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connect 系統調用 分析
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
int connect(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
其中的參數解釋如下:
·int sockfd :套接字描述符。
·const struct sockaddr*addr :要連接的地址。
·socklen_t addrlen :要連接的地址長度。
返回值 0 表示成功, -1 表示失敗。
connect 的用途是使用指定的套接字去連接指定的地址。對於面向連接的協議(套接字類型為
SOCK_STREAM ), connect 只能成功一次(當然要如此,因為真正的連接已經建立了)。如果重復調
用 connect ,會返回 -1 表示失敗,同時錯誤碼為 EISCONN 。而對於非面向連接的協議(套接字類型為
SOCK_DGRAM ),則可以執行多次 connect (因為這時的 connect 僅僅是設置了默認的目的地址)。
對於 TCP 套接字來說, connect 實際上是要真正地進行三次握手,所以其默認是一個阻塞操作。那么
是否可以寫一個非阻塞的 TCP connect 代碼呢?
/*
* Attempt to connect to a socket with the server address. The address
* is in user space so we verify it is OK and move it to kernel space.
*
* For 1003.1g we need to add clean support for a bind to AF_UNSPEC to
* break bindings
*
* NOTE: 1003.1g draft 6.3 is broken with respect to AX.25/NetROM and
* other SEQPACKET protocols that take time to connect() as it doesn't
* include the -EINPROGRESS status for such sockets.
*/
SYSCALL_DEFINE3(connect, int, fd, struct sockaddr __user *, uservaddr,
int, addrlen)
{
struct socket *sock;
struct sockaddr_storage address;
int err, fput_needed;
/* 通過文件描述符fd,找到對應的socket實例。
* 以fd為索引從當前進程的文件描述符表files_struct實例中找到對應的file實例,
* 然后從file實例的private_data成員中獲取socket實例。
*/
sock = sockfd_lookup_light(fd, &err, &fput_needed);
if (!sock)
goto out;
/* 把套接字地址從用戶空間拷貝到內核空間 */
err = move_addr_to_kernel(uservaddr, addrlen, &address);
if (err < 0)
goto out_put;
err =
security_socket_connect(sock, (struct sockaddr *)&address, addrlen);
if (err)
goto out_put;
/* 調用Socket層的操作函數,如果是SOCK_STREAM,則proto_ops為inet_stream_ops,
* 函數指針指向inet_stream_connect()。
*/
err = sock->ops->connect(sock, (struct sockaddr *)&address, addrlen,
sock->file->f_flags);
out_put:
fput_light(sock->file, fput_needed);
out:
return err;
}
int inet_stream_connect(struct socket *sock, struct sockaddr *uaddr,
int addr_len, int flags)
{
int err;
lock_sock(sock->sk);//進入互斥區
err = __inet_stream_connect(sock, uaddr, addr_len, flags);
release_sock(sock->sk);
return err;
}
/*
* Connect to a remote host. There is regrettably still a little
* TCP 'magic' in here.
*/
int __inet_stream_connect(struct socket *sock, struct sockaddr *uaddr,
int addr_len, int flags)
{
struct sock *sk = sock->sk;
int err;
long timeo;
/* 長度合法性檢查*/
if (addr_len < sizeof(uaddr->sa_family))
return -EINVAL;
if (uaddr->sa_family == AF_UNSPEC) {/* 如果協議族為
AF_UNSPEC ,則先執行*/
err = sk->sk_prot->disconnect(sk, flags);
/* 根據是否成功斷開連接,來設置socket狀態 */
sock->state = err ? SS_DISCONNECTING : SS_UNCONNECTED;
goto out;
}
switch (sock->state) {
default:
err = -EINVAL;
goto out;
/* 此套接口已經和對端的套接口相連接了,即連接已經建立 */
case SS_CONNECTED:
err = -EISCONN;/* Transport endpoint is already connected */
goto out;
case SS_CONNECTING:/*連接正在建立中 */
err = -EALREADY;/* Operation already in progress */
/* Fall out of switch with err, set for this state */
break;
case SS_UNCONNECTED:
err = -EISCONN;
if (sk->sk_state != TCP_CLOSE)
goto out;
/* 如果使用的是TCP,則sk_prot為tcp_prot,connect為tcp_v4_connect() */
err = sk->sk_prot->connect(sk, uaddr, addr_len);/* 發送SYN包 */
if (err < 0)
goto out;
/* 發出SYN包后socket狀態設為正在連接 */
sock->state = SS_CONNECTING;
/* Just entered SS_CONNECTING state; the only
* difference is that return value in non-blocking
* case is EINPROGRESS, rather than EALREADY.
*/
err = -EINPROGRESS;
break;
}
/* sock的發送超時時間,非阻塞則為0 */
timeo = sock_sndtimeo(sk, flags & O_NONBLOCK);
/* 發出SYN包后,等待后續握手的完成 */
if ((1 << sk->sk_state) & (TCPF_SYN_SENT | TCPF_SYN_RECV)) {
int writebias = (sk->sk_protocol == IPPROTO_TCP) &&
tcp_sk(sk)->fastopen_req &&
tcp_sk(sk)->fastopen_req->data ? 1 : 0;
/* 如果是非阻塞的,那么就直接返回錯誤碼-EINPROGRESS。
* socket為阻塞時,使用inet_wait_for_connect()來等待協議棧的處理:
* 1. 使用SO_SNDTIMEO,睡眠時間超過timeo就返回0,之后返回錯誤碼-EINPROGRESS。
* 2. 收到信號,就返回剩余的等待時間。之后會返回錯誤碼-ERESTARTSYS或-EINTR。
* 3. 三次握手成功,被sock I/O事件處理函數喚醒,之后會返回0。
*/
/* Error code is set above */
if (!timeo || !inet_wait_for_connect(sk, timeo, writebias))
goto out;
err = sock_intr_errno(timeo);
/* 進程收到信號,如果err為-ERESTARTSYS,接下來庫函數會重新調用connect() */
if (signal_pending(current))
goto out;
}
/* Connection was closed by RST, timeout, ICMP error
* or another process disconnected us.
*/
if (sk->sk_state == TCP_CLOSE)
goto sock_error;
/* sk->sk_err may be not zero now, if RECVERR was ordered by user
* and error was received after socket entered established state.
* Hence, it is handled normally after connect() return successfully.
*/
/* 更新socket狀態為連接已建立 */
sock->state = SS_CONNECTED;
err = 0;
out:
return err;
sock_error:
err = sock_error(sk) ? : -ECONNABORTED;
sock->state = SS_UNCONNECTED;
if (sk->sk_prot->disconnect(sk, flags))
sock->state = SS_DISCONNECTING;
goto out;
}
EXPORT_SYMB
static long inet_wait_for_connect(struct sock *sk, long timeo, int writebias)
{
DEFINE_WAIT(wait);
/* 把等待任務加入到socket的等待隊列頭部,把進程的狀態設為TASK_INTERRUPTIBLE */
prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
sk->sk_write_pending += writebias;
/* Basic assumption: if someone sets sk->sk_err, he _must_
* change state of the socket from TCP_SYN_*.
* Connect() does not allow to get error notifications
* without closing the socket.
*/
/* 完成三次握手后,狀態就會變為TCP_ESTABLISHED,從而退出循環 */
while ((1 << sk->sk_state) & (TCPF_SYN_SENT | TCPF_SYN_RECV)) {
release_sock(sk);
/* 進入睡眠,直到超時或收到信號,或者被I/O事件處理函數喚醒。
* 1. 如果是收到信號退出的,timeo為剩余的jiffies。
* 2. 如果使用了SO_SNDTIMEO選項,超時退出后,timeo為0。
* 3. 如果沒有使用SO_SNDTIMEO選項,timeo為無窮大,即MAX_SCHEDULE_TIMEOUT,
* 那么返回值也是這個,而超時時間不定。為了無限阻塞,需要上面的while循環。
*/
timeo = schedule_timeout(timeo);
lock_sock(sk);
/* 如果進程有待處理的信號,或者睡眠超時了,退出循環,之后會返回錯誤碼 */
if (signal_pending(current) || !timeo)
break;
prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
}
/* 等待結束時,把等待進程從等待隊列中刪除,把當前進程的狀態設為TASK_RUNNING */
finish_wait(sk_sleep(sk), &wait);
sk->sk_write_pending -= writebias;
return timeo;
}
/**/
進程的喚醒
三次握手中,當客戶端收到SYNACK、發出ACK后,連接就成功建立了。
此時連接的狀態從TCP_SYN_SENT或TCP_SYN_RECV變為TCP_ESTABLISHED,sock的狀態發生變化,
會調用sock_def_wakeup()來處理連接狀態變化事件,喚醒進程,connect()就能成功返回了。
sock_def_wakeup()的函數調用路徑如下:
tcp_v4_rcv
tcp_v4_do_rcv
tcp_rcv_state_process
tcp_rcv_synsent_state_process
tcp_finish_connect
sock_def_wakeup
wake_up_interruptible_all
__wake_up
void tcp_finish_connect(struct sock *sk, struct sk_buff *skb)
{
struct tcp_sock *tp = tcp_sk(sk);
struct inet_connection_sock *icsk = inet_csk(sk);
tcp_set_state(sk, TCP_ESTABLISHED);
------------------------
----------------------------
if (!sock_flag(sk, SOCK_DEAD)) {
sk->sk_state_change(sk);---->// 指向sock_def_wakeup
/* 如果使用了異步通知,則發送SIGIO通知進程可寫 */
sk_wake_async(sk, SOCK_WAKE_IO, POLL_OUT);
}
}
static inline void sk_wake_async(struct sock *sk, int how, int band)
{
if (sock_flag(sk, SOCK_FASYNC))
sock_wake_async(sk->sk_socket, how, band);
}
static void sock_def_wakeup(struct sock *sk)
{
struct socket_wq *wq;
rcu_read_lock();
wq = rcu_dereference(sk->sk_wq);
if (wq_has_sleeper(wq))
wake_up_interruptible_all(&wq->wait);
rcu_read_unlock();
}
//最終調用__wake_up_common(),由於nr_exclusive為0,會把此socket上所有的等待進程都喚醒
udp_prot 是 UDP 協議中所有自定義操作函數的集合。其 connect 的實現函數為 ip4_datagram_connect 。
其主要是設置了目的 IP 、端口和路由信息
int ip4_datagram_connect(struct sock *sk, struct sockaddr *uaddr, int addr_len)
{
struct inet_sock *inet = inet_sk(sk);
struct sockaddr_in *usin = (struct sockaddr_in *) uaddr;
struct flowi4 *fl4;
struct rtable *rt;
__be32 saddr;
int oif;
int err;
if (addr_len < sizeof(*usin))
return -EINVAL;
if (usin->sin_family != AF_INET)
return -EAFNOSUPPORT;
//復位路由高速緩沖區的入口地址
sk_dst_reset(sk);
lock_sock(sk);
//和套接字綁定的網絡設備索引號
oif = sk->sk_bound_dev_if;
saddr = inet->inet_saddr;
//如果建立連接的地址是組傳送地址,meiyou jiu 重新初始化oif和原地址
if (ipv4_is_multicast(usin->sin_addr.s_addr)) {
if (!oif)
oif = inet->mc_index;
if (!saddr)
saddr = inet->mc_addr;
}
fl4 = &inet->cork.fl.u.ip4;
/*
調用ip_route_connet尋找路由,
源路由主要根據源地址、源端口、目的地址、目的端口、輸出網絡設備額索引號,
如果尋找路由失敗就返回錯誤,如果尋找的路由是廣播地址路由就要是否路由在高速
緩沖區的入口並返回錯誤。尋找路由成功就把套接字的狀態變量sk_state設置為TCP_ESTABLISHED,
並把路由保存到套接字的sk->sk_dst_cache數據域
*/
rt = ip_route_connect(fl4, usin->sin_addr.s_addr, saddr,
RT_CONN_FLAGS(sk), oif,
sk->sk_protocol,
inet->inet_sport, usin->sin_port, sk, true);
if (IS_ERR(rt)) {
err = PTR_ERR(rt);
if (err == -ENETUNREACH)
IP_INC_STATS_BH(sock_net(sk), IPSTATS_MIB_OUTNOROUTES);
goto out;
}
//尋找的路由是廣播地址路由,則釋放該路由在路由緩沖區的入口
if ((rt->rt_flags & RTCF_BROADCAST) && !sock_flag(sk, SOCK_BROADCAST)) {
ip_rt_put(rt);
err = -EACCES;
goto out;
}
if (!inet->inet_saddr)//從路由表中獲取的信息更新udp的原地址
inet->inet_saddr = fl4->saddr; /* Update source address */
if (!inet->inet_rcv_saddr) {
inet->inet_rcv_saddr = fl4->saddr;
if (sk->sk_prot->rehash)
sk->sk_prot->rehash(sk);
}//更新目的地址和目的端口,源端口已經給定了
inet->inet_daddr = fl4->daddr;
inet->inet_dport = usin->sin_port;
sk->sk_state = TCP_ESTABLISHED;
inet->inet_id = jiffies;
sk_dst_set(sk, &rt->dst);
err = 0;
out:
release_sock(sk);
return err;
}
