using UnityEngine;
public class Test: MonoBehaviour{
private void Start (){
Debug.Log(',');//output:,
Debug.Log(1+',');//output:45
int intValue1=1+',';
Debug.Log(intValue1);//output:45
//int intValue2=1+",";//無法將類型"string"隱式轉換為"int"
//string str1=1+',';//無法將類型"int"隱式轉換為"string"
string str2=1+",";
Debug.Log(str2);//output:1,
}
}