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connect 系統調用 分析
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
int connect(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
其中的參數解釋如下:
·int sockfd :套接字描述符。
·const struct sockaddr*addr :要連接的地址。
·socklen_t addrlen :要連接的地址長度。
返回值 0 表示成功, -1 表示失敗。
connect 的用途是使用指定的套接字去連接指定的地址。對於面向連接的協議(套接字類型為
SOCK_STREAM ), connect 只能成功一次(當然要如此,因為真正的連接已經建立了)。如果重復調
用 connect ,會返回 -1 表示失敗,同時錯誤碼為 EISCONN 。而對於非面向連接的協議(套接字類型為
SOCK_DGRAM ),則可以執行多次 connect (因為這時的 connect 僅僅是設置了默認的目的地址)。
對於 TCP 套接字來說, connect 實際上是要真正地進行三次握手,所以其默認是一個阻塞操作。那么
是否可以寫一個非阻塞的 TCP connect 代碼呢?
/* * Attempt to connect to a socket with the server address. The address * is in user space so we verify it is OK and move it to kernel space. * * For 1003.1g we need to add clean support for a bind to AF_UNSPEC to * break bindings * * NOTE: 1003.1g draft 6.3 is broken with respect to AX.25/NetROM and * other SEQPACKET protocols that take time to connect() as it doesn't * include the -EINPROGRESS status for such sockets. */ SYSCALL_DEFINE3(connect, int, fd, struct sockaddr __user *, uservaddr, int, addrlen) { struct socket *sock; struct sockaddr_storage address; int err, fput_needed; /* 通過文件描述符fd,找到對應的socket實例。 * 以fd為索引從當前進程的文件描述符表files_struct實例中找到對應的file實例, * 然后從file實例的private_data成員中獲取socket實例。 */ sock = sockfd_lookup_light(fd, &err, &fput_needed); if (!sock) goto out; /* 把套接字地址從用戶空間拷貝到內核空間 */ err = move_addr_to_kernel(uservaddr, addrlen, &address); if (err < 0) goto out_put; err = security_socket_connect(sock, (struct sockaddr *)&address, addrlen); if (err) goto out_put; /* 調用Socket層的操作函數,如果是SOCK_STREAM,則proto_ops為inet_stream_ops, * 函數指針指向inet_stream_connect()。 */ err = sock->ops->connect(sock, (struct sockaddr *)&address, addrlen, sock->file->f_flags); out_put: fput_light(sock->file, fput_needed); out: return err; }
int inet_stream_connect(struct socket *sock, struct sockaddr *uaddr, int addr_len, int flags) { int err; lock_sock(sock->sk);//進入互斥區 err = __inet_stream_connect(sock, uaddr, addr_len, flags); release_sock(sock->sk); return err; }
/* * Connect to a remote host. There is regrettably still a little * TCP 'magic' in here. */ int __inet_stream_connect(struct socket *sock, struct sockaddr *uaddr, int addr_len, int flags) { struct sock *sk = sock->sk; int err; long timeo; /* 長度合法性檢查*/ if (addr_len < sizeof(uaddr->sa_family)) return -EINVAL; if (uaddr->sa_family == AF_UNSPEC) {/* 如果協議族為 AF_UNSPEC ,則先執行*/ err = sk->sk_prot->disconnect(sk, flags); /* 根據是否成功斷開連接,來設置socket狀態 */ sock->state = err ? SS_DISCONNECTING : SS_UNCONNECTED; goto out; } switch (sock->state) { default: err = -EINVAL; goto out; /* 此套接口已經和對端的套接口相連接了,即連接已經建立 */ case SS_CONNECTED: err = -EISCONN;/* Transport endpoint is already connected */ goto out; case SS_CONNECTING:/*連接正在建立中 */ err = -EALREADY;/* Operation already in progress */ /* Fall out of switch with err, set for this state */ break; case SS_UNCONNECTED: err = -EISCONN; if (sk->sk_state != TCP_CLOSE) goto out; /* 如果使用的是TCP,則sk_prot為tcp_prot,connect為tcp_v4_connect() */ err = sk->sk_prot->connect(sk, uaddr, addr_len);/* 發送SYN包 */ if (err < 0) goto out; /* 發出SYN包后socket狀態設為正在連接 */ sock->state = SS_CONNECTING; /* Just entered SS_CONNECTING state; the only * difference is that return value in non-blocking * case is EINPROGRESS, rather than EALREADY. */ err = -EINPROGRESS; break; } /* sock的發送超時時間,非阻塞則為0 */ timeo = sock_sndtimeo(sk, flags & O_NONBLOCK); /* 發出SYN包后,等待后續握手的完成 */ if ((1 << sk->sk_state) & (TCPF_SYN_SENT | TCPF_SYN_RECV)) { int writebias = (sk->sk_protocol == IPPROTO_TCP) && tcp_sk(sk)->fastopen_req && tcp_sk(sk)->fastopen_req->data ? 1 : 0; /* 如果是非阻塞的,那么就直接返回錯誤碼-EINPROGRESS。 * socket為阻塞時,使用inet_wait_for_connect()來等待協議棧的處理: * 1. 使用SO_SNDTIMEO,睡眠時間超過timeo就返回0,之后返回錯誤碼-EINPROGRESS。 * 2. 收到信號,就返回剩余的等待時間。之后會返回錯誤碼-ERESTARTSYS或-EINTR。 * 3. 三次握手成功,被sock I/O事件處理函數喚醒,之后會返回0。 */ /* Error code is set above */ if (!timeo || !inet_wait_for_connect(sk, timeo, writebias)) goto out; err = sock_intr_errno(timeo); /* 進程收到信號,如果err為-ERESTARTSYS,接下來庫函數會重新調用connect() */ if (signal_pending(current)) goto out; } /* Connection was closed by RST, timeout, ICMP error * or another process disconnected us. */ if (sk->sk_state == TCP_CLOSE) goto sock_error; /* sk->sk_err may be not zero now, if RECVERR was ordered by user * and error was received after socket entered established state. * Hence, it is handled normally after connect() return successfully. */ /* 更新socket狀態為連接已建立 */ sock->state = SS_CONNECTED; err = 0; out: return err; sock_error: err = sock_error(sk) ? : -ECONNABORTED; sock->state = SS_UNCONNECTED; if (sk->sk_prot->disconnect(sk, flags)) sock->state = SS_DISCONNECTING; goto out; } EXPORT_SYMB
static long inet_wait_for_connect(struct sock *sk, long timeo, int writebias) { DEFINE_WAIT(wait); /* 把等待任務加入到socket的等待隊列頭部,把進程的狀態設為TASK_INTERRUPTIBLE */ prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE); sk->sk_write_pending += writebias; /* Basic assumption: if someone sets sk->sk_err, he _must_ * change state of the socket from TCP_SYN_*. * Connect() does not allow to get error notifications * without closing the socket. */ /* 完成三次握手后,狀態就會變為TCP_ESTABLISHED,從而退出循環 */ while ((1 << sk->sk_state) & (TCPF_SYN_SENT | TCPF_SYN_RECV)) { release_sock(sk); /* 進入睡眠,直到超時或收到信號,或者被I/O事件處理函數喚醒。 * 1. 如果是收到信號退出的,timeo為剩余的jiffies。 * 2. 如果使用了SO_SNDTIMEO選項,超時退出后,timeo為0。 * 3. 如果沒有使用SO_SNDTIMEO選項,timeo為無窮大,即MAX_SCHEDULE_TIMEOUT, * 那么返回值也是這個,而超時時間不定。為了無限阻塞,需要上面的while循環。 */ timeo = schedule_timeout(timeo); lock_sock(sk); /* 如果進程有待處理的信號,或者睡眠超時了,退出循環,之后會返回錯誤碼 */ if (signal_pending(current) || !timeo) break; prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE); } /* 等待結束時,把等待進程從等待隊列中刪除,把當前進程的狀態設為TASK_RUNNING */ finish_wait(sk_sleep(sk), &wait); sk->sk_write_pending -= writebias; return timeo; } /**/ 進程的喚醒 三次握手中,當客戶端收到SYNACK、發出ACK后,連接就成功建立了。 此時連接的狀態從TCP_SYN_SENT或TCP_SYN_RECV變為TCP_ESTABLISHED,sock的狀態發生變化, 會調用sock_def_wakeup()來處理連接狀態變化事件,喚醒進程,connect()就能成功返回了。 sock_def_wakeup()的函數調用路徑如下: tcp_v4_rcv tcp_v4_do_rcv tcp_rcv_state_process tcp_rcv_synsent_state_process tcp_finish_connect sock_def_wakeup wake_up_interruptible_all __wake_up
void tcp_finish_connect(struct sock *sk, struct sk_buff *skb) { struct tcp_sock *tp = tcp_sk(sk); struct inet_connection_sock *icsk = inet_csk(sk); tcp_set_state(sk, TCP_ESTABLISHED); ------------------------ ---------------------------- if (!sock_flag(sk, SOCK_DEAD)) { sk->sk_state_change(sk);---->// 指向sock_def_wakeup /* 如果使用了異步通知,則發送SIGIO通知進程可寫 */ sk_wake_async(sk, SOCK_WAKE_IO, POLL_OUT); } } static inline void sk_wake_async(struct sock *sk, int how, int band) { if (sock_flag(sk, SOCK_FASYNC)) sock_wake_async(sk->sk_socket, how, band); } static void sock_def_wakeup(struct sock *sk) { struct socket_wq *wq; rcu_read_lock(); wq = rcu_dereference(sk->sk_wq); if (wq_has_sleeper(wq)) wake_up_interruptible_all(&wq->wait); rcu_read_unlock(); } //最終調用__wake_up_common(),由於nr_exclusive為0,會把此socket上所有的等待進程都喚醒
udp_prot 是 UDP 協議中所有自定義操作函數的集合。其 connect 的實現函數為 ip4_datagram_connect 。
其主要是設置了目的 IP 、端口和路由信息
int ip4_datagram_connect(struct sock *sk, struct sockaddr *uaddr, int addr_len) { struct inet_sock *inet = inet_sk(sk); struct sockaddr_in *usin = (struct sockaddr_in *) uaddr; struct flowi4 *fl4; struct rtable *rt; __be32 saddr; int oif; int err; if (addr_len < sizeof(*usin)) return -EINVAL; if (usin->sin_family != AF_INET) return -EAFNOSUPPORT; //復位路由高速緩沖區的入口地址 sk_dst_reset(sk); lock_sock(sk); //和套接字綁定的網絡設備索引號 oif = sk->sk_bound_dev_if; saddr = inet->inet_saddr; //如果建立連接的地址是組傳送地址,meiyou jiu 重新初始化oif和原地址 if (ipv4_is_multicast(usin->sin_addr.s_addr)) { if (!oif) oif = inet->mc_index; if (!saddr) saddr = inet->mc_addr; } fl4 = &inet->cork.fl.u.ip4; /* 調用ip_route_connet尋找路由, 源路由主要根據源地址、源端口、目的地址、目的端口、輸出網絡設備額索引號, 如果尋找路由失敗就返回錯誤,如果尋找的路由是廣播地址路由就要是否路由在高速 緩沖區的入口並返回錯誤。尋找路由成功就把套接字的狀態變量sk_state設置為TCP_ESTABLISHED, 並把路由保存到套接字的sk->sk_dst_cache數據域 */ rt = ip_route_connect(fl4, usin->sin_addr.s_addr, saddr, RT_CONN_FLAGS(sk), oif, sk->sk_protocol, inet->inet_sport, usin->sin_port, sk, true); if (IS_ERR(rt)) { err = PTR_ERR(rt); if (err == -ENETUNREACH) IP_INC_STATS_BH(sock_net(sk), IPSTATS_MIB_OUTNOROUTES); goto out; } //尋找的路由是廣播地址路由,則釋放該路由在路由緩沖區的入口 if ((rt->rt_flags & RTCF_BROADCAST) && !sock_flag(sk, SOCK_BROADCAST)) { ip_rt_put(rt); err = -EACCES; goto out; } if (!inet->inet_saddr)//從路由表中獲取的信息更新udp的原地址 inet->inet_saddr = fl4->saddr; /* Update source address */ if (!inet->inet_rcv_saddr) { inet->inet_rcv_saddr = fl4->saddr; if (sk->sk_prot->rehash) sk->sk_prot->rehash(sk); }//更新目的地址和目的端口,源端口已經給定了 inet->inet_daddr = fl4->daddr; inet->inet_dport = usin->sin_port; sk->sk_state = TCP_ESTABLISHED; inet->inet_id = jiffies; sk_dst_set(sk, &rt->dst); err = 0; out: release_sock(sk); return err; }