1. 如何在python里獲得qml里的對象?
1.1 獲取根對象
QML:
import QtQuick 2.12
import QtQuick.Controls 2.12
ApplicationWindow {
id: window
width: 250
height: 500
visible: true
// ...
}
Python:
使用QQmlApplicationEngine類的rootObjects方法,返回的是一個列表,取索引0即是根對象。
engine = QQmlApplicationEngine() engine.load('qml-test.qml') root_obj = engine.rootObjects()[0]
這樣就會獲得id為window的ApplicationWindow對象。
1.2 獲取任意對象
需要在qml文件中加入objecName屬性!
QML:
import QtQuick 2.12 import QtQuick.Controls 2.12 ApplicationWindow { id: window width: 250 height: 500 visible: true Text { id: txt objectName: "txt" text: "Click Me" font.pixelSize: 20 anchors.centerIn: parent } }
Python:
engine = QQmlApplicationEngine() engine.load('qml-test.qml') txt_obj = engine.rootObjects()[0].findChild(QObject, "txt")
2. 如何在python里讀取和設置qml對象的屬性和值?
2.1 讀取對象的屬性(如Text對象)
首先通過 findChild 獲取Text對象(注意 txt 是qml文件里的 objectName):
txt_obj = engine.rootObjects()[0].findChild(QObject, "txt")
然后獲取Text對象的text屬性(使用 property):
txt_value = txt_obj.property("text")
2.2 設置對象的屬性
使用setProperty方法可以更改對象的屬性值。
txt_obj.setProperty("text", "Clicked!")
完整代碼:
import sys from PyQt5.QtCore import QObject from PyQt5.QtGui import QGuiApplication from PyQt5.QtQml import QQmlApplicationEngine app = QGuiApplication(sys.argv) engine = QQmlApplicationEngine() engine.load('qml-test.qml') # 根對象 root_obj = engine.rootObjects()[0]
# Text對象 txt_obj = engine.rootObjects()[0].findChild(QObject, "txt")
# 讀取屬性值 txt_value = txt_obj.property("text")
# 設置屬性值 txt_obj.setProperty("text", "Clicked!") sys.exit(app.exec())
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