryUI 橫屏

參考之前寫的文章 MTK Recovery 模式橫屏修改(適用於6.0 + 8.1+9.0)

6、系統導航欄位置調整,橫屏后 navigationBarPosition 默認在左邊

作為平板項目,需要將位置改為底部,直接修改 navigationBarPosition() 返回 NAV_BAR_BOTTOM

frameworks\base\services\core\java\com\android\server\policy\PhoneWindowManager.java

@NavigationBarPosition
    private int navigationBarPosition(int displayWidth, int displayHeight, int displayRotation) {
    	//cchzneg annotaion for land scape
        /*if (mNavigationBarCanMove && displayWidth > displayHeight) {
            if (displayRotation == Surface.ROTATION_270) {
                return NAV_BAR_LEFT;
            } else {
                return NAV_BAR_RIGHT;
            }
        }*/
        return NAV_BAR_BOTTOM;
    }

這樣位置是變為底部了,但是三個按鈕都重疊在一起了,需要修改 SystemUI 的布局顯示

在這里插入圖片描述

vendor\mediatek\proprietary\packages\apps\SystemUI\src\com\android\systemui\statusbar\phone\NavigationBarView.java

private void updateRotatedViews() {
        //cczheng change rot0 rot90 for landscape
        mRotatedViews[Surface.ROTATION_0] =
                mRotatedViews[Surface.ROTATION_180] = findViewById(R.id.rot90);
                // mRotatedViews[Surface.ROTATION_180] = findViewById(R.id.rot0);
        mRotatedViews[Surface.ROTATION_270] =
                mRotatedViews[Surface.ROTATION_90] = findViewById(R.id.rot0);
                // mRotatedViews[Surface.ROTATION_90] = findViewById(R.id.rot90);        

        updateCurrentView();
    }

順帶再調整下 NavigationBarView 的默認高度和左邊 Back 鍵區域太大的問題

vendor\mediatek\proprietary\packages\apps\SystemUI\src\com\android\systemui\statusbar\phone\NavigationBarInflaterView.java

private View createView(String buttonSpec, ViewGroup parent, LayoutInflater inflater) {
        View v = null;
        String button = extractButton(buttonSpec);
        if (LEFT.equals(button)) {
             //cchzheng change NAVSPACE to MENU_IME for small left back click area
            String s = Dependency.get(TunerService.class).getValue(NAV_BAR_LEFT, MENU_IME_ROTATE/*NAVSPACE*/);
            button = extractButton(s);
        } else if (RIGHT.equals(button)) {
            String s = Dependency.get(TunerService.class).getValue(NAV_BAR_RIGHT, MENU_IME_ROTATE);
            button = extractButton(s);
        }

		...

frameworks\base\core\res\res\values\dimens.xml

 <!-- Height of the bottom navigation / system bar. -->
    <!--cczheng change 48dp to 30dp-->
    <dimen name="navigation_bar_height">30dp</dimen>

ok,這樣就大功告成了,完美的橫屏適配

在這里插入圖片描述


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