00. 目錄
聲明: 該博客來源於傳智播客C++學院相關培訓參考手冊
01. event_base_loop函數
一旦有了一個已經注冊了某些事件的event_base(關於如何創建和注冊事件請看筆記四),就需要讓libevent等待事件並且通知事件的發生。
event_base_loop函數
/**
Wait for events to become active, and run their callbacks.
This is a more flexible version of event_base_dispatch().
By default, this loop will run the event base until either there are no more
pending or active events, or until something calls event_base_loopbreak() or
event_base_loopexit(). You can override this behavior with the 'flags'
argument.
@param eb the event_base structure returned by event_base_new() or
event_base_new_with_config()
@param flags any combination of EVLOOP_ONCE | EVLOOP_NONBLOCK
@return 0 if successful, -1 if an error occurred, or 1 if we exited because
no events were pending or active.
@see event_base_loopexit(), event_base_dispatch(), EVLOOP_ONCE,
EVLOOP_NONBLOCK
*/
int event_base_loop(struct event_base *base, int flag); //while(1) { .... }
功能:
等待事件被觸發, 然后執行對應的回調函數
參數:
base: event_base_new的返回值
flag: 標志
返回值:
成功: 0成功 1表示沒有事件觸發
失敗: -1
循環相關標志:
/** @name Loop flags
These flags control the behavior of event_base_loop().
*/
/**@{*/
/** Block until we have an active event, then exit once all active events
* have had their callbacks run. */
#define EVLOOP_ONCE 0x01
/** Do not block: see which events are ready now, run the callbacks
* of the highest-priority ones, then exit. */
#define EVLOOP_NONBLOCK 0x02
/**@}*/
默認情況下,event_base_loop()函數運行event_base直到其中沒有已經注冊的事件為止。執行循環的時候,函數重復地檢查是否有任何已經注冊的事件被觸發(比如說,讀事件的文件描述符已經就緒,可以讀取了;或者超時事件的超時時間即將到達)。如果有事件被觸發,函數標記被觸發的事件為“激活的”,並且執行這些事件。
在flags參數中設置一個或者多個標志就可以改變event_base_loop()的行為。如果設置了EVLOOP_ONCE,循環將等待某些事件成為激活的,執行激活的事件直到沒有更多的事件可以執行,然會返回。如果設置了EVLOOP_NONBLOCK,循環不會等待事件被觸發:循環將僅僅檢測是否有事件已經就緒,可以立即觸發,如果有,則執行事件的回調。
完成工作后,如果正常退出,event_base_loop()返回0;如果因為后端中的某些未處理錯誤而退出,則返回-1。
為幫助大家理解,這里給出event_base_loop()的算法概要:
while (any events are registered with the loop) {
if (EVLOOP_NONBLOCK was set, or any events are already active)
If any registered events have triggered, mark them active.
else
Wait until at least one event has triggered, and mark it active.
for (p = 0; p < n_priorities; ++p {
if (any event with priority of p is active) {
Run all active events with priority of p.
break; /* Do not run any events of a less important priority */
}
}
if (EVLOOP_ONCE was set or EVLOOP_NONBLOCK was set)
break;
}
02. event_base_dispatch函數
event_base_dispatch()等同於沒有設置標志的event_base_loop()。所以,event_base_dispatch()將一直運行,直到沒有已經注冊的事件了,或者調用了event_base_loopbreak()或者event_base_loopexit()為止。
/**
Event dispatching loop
This loop will run the event base until either there are no more pending or
active, or until something calls event_base_loopbreak() or
event_base_loopexit().
@param base the event_base structure returned by event_base_new() or
event_base_new_with_config()
@return 0 if successful, -1 if an error occurred, or 1 if we exited because
no events were pending or active.
@see event_base_loop()
*/
int event_base_dispatch(struct event_base *base);
等價於沒有設置標志的 event_base_loop函數
event_base_dispatch()將一直運行,直到沒有已經注冊的事件了,或者調用了event_base_loopbreak()或者event_base_loopexit()為止。
這些函數定義在<event2/event.h>中,從libevent 1.0版就存在了。
03. event_base_loopexit函數
/**
Exit the event loop after the specified time
The next event_base_loop() iteration after the given timer expires will
complete normally (handling all queued events) then exit without
blocking for events again.
Subsequent invocations of event_base_loop() will proceed normally.
@param eb the event_base structure returned by event_init()
@param tv the amount of time after which the loop should terminate,
or NULL to exit after running all currently active events.
@return 0 if successful, or -1 if an error occurred
@see event_base_loopbreak()
*/
int event_base_loopexit(struct event_base *base, const struct timeval *tv);
功能:
讓event_base在給定時間之后停止循環。
參數:
base event_base_new的返回值
tv 表示延時的時間,如果為NULL 立即停止循環,沒有延時
返回值:
成功: 0成功
失敗: -1
注意:
如果event_base當前正在執行任何激活事件的回調,則回調會繼續運行,直到運行完所有激活事件的回調之才退出。
04. event_base_loopbreak函數
/**
Abort the active event_base_loop() immediately.
event_base_loop() will abort the loop after the next event is completed;
event_base_loopbreak() is typically invoked from this event's callback.
This behavior is analogous to the "break;" statement.
Subsequent invocations of event_loop() will proceed normally.
@param eb the event_base structure returned by event_init()
@return 0 if successful, or -1 if an error occurred
@see event_base_loopexit()
*/
int event_base_loopbreak(struct event_base *base);
功能:
讓event_base立即停止循環。
參數:
base event_base_new的返回值
返回值:
成功: 0成功
失敗: -1
這些函數聲明在<event2/event.h>中。event_break_loopexit()函數首次在libevent 1.0c版本中實現;event_break_loopbreak()首次在libevent 1.4.3版本中實現。
注意:
event_base_loopbreak()讓event_base立即退出循環。它與event_base_loopexit(base,NULL)的不同在於,如果event_base當前正在執行激活事件的回調,它將在執行完當前正在處理的事件后立即退出。
event_base_loopexit(base,NULL)和event_base_loopbreak(base)在事件循環沒有運行時的行為不同:前者安排下一次事件循環在下一輪回調完成后立即停止(就好像帶EVLOOP_ONCE標志調用一樣);后者卻僅僅停止當前正在運行的循環,如果事件循環沒有運行,則沒有任何效果。
官方參考示例一: 立即退出循環
#include <event2/event.h>
/* Here's a callback function that calls loopbreak */
void cb(int sock, short what, void *arg)
{
struct event_base *base = arg;
event_base_loopbreak(base);
}
void main_loop(struct event_base *base, evutil_socket_t watchdog_fd)
{
struct event *watchdog_event;
/* Construct a new event to trigger whenever there are any bytes to
read from a watchdog socket. When that happens, we'll call the
cb function, which will make the loop exit immediately without
running any other active events at all.
*/
watchdog_event = event_new(base, watchdog_fd, EV_READ, cb, base);
event_add(watchdog_event, NULL);
event_base_dispatch(base);
}
官方參考示例二: 執行事件循環10秒,然后退出
#include <event2/event.h>
void run_base_with_ticks(struct event_base *base)
{
struct timeval ten_sec;
ten_sec.tv_sec = 10;
ten_sec.tv_usec = 0;
/* Now we run the event_base for a series of 10-second intervals, printing
"Tick" after each. For a much better way to implement a 10-second
timer, see the section below about persistent timer events. */
while (1) {
/* This schedules an exit ten seconds from now. */
event_base_loopexit(base, &ten_sec);
event_base_dispatch(base);
puts("Tick");
}
}
測試代碼: 每隔3秒鍾輸出一個字符串
#include <stdio.h>
#include <event.h>
int main(void)
{
struct event_base *base = NULL;
struct timeval tmo = {3, 0};
base = event_base_new();
if (NULL == base)
{
printf("event_base_new failded...\n");
return 1;
}
while(1)
{
//設置三秒鍾退出事件循環
event_base_loopexit(base, &tmo);
//進入事件循環
event_base_dispatch(base);
printf("hello itcast\n");
}
event_base_free(base);
return 0;
}
05. event_base_got_exit函數
有時候需要知道對event_base_dispatch()或者event_base_loop()的調用是正常退出的,還是因為調用event_base_loopexit()或者event_base_break()而退出的。可以調用下述函數來確定是否調用了loopexit或者break函數。
/**
Checks if the event loop was told to exit by event_loopexit().
This function will return true for an event_base at every point after
event_loopexit() is called, until the event loop is next entered.
@param eb the event_base structure returned by event_init()
@return true if event_base_loopexit() was called on this event base,
or 0 otherwise
@see event_base_loopexit()
@see event_base_got_break()
*/
int event_base_got_exit(struct event_base *base);
功能:
判斷循環是否因為調用event_base_loopexit()或者event_base_break()而退出的時候返回true,否則返回false。下次啟動事件循環的時候,這些值會被重設。
參數:
base event_base_new的返回值
返回值:
true 循環是因為調用對應的函數而退出
0 其它情況
參考示例:
#include <stdio.h>
#include <event.h>
int main(void)
{
struct event_base *base = NULL;
struct timeval tmo = {3, 0};
base = event_base_new();
if (NULL == base)
{
printf("event_base_new failded...\n");
return 1;
}
while(1)
{
event_base_loopexit(base, &tmo);
event_base_dispatch(base);
printf("hello itcast\n");
//如果事件循環因為event_base_loopexit而退出 返回true
if (event_base_got_exit(base))
{
printf("event_base_got_exit return true\n");
}
}
event_base_free(base);
return 0;
}
06. event_base_got_break函數
有時候需要知道對event_base_dispatch()或者event_base_loop()的調用是正常退出的,還是因為調用event_base_loopexit()或者event_base_break()而退出的。可以調用下述函數來確定是否調用了loopexit或者break函數。
/**
Checks if the event loop was told to abort immediately by event_loopbreak().
This function will return true for an event_base at every point after
event_loopbreak() is called, until the event loop is next entered.
@param eb the event_base structure returned by event_init()
@return true if event_base_loopbreak() was called on this event base,
or 0 otherwise
@see event_base_loopbreak()
@see event_base_got_exit()
*/
int event_base_got_break(struct event_base *base);
功能:
判斷循環是否因為調用event_base_loopexit()或者event_base_break()而退出的時候返回true,否則返回false。下次啟動事件循環的時候,這些值會被重設。
參數:
base event_base_new的返回值
返回值:
true 循環是因為調用對應的函數而退出
0 其它情況
07. event_base_dump_events函數
有時候需要在事件回調中獲取當前時間的近似視圖,但不想調用gettimeofday()(可能是因為OS將gettimeofday()作為系統調用實現,而你試圖避免系統調用的開銷)。
在回調中,可以請求libevent開始本輪回調時的當前時間視圖。
void event_base_dump_events(struct event_base *, FILE *);
/** Sets 'tv' to the current time (as returned by gettimeofday()),
looking at the cached value in 'base' if possible, and calling
gettimeofday() or clock_gettime() as appropriate if there is no
cached time.
Generally, this value will only be cached while actually
processing event callbacks, and may be very inaccuate if your
callbacks take a long time to execute.
Returns 0 on success, negative on failure.
*/
int event_base_gettimeofday_cached(struct event_base *base,
struct timeval *tv);
如果event_base當前正在執行回調,event_base_gettimeofday_cached()函數設置tv_out參數的值為緩存的時間。否則,函數調用evutil_gettimeofday()獲取真正的當前時間。成功時函數返回0,失敗時返回負數。
返回值:
成功 0
失敗 負數
注意:
注意,因為libevent在開始執行回調的時候時間值會被緩存,所以這個值至少是有一點不精確。如果回調執行很長時間,這個值將非常不精確。
這個函數是libevent 2.0.4-alpha新引入的。
08. event_base_dump_events函數
為幫助調試程序(或者調試libevent),有時候可能需要已經加入到event_base的所有事件及其狀態的完整列表。調用event_base_dump_events()可以將這個列表輸出到指定的文件中。
這個列表是人可讀的,未來版本的libevent將會改變其格式。
void event_base_dump_events(struct event_base *base, FILE *file);
功能:
轉儲event_base的狀態到文件中。
參數:
base event_base_new的返回值
file FILE類型指針
返回值:
無
這個函數在libevent 2.0.1-alpha版本中引入。
09. 廢棄的事件循環函數
前面已經討論過,老版本的libevent 具有“當前”event_base的概念。
本文討論的某些事件循環函數具有操作當前event_base的變體。除了沒有base參數外,這些函數跟當前新版本函數的行為相同。
2.0版本之前的event_base是不支持鎖的,所以這些函數並不是完全線程安全的:不允許在執行事件循環的線程之外的其他線程中調用_loopbreak()或者_loopexit()函數。
10.參考
相關書籍: http://www.wangafu.net/~nickm/libevent-book/Ref2_eventbase.html
官方參考網站: https://www.monkey.org/~provos/libevent/doxygen-2.0.1/index.html