實現代碼如下
#include <iostream>
using namespace std;
class Singleon{
private:
Singleon(){
cout<<"調用構造函數了"<<endl;
}
static Singleon* instance;
public:
static Singleon * getInstance(){
return instance;
}
static Singleon * initInstance(){
if(instance==nullptr){
instance=new Singleon();
}else{
cout<<"已經創造過對象了,沒有再創建"<<endl;
}
return instance;
}
static void Destory(){
delete instance;
instance=nullptr;
}
};
Singleon *Singleon::instance = nullptr;
int main()
{
Singleon *s1=Singleon::initInstance();
Singleon *s2=Singleon::initInstance();
Singleon *s3=Singleon::initInstance();
cout<<s1<<endl;
cout<<s2<<endl;
cout<<s3<<endl;
}
運行結果
調用構造函數了
已經創造過對象了,沒有再創建
已經創造過對象了,沒有再創建
0x10120e750
0x10120e750
0x10120e750
Program ended with exit code: 0
值得說明的是,這個是最low的方式,更好的是,還要考慮多線程調用構造函數的事例。