ES5的繼承實現,這里以最佳實踐:寄生組合式繼承方式來實現。(為什么是最佳實踐,前面有隨筆講過了,可以參考)
function Super(name) {
this.name = name;
}
Super.prototype.sayName = function() {
console.log(this.name)
}
function Sub(name, age) {
Super.call(this, name);
this.age = age;
}
Sub.prototype.sayAge = function() {
console.log(this.age)
}
Sub.prototype = Object.create(Super.prototype, {
constructor: {
value: Sub,
writable: true,
configurable: true
}
});
這里的Object.create可以替換成Object.setPrototypeOf,好處是不用再手動綁定constructor的指向。
這是ES5繼承,再看下ES6的繼承,同樣實現上面的效果
class Super {
constructor(name) {
this.name = name;
}
sayName() {
console.log(this.name);
}
}
class Sub extends Super {
constructor(name, age) {
super(name);
this.age = age;
}
sayAge() {
console.log(this.age);
}
}
很明顯,ES6的繼承要更簡潔點,那區別是什么?
我們看一下babel解析后的ES6的繼承:
"use strict";
function _typeof(obj) {
if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") {
_typeof = function _typeof(obj) {
return typeof obj;
};
} else {
_typeof = function _typeof(obj) {
return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
};
} return _typeof(obj);
}
function _possibleConstructorReturn(self, call) {
if (call && (_typeof(call) === "object" || typeof call === "function")) {
return call;
} return _assertThisInitialized(self);
}
function _assertThisInitialized(self) {
if (self === void 0) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
} return self;
}
function _getPrototypeOf(o) {
_getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {
return o.__proto__ || Object.getPrototypeOf(o);
}; return _getPrototypeOf(o);
}
function _inherits(subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function");
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
writable: true,
configurable: true
}
});
if (superClass) _setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
function _instanceof(left, right) {
if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
return !!right[Symbol.hasInstance](left);
} else {
return left instanceof right;
}
}
function _classCallCheck(instance, Constructor) {
if (!_instanceof(instance, Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) descriptor.writable = true;
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
if (staticProps) _defineProperties(Constructor, staticProps);
return Constructor;
}
var Super =
/*#__PURE__*/
function () {
function Super(name) {
_classCallCheck(this, Super);
this.name = name;
}
_createClass(Super, [{
key: "sayName",
value: function sayName() {
console.log(this.name);
}
}]);
return Super;
}();
var Sub =
/*#__PURE__*/
function (_Super) {
_inherits(Sub, _Super);
function Sub(name, age) {
var _this;
_classCallCheck(this, Sub);
_this = _possibleConstructorReturn(this, _getPrototypeOf(Sub).call(this, name));
_this.age = age;
return _this;
}
_createClass(Sub, [{
key: "sayAge",
value: function sayAge() {
console.log(this.age);
}
}]);
return Sub;
}(Super);
代碼有點多,但很多都是做了一些類型檢查或者是polify的兼容,關鍵的方法是兩個地方:
1,_inherits (這里等同於關鍵字extends的作用)
function _inherits(subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function");
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
writable: true,
configurable: true
}
});
if (superClass) _setPrototypeOf(subClass, superClass);
}
前面的和ES5繼承沒有區別,也是用了Object.create實現子類的prototype繼承父類的prototype,但是最后多了一個操作
_setPrototypeOf(subClass, superClass);
看一下對應的函數定義
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
意圖很明顯了,就是為了實現子類繼承父類!
從這里我們看出差別了,ES6的繼承除了子類的原型繼承以外,還多了子類的自身繼承父類,但是為什么這么做呢?
(這里筆者也沒有想明白為什么要這么做,歡迎留言補充解惑!)
2,_possibleConstructorReturn (這里等同於super關鍵字)
function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } return _assertThisInitialized(self); } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
看一下用法
_this = _possibleConstructorReturn(this, _getPrototypeOf(Sub).call(this, name));
這里的 _getPrototypeOf(Sub) 實際上就是Super,因為上面使用了_inherits,所以已經繼承了類,因此這里就是等同於在Sub的內部使用了Super.call(this, name);從而實現了屬性的繼承,因此和ES5是一樣的。
不過綜上來看,確實ES6的繼承要簡單很多,主要是寫法上比較簡單,不用手動去實現原型的繼承以及屬性的復制,但是本質上其實是一樣的。
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