學習仿射變換時用到waitKey()實現圖片旋轉顯示
waitKey(30)
for(;;){
if (waitKey(30) >= 0)//返回30ms內按下的鍵值,否則返回-1.
break;
}
其中()內的值表示等待時間(ms),如代碼中表示等待30ms,waitKey(30)返回值為30ms內鍵盤按下的返回值(鍵盤中每個按鍵對應一個ASCII碼,見https://www.cnblogs.com/yiven/p/7118056.html)
如果沒有按鍵按下,則返回-1,所以不會跳出循環
waitKey(0)
表示一直等待用戶按鍵事件發生
int main()
{
Mat src = imread("lyj.png");
imshow("this is 林宥嘉",src);
Point2f srcTri[] = {
Point2f(0,0),
Point2f(src.cols - 1,0),
Point2f(0,src.rows - 1),
};
Point2f dstTri[] = {
Point2f(0,src.rows*0.33f),
Point2f(src.cols*0.85f,src.rows*0.25f),
Point2f(src.cols*0.15f,src.rows*0.9f),
};
//compute affine matrix
Mat warp_mat = getAffineTransform(srcTri, dstTri);
Mat dst, dst2;
warpAffine(src, dst, warp_mat, src.size(), INTER_LINEAR, BORDER_CONSTANT, Scalar());
for (int i = 0; i < 3; i++)
circle(dst, dstTri[i], 5, Scalar(255, 0, 255), -1, 16);
imshow("Affine Transform Test", dst);
waitKey(0);
//Rotation
for (int frame = 0;; ++frame) {
Point2f center=Point2f(src.cols*0.5f, src.rows*0.5f);
double angle = frame * 3 % 360, scale = (cos((angle - 60)*PI / 180) + 1.05)*0.8;
Mat rot_mat = getRotationMatrix2D(center, angle, scale);
warpAffine(src, dst2, rot_mat, src.size(), INTER_LINEAR, BORDER_CONSTANT, Scalar());
imshow("Affine Transform Test2", dst2);
if (waitKey(30) >= 0)//返回30ms內按下的鍵值,否則返回-1.
break;
}
return 0;
}