1. 集合部分
1.1 HashMap排序
package cn.Douzi.hashMap01; import java.util.ArrayList; import java.util.Collections; import java.util.Comparator; import java.util.HashMap; import java.util.LinkedHashMap; import java.util.Map.Entry; import java.util.Set; import javax.jws.soap.SOAPBinding.Use; public class hashMap_demo01 { public static void main(String[] args) { HashMap<Integer, User> hashMap = new HashMap<Integer, User>(); User user = new User(); user.setName("張三"); user.setAge(23); hashMap.put(1, user); User user2 = new User(); user2.setName("李四"); user2.setAge(24); hashMap.put(2, user2); User user3 = new User(); user3.setAge(21); user3.setName("王五"); hashMap.put(3, user3); System.out.println("排序前HashMap:" + hashMap); HashMap<Integer, User> sortedHashMap = sortHashMap(hashMap); System.out.println("排序后:" + sortedHashMap); } private static HashMap<Integer, User> sortHashMap( HashMap<Integer, User> hashMap) { /** * 創建一個有序的HashMap數據結構,LinkedHashMap */ LinkedHashMap<Integer, User> newHashMap = new LinkedHashMap<Integer, User>(); //凡是要對集合排序,首先想到的就是集合的工具類 //把Map結構轉換為list結構 //把Map轉換為Set集合 Set<Entry<Integer, User>> entrySet = hashMap.entrySet(); //把Set集合轉換為List ArrayList<Entry<Integer, User>> list = new ArrayList<>(entrySet); Collections.sort(list, new Comparator<Entry<Integer, User>>() { @Override public int compare(Entry<Integer, User> o1, Entry<Integer, User> o2) { // TODO Auto-generated method stub // -1:正序排序; 前面-后面:正序;后面-前面:倒序 return o2.getValue().getAge() - o1.getValue().getAge(); } }); //將排好順序的list轉換為LinkedHashMap for (int i = 0; i < list.size(); i++) { Entry<Integer, User> entry = list.get(i); newHashMap.put(entry.getKey(), entry.getValue()); } return newHashMap; } }
2.java中的引用類型
- 強引用
- 軟引用:SoftReference
- 弱引用:WeakReference
- 虛引用:PhantomReference
對象的可及性:
- 強可及對象,永遠不會被GC回收
- 軟可及對象:當系統內存不足的時候,被GC回收。
- 弱可及對象:當系統GC發現這個對象,就被回收
package cn.Douzi.Reference; import java.lang.ref.PhantomReference; import java.lang.ref.SoftReference; import java.lang.ref.WeakReference; public class ReferenceTest { public static void main(String[] args) { //強引用 // String str = "abc"; //常量池 //1. 在堆內存中創建了String對象 2.在常量池中創建了abc對象 String str = new String("abc"); //創建一個軟引用,引用到str SoftReference<String> sfr = new SoftReference<String>(str); //創建一個弱引用,引用到str WeakReference<String> wrf = new WeakReference<String>(str); //虛引用:檢測對象是否被虛擬機回收掉 // PhantomReference //相當於去掉了強引用鏈 str = null; //清楚軟引用的引用鏈 sfr.clear(); System.gc(); //回收了堆內存, 無法回收常量池的內存 String srfString = sfr.get(); String wrfString = wrf.get(); System.out.println("軟引用獲取到的對象:" + srfString); System.out.println("弱引用獲取到的對象:" + wrfString); } }
3. 多線程線程池部分
- 需求:控制一個方法的並發量,比如 同時只能有5個線程進來
- 注意:不要用 synchronized,用synchronized關鍵字的兩個線程1和線程2,如果當前線程1獲得鎖,線程2線程等待。如果線程1阻塞,線程2則會一直等待下去。
3.1 使用 Semaphore
package cn.Douzi.Thread_Pool; import java.lang.reflect.Method; import java.util.concurrent.Semaphore; public class ThreadPoolTest { //信號量 private static Semaphore semaphore = new Semaphore(5); //允許個數, 相當於放了5把鎖 public static void main(String[] args) { for (int i = 0; i < 100; i++) { new Thread(new Runnable() { @Override public void run() { // TODO Auto-generated method stub try { method(); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }).start(); } } //同時最多只運行5個進程過來 public static void method() throws InterruptedException { semaphore.acquire(); //獲取一把鎖 System.out.println("ThreadName" + Thread.currentThread().getName()+"進來了"); try { Thread.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } System.out.println("ThreadName="+Thread.currentThread().getName()+"出去了"); semaphore.release(); //釋放一把鎖 } }
3.2 線程池
線程池的啟動策略
系統自帶的線程池
//網絡訪問框架,都要用線程池 private static Executor executors = Executors.newCachedThreadPool(); //緩存線程池 private static Executor executor2 = Executors.newFixedThreadPool(5); //固定線程個數的線程 private static Executor executor3 = Executors.newScheduledThreadPool(5); //計划任務線程池 private static Executor executor4 = Executors.newSingleThreadExecutor(); //單個線程的線程池
手寫線程池
/* * 參數1:corePoolSize:核心池大小 * 參數2:maximumPoolSize:最大線程池上限個數 * 參數3:keepAliveTime:保存最長時間,任務執行完之后,要裁員的延時 * 參數4:unit:時間單位 * 參數5:workQueue:用於存儲任務的工作隊列(即將被執行的任務)(BlockingQueue) * 參數6:ThreadFactory: 線程工廠, 用來創建線程的 * */
ThreadPoolExecutor poolExecutor = new ThreadPoolExecutor(5, 10, 1, TimeUnit.SECONDS, blockingQueue, threadFactlory);
創建一個線程工廠
ThreadFactory threadFactlory = new ThreadFactory() { //線程安全的int的包裝類 AtomicInteger atomicInteger = new AtomicInteger(0); @Override public Thread newThread(Runnable r) { //創建一個線程,然后把r賦值給該線程 Thread thread = new Thread(r); thread.setName("MyThread=" + atomicInteger.getAndIncrement()); return thread; }
};
完整創建核心池
package cn.Douzi.Thread_Pool; import java.lang.reflect.Method; import java.util.ArrayList; import java.util.LinkedList; import java.util.concurrent.BlockingQueue; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import java.util.concurrent.LinkedBlockingQueue; import java.util.concurrent.Semaphore; import java.util.concurrent.ThreadFactory; import java.util.concurrent.ThreadPoolExecutor; import java.util.concurrent.TimeUnit; import java.util.concurrent.atomic.AtomicInteger; public class ThreadPoolTest02 { //網絡訪問框架,都要用線程池
private static Executor executors = Executors.newCachedThreadPool(); //緩存線程池
private static Executor executor2 = Executors.newFixedThreadPool(5); //固定線程個數的線程
private static Executor executor3 = Executors.newScheduledThreadPool(5); //計划任務線程池
private static Executor executor4 = Executors.newSingleThreadExecutor(); //單個線程的線程池
public static void main(String[] args) { // BlockingQueue<E> //單端隊列 // BlockingDQueue //雙端隊列
LinkedBlockingQueue<Runnable> blockingQueue = new LinkedBlockingQueue<>(100); //該容器的最大上限 //創建一個線程工廠
ThreadFactory threadFactlory = new ThreadFactory() { //線程安全的int的包裝類
AtomicInteger atomicInteger = new AtomicInteger(0); @Override public Thread newThread(Runnable r) { //創建一個線程,然后把r賦值給該線程
Thread thread = new Thread(r); thread.setName("MyThread=" + atomicInteger.getAndIncrement()); return thread; } }; /* * 參數1:corePoolSize:核心池大小 * 參數2:maximumPoolSize:最大線程池上限個數 * 參數3:keepAliveTime:保存最長時間,任務執行完之后,要裁員的延時 * 參數4:unit:時間單位 * 參數5:workQueue:用於存儲任務的工作隊列(即將被執行的任務)(BlockingQueue) * 參數6:ThreadFactory: 線程工廠, 用來創建線程的 * */ ThreadPoolExecutor poolExecutor = new ThreadPoolExecutor(5, 10, 1, TimeUnit.SECONDS, blockingQueue, threadFactlory); /** * 線程不是越多越好,Google工程給了一個推薦值:線程的個數=CPU核心數+1=5 */
//用自己打造的線程池
for (int i = 0; i < 110; i++) { poolExecutor.execute(new Runnable() { @Override public void run() { // TODO Auto-generated method stub
try { method(); } catch (InterruptedException e) { // TODO Auto-generated catch block
e.printStackTrace(); } } }); } //用系統自帶的線程池 // for (int i = 0; i < 100; i++) { // executor2.execute(new Runnable() { //
// @Override // public void run() { // // TODO Auto-generated method stub // try { // method(); // } catch (InterruptedException e) { // // TODO Auto-generated catch block // e.printStackTrace(); // } // } // }); // }
} //同時最多只運行5個進程過來
public static void method() throws InterruptedException { System.out.println("ThreadName= " + Thread.currentThread().getName()+"進來了"); try { Thread.sleep(2000); } catch (InterruptedException e) { // TODO Auto-generated catch block
e.printStackTrace(); } System.out.println("ThreadName= "+Thread.currentThread().getName()+"出去了"); } }
注意:核心池為0,執行完會自動退出;核心池 > 0不會被退出。