本文為作者原創,轉載請注明出處:https://www.cnblogs.com/leisure_chn/p/10404502.html
本文基於FFmpeg 4.1版本。
1. 數據結構定義
struct AVFrame定義於<libavutil/frame.h>
struct AVFrame frame;
AVFrame中存儲的是經過解碼后的原始數據。在解碼中,AVFrame是解碼器的輸出;在編碼中,AVFrame是編碼器的輸入。下圖中,“decoded frames”的數據類型就是AVFrame:
_______ ______________
| | | |
| input | demuxer | encoded data | decoder
| file | ---------> | packets | -----+
|_______| |______________| |
v
_________
| |
| decoded |
| frames |
|_________|
________ ______________ |
| | | | |
| output | <-------- | encoded data | <----+
| file | muxer | packets | encoder
|________| |______________|
AVFrame數據結構非常重要,它的成員非常多,導致數據結構定義篇幅很長。下面引用的數據結構定義中省略冗長的注釋以及大部分成員,先總體說明AVFrame的用法,然后再將一些重要成員摘錄出來單獨進行說明:
/**
* This structure describes decoded (raw) audio or video data.
*
* AVFrame must be allocated using av_frame_alloc(). Note that this only
* allocates the AVFrame itself, the buffers for the data must be managed
* through other means (see below).
* AVFrame must be freed with av_frame_free().
*
* AVFrame is typically allocated once and then reused multiple times to hold
* different data (e.g. a single AVFrame to hold frames received from a
* decoder). In such a case, av_frame_unref() will free any references held by
* the frame and reset it to its original clean state before it
* is reused again.
*
* The data described by an AVFrame is usually reference counted through the
* AVBuffer API. The underlying buffer references are stored in AVFrame.buf /
* AVFrame.extended_buf. An AVFrame is considered to be reference counted if at
* least one reference is set, i.e. if AVFrame.buf[0] != NULL. In such a case,
* every single data plane must be contained in one of the buffers in
* AVFrame.buf or AVFrame.extended_buf.
* There may be a single buffer for all the data, or one separate buffer for
* each plane, or anything in between.
*
* sizeof(AVFrame) is not a part of the public ABI, so new fields may be added
* to the end with a minor bump.
*
* Fields can be accessed through AVOptions, the name string used, matches the
* C structure field name for fields accessible through AVOptions. The AVClass
* for AVFrame can be obtained from avcodec_get_frame_class()
*/
typedef struct AVFrame {
uint8_t *data[AV_NUM_DATA_POINTERS];
int linesize[AV_NUM_DATA_POINTERS];
uint8_t **extended_data;
int width, height;
int nb_samples;
int format;
int key_frame;
enum AVPictureType pict_type;
AVRational sample_aspect_ratio;
int64_t pts;
......
} AVFrame;
AVFrame的用法:
- AVFrame對象必須調用av_frame_alloc()在堆上分配,注意此處指的是AVFrame對象本身,AVFrame對象必須調用av_frame_free()進行銷毀。
- AVFrame中包含的數據緩沖區是
- AVFrame通常只需分配一次,然后可以多次重用,每次重用前應調用av_frame_unref()將frame復位到原始的干凈可用的狀態。
下面將一些重要的成員摘錄出來進行說明:
data
/**
* pointer to the picture/channel planes.
* This might be different from the first allocated byte
*
* Some decoders access areas outside 0,0 - width,height, please
* see avcodec_align_dimensions2(). Some filters and swscale can read
* up to 16 bytes beyond the planes, if these filters are to be used,
* then 16 extra bytes must be allocated.
*
* NOTE: Except for hwaccel formats, pointers not needed by the format
* MUST be set to NULL.
*/
uint8_t *data[AV_NUM_DATA_POINTERS];
存儲原始幀數據(未編碼的原始圖像或音頻格式,作為解碼器的輸出或編碼器的輸入)。
data是一個指針數組,數組的每一個元素是一個指針,指向視頻中圖像的某一plane或音頻中某一聲道的plane。
關於圖像plane的詳細說明參考“色彩空間與像素格式”,音頻plane的詳細說明參數“ffplay源碼解析6-音頻重采樣 6.1.1節”。下面簡單說明:
對於packet格式,一幅YUV圖像的Y、U、V交織存儲在一個plane中,形如YUVYUV...,data[0]指向這個plane;
一個雙聲道的音頻幀其左聲道L、右聲道R交織存儲在一個plane中,形如LRLRLR...,data[0]指向這個plane。
對於planar格式,一幅YUV圖像有Y、U、V三個plane,data[0]指向Y plane,data[1]指向U plane,data[2]指向V plane;
一個雙聲道的音頻幀有左聲道L和右聲道R兩個plane,data[0]指向L plane,data[1]指向R plane。
linesize
/**
* For video, size in bytes of each picture line.
* For audio, size in bytes of each plane.
*
* For audio, only linesize[0] may be set. For planar audio, each channel
* plane must be the same size.
*
* For video the linesizes should be multiples of the CPUs alignment
* preference, this is 16 or 32 for modern desktop CPUs.
* Some code requires such alignment other code can be slower without
* correct alignment, for yet other it makes no difference.
*
* @note The linesize may be larger than the size of usable data -- there
* may be extra padding present for performance reasons.
*/
int linesize[AV_NUM_DATA_POINTERS];
對於視頻來說,linesize是每行圖像的大小(字節數)。注意有對齊要求。
對於音頻來說,linesize是每個plane的大小(字節數)。音頻只使用linesize[0]。對於planar音頻來說,每個plane的大小必須一樣。
linesize可能會因性能上的考慮而填充一些額外的數據,因此linesize可能比實際對應的音視頻數據尺寸要大。
extended_data
/**
* pointers to the data planes/channels.
*
* For video, this should simply point to data[].
*
* For planar audio, each channel has a separate data pointer, and
* linesize[0] contains the size of each channel buffer.
* For packed audio, there is just one data pointer, and linesize[0]
* contains the total size of the buffer for all channels.
*
* Note: Both data and extended_data should always be set in a valid frame,
* but for planar audio with more channels that can fit in data,
* extended_data must be used in order to access all channels.
*/
uint8_t **extended_data;
????extended_data是干啥的????
對於視頻來說,直接指向data[]成員。
對於音頻來說,packet格式音頻只有一個plane,一個音頻幀中各個聲道的采樣點交織存儲在此plane中;planar格式音頻每個聲道一個plane。在多聲道planar格式音頻中,必須使用extended_data才能訪問所有聲道,什么意思?
在有效的視頻/音頻frame中,data和extended_data兩個成員都必須設置有效值。
width, height
/**
* @name Video dimensions
* Video frames only. The coded dimensions (in pixels) of the video frame,
* i.e. the size of the rectangle that contains some well-defined values.
*
* @note The part of the frame intended for display/presentation is further
* restricted by the @ref cropping "Cropping rectangle".
* @{
*/
int width, height;
視頻幀寬和高(像素)。
nb_samples
/**
* number of audio samples (per channel) described by this frame
*/
int nb_samples;
音頻幀中單個聲道中包含的采樣點數。
format
/**
* format of the frame, -1 if unknown or unset
* Values correspond to enum AVPixelFormat for video frames,
* enum AVSampleFormat for audio)
*/
int format;
幀格式。如果是未知格式或未設置,則值為-1。
對於視頻幀,此值對應於“enum AVPixelFormat”結構:
enum AVPixelFormat {
AV_PIX_FMT_NONE = -1,
AV_PIX_FMT_YUV420P, ///< planar YUV 4:2:0, 12bpp, (1 Cr & Cb sample per 2x2 Y samples)
AV_PIX_FMT_YUYV422, ///< packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr
AV_PIX_FMT_RGB24, ///< packed RGB 8:8:8, 24bpp, RGBRGB...
AV_PIX_FMT_BGR24, ///< packed RGB 8:8:8, 24bpp, BGRBGR...
......
}
對於音頻幀,此值對應於“enum AVSampleFormat”格式:
enum AVSampleFormat {
AV_SAMPLE_FMT_NONE = -1,
AV_SAMPLE_FMT_U8, ///< unsigned 8 bits
AV_SAMPLE_FMT_S16, ///< signed 16 bits
AV_SAMPLE_FMT_S32, ///< signed 32 bits
AV_SAMPLE_FMT_FLT, ///< float
AV_SAMPLE_FMT_DBL, ///< double
AV_SAMPLE_FMT_U8P, ///< unsigned 8 bits, planar
AV_SAMPLE_FMT_S16P, ///< signed 16 bits, planar
AV_SAMPLE_FMT_S32P, ///< signed 32 bits, planar
AV_SAMPLE_FMT_FLTP, ///< float, planar
AV_SAMPLE_FMT_DBLP, ///< double, planar
AV_SAMPLE_FMT_S64, ///< signed 64 bits
AV_SAMPLE_FMT_S64P, ///< signed 64 bits, planar
AV_SAMPLE_FMT_NB ///< Number of sample formats. DO NOT USE if linking dynamically
};
key_frame
/**
* 1 -> keyframe, 0-> not
*/
int key_frame;
視頻幀是否是關鍵幀的標識,1->關鍵幀,0->非關鍵幀。
pict_type
/**
* Picture type of the frame.
*/
enum AVPictureType pict_type;
視頻幀類型(I、B、P等)。如下:
/**
* @}
* @}
* @defgroup lavu_picture Image related
*
* AVPicture types, pixel formats and basic image planes manipulation.
*
* @{
*/
enum AVPictureType {
AV_PICTURE_TYPE_NONE = 0, ///< Undefined
AV_PICTURE_TYPE_I, ///< Intra
AV_PICTURE_TYPE_P, ///< Predicted
AV_PICTURE_TYPE_B, ///< Bi-dir predicted
AV_PICTURE_TYPE_S, ///< S(GMC)-VOP MPEG-4
AV_PICTURE_TYPE_SI, ///< Switching Intra
AV_PICTURE_TYPE_SP, ///< Switching Predicted
AV_PICTURE_TYPE_BI, ///< BI type
};
sample_aspect_ratio
/**
* Sample aspect ratio for the video frame, 0/1 if unknown/unspecified.
*/
AVRational sample_aspect_ratio;
視頻幀的寬高比。
pts
/**
* Presentation timestamp in time_base units (time when frame should be shown to user).
*/
int64_t pts;
顯示時間戳。單位是time_base。
pkt_pts
#if FF_API_PKT_PTS
/**
* PTS copied from the AVPacket that was decoded to produce this frame.
* @deprecated use the pts field instead
*/
attribute_deprecated
int64_t pkt_pts;
#endif
此frame對應的packet中的顯示時間戳。是從對應packet(解碼生成此frame)中拷貝PTS得到此值。
pkt_dts
/**
* DTS copied from the AVPacket that triggered returning this frame. (if frame threading isn't used)
* This is also the Presentation time of this AVFrame calculated from
* only AVPacket.dts values without pts values.
*/
int64_t pkt_dts;
此frame對應的packet中的解碼時間戳。是從對應packet(解碼生成此frame)中拷貝DTS得到此值。
如果對應的packet中只有dts而未設置pts,則此值也是此frame的pts。
coded_picture_number
/**
* picture number in bitstream order
*/
int coded_picture_number;
在編碼流中當前圖像的序號。
display_picture_number
/**
* picture number in display order
*/
int display_picture_number;
在顯示序列中當前圖像的序號。
interlaced_frame
/**
* The content of the picture is interlaced.
*/
int interlaced_frame;
圖像逐行/隔行模式標識。
sample_rate
/**
* Sample rate of the audio data.
*/
int sample_rate;
音頻采樣率。
channel_layout
/**
* Channel layout of the audio data.
*/
uint64_t channel_layout;
音頻聲道布局。每bit代表一個特定的聲道,參考channel_layout.h中的定義,一目了然:
/**
* @defgroup channel_masks Audio channel masks
*
* A channel layout is a 64-bits integer with a bit set for every channel.
* The number of bits set must be equal to the number of channels.
* The value 0 means that the channel layout is not known.
* @note this data structure is not powerful enough to handle channels
* combinations that have the same channel multiple times, such as
* dual-mono.
*
* @{
*/
#define AV_CH_FRONT_LEFT 0x00000001
#define AV_CH_FRONT_RIGHT 0x00000002
#define AV_CH_FRONT_CENTER 0x00000004
#define AV_CH_LOW_FREQUENCY 0x00000008
......
/**
* @}
* @defgroup channel_mask_c Audio channel layouts
* @{
* */
#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
#define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
buf
/**
* AVBuffer references backing the data for this frame. If all elements of
* this array are NULL, then this frame is not reference counted. This array
* must be filled contiguously -- if buf[i] is non-NULL then buf[j] must
* also be non-NULL for all j < i.
*
* There may be at most one AVBuffer per data plane, so for video this array
* always contains all the references. For planar audio with more than
* AV_NUM_DATA_POINTERS channels, there may be more buffers than can fit in
* this array. Then the extra AVBufferRef pointers are stored in the
* extended_buf array.
*/
AVBufferRef *buf[AV_NUM_DATA_POINTERS];
此幀的數據可以由AVBufferRef管理,AVBufferRef提供AVBuffer引用機制。這里涉及到緩沖區引用計數概念:
AVBuffer是FFmpeg中很常用的一種緩沖區,緩沖區使用引用計數(reference-counted)機制。
AVBufferRef則對AVBuffer緩沖區提供了一層封裝,最主要的是作引用計數處理,實現了一種安全機制。用戶不應直接訪問AVBuffer,應通過AVBufferRef來訪問AVBuffer,以保證安全。
FFmpeg中很多基礎的數據結構都包含了AVBufferRef成員,來間接使用AVBuffer緩沖區。
相關內容參考“FFmpeg數據結構AVBuffer”
????幀的數據緩沖區AVBuffer就是前面的data成員,用戶不應直接使用data成員,應通過buf成員間接使用data成員。那extended_data又是做什么的呢????
如果buf[]的所有元素都為NULL,則此幀不會被引用計數。必須連續填充buf[] - 如果buf[i]為非NULL,則對於所有j<i,buf[j]也必須為非NULL。
每個plane最多可以有一個AVBuffer,一個AVBufferRef指針指向一個AVBuffer,一個AVBuffer引用指的就是一個AVBufferRef指針。
對於視頻來說,buf[]包含所有AVBufferRef指針。對於具有多於AV_NUM_DATA_POINTERS個聲道的planar音頻來說,可能buf[]存不下所有的AVBbufferRef指針,多出的AVBufferRef指針存儲在extended_buf數組中。
extended_buf&nb_extended_buf
/**
* For planar audio which requires more than AV_NUM_DATA_POINTERS
* AVBufferRef pointers, this array will hold all the references which
* cannot fit into AVFrame.buf.
*
* Note that this is different from AVFrame.extended_data, which always
* contains all the pointers. This array only contains the extra pointers,
* which cannot fit into AVFrame.buf.
*
* This array is always allocated using av_malloc() by whoever constructs
* the frame. It is freed in av_frame_unref().
*/
AVBufferRef **extended_buf;
/**
* Number of elements in extended_buf.
*/
int nb_extended_buf;
對於具有多於AV_NUM_DATA_POINTERS個聲道的planar音頻來說,可能buf[]存不下所有的AVBbufferRef指針,多出的AVBufferRef指針存儲在extended_buf數組中。
注意此處的extended_buf和AVFrame.extended_data的不同,AVFrame.extended_data包含所有指向各plane的指針,而extended_buf只包含AVFrame.buf中裝不下的指針。
extended_buf是構造frame時av_frame_alloc()中自動調用av_malloc()來分配空間的。調用av_frame_unref會釋放掉extended_buf。
nb_extended_buf是extended_buf中的元素數目。
best_effort_timestamp
/**
* frame timestamp estimated using various heuristics, in stream time base
* - encoding: unused
* - decoding: set by libavcodec, read by user.
*/
int64_t best_effort_timestamp;
????
pkt_pos
/**
* reordered pos from the last AVPacket that has been input into the decoder
* - encoding: unused
* - decoding: Read by user.
*/
int64_t pkt_pos;
記錄最后一個扔進解碼器的packet在輸入文件中的位置偏移量。
pkt_duration
/**
* duration of the corresponding packet, expressed in
* AVStream->time_base units, 0 if unknown.
* - encoding: unused
* - decoding: Read by user.
*/
int64_t pkt_duration;
對應packet的時長,單位是AVStream->time_base。
channels
/**
* number of audio channels, only used for audio.
* - encoding: unused
* - decoding: Read by user.
*/
int channels;
音頻聲道數量。
pkt_size
/**
* size of the corresponding packet containing the compressed
* frame.
* It is set to a negative value if unknown.
* - encoding: unused
* - decoding: set by libavcodec, read by user.
*/
int pkt_size;
對應packet的大小。
crop_
/**
* @anchor cropping
* @name Cropping
* Video frames only. The number of pixels to discard from the the
* top/bottom/left/right border of the frame to obtain the sub-rectangle of
* the frame intended for presentation.
* @{
*/
size_t crop_top;
size_t crop_bottom;
size_t crop_left;
size_t crop_right;
/**
* @}
*/
用於視頻幀圖像裁切。四個值分別為從frame的上/下/左/右邊界裁切的像素數。
2. 相關函數使用說明
2.1 av_frame_alloc()
/**
* Allocate an AVFrame and set its fields to default values. The resulting
* struct must be freed using av_frame_free().
*
* @return An AVFrame filled with default values or NULL on failure.
*
* @note this only allocates the AVFrame itself, not the data buffers. Those
* must be allocated through other means, e.g. with av_frame_get_buffer() or
* manually.
*/
AVFrame *av_frame_alloc(void);
構造一個frame,對象各成員被設為默認值。
此函數只分配AVFrame對象本身,而不分配AVFrame中的數據緩沖區。
2.2 av_frame_free()
/**
* Free the frame and any dynamically allocated objects in it,
* e.g. extended_data. If the frame is reference counted, it will be
* unreferenced first.
*
* @param frame frame to be freed. The pointer will be set to NULL.
*/
void av_frame_free(AVFrame **frame);
釋放一個frame。
2.3 av_frame_ref()
/**
* Set up a new reference to the data described by the source frame.
*
* Copy frame properties from src to dst and create a new reference for each
* AVBufferRef from src.
*
* If src is not reference counted, new buffers are allocated and the data is
* copied.
*
* @warning: dst MUST have been either unreferenced with av_frame_unref(dst),
* or newly allocated with av_frame_alloc() before calling this
* function, or undefined behavior will occur.
*
* @return 0 on success, a negative AVERROR on error
*/
int av_frame_ref(AVFrame *dst, const AVFrame *src);
為src中的數據建立一個新的引用。
將src中幀的各屬性拷到dst中,並且為src中每個AVBufferRef創建一個新的引用。
如果src未使用引用計數,則dst中會分配新的數據緩沖區,將將src中緩沖區的數據拷貝到dst中的緩沖區。
2.4 av_frame_clone()
/**
* Create a new frame that references the same data as src.
*
* This is a shortcut for av_frame_alloc()+av_frame_ref().
*
* @return newly created AVFrame on success, NULL on error.
*/
AVFrame *av_frame_clone(const AVFrame *src);
創建一個新的frame,新的frame和src使用同一數據緩沖區,緩沖區管理使用引用計數機制。
本函數相當於av_frame_alloc()+av_frame_ref()
2.5 av_frame_unref()
/**
* Unreference all the buffers referenced by frame and reset the frame fields.
*/
void av_frame_unref(AVFrame *frame);
解除本frame對本frame中所有緩沖區的引用,並復位frame中各成員。
2.6 av_frame_move_ref()
/**
* Move everything contained in src to dst and reset src.
*
* @warning: dst is not unreferenced, but directly overwritten without reading
* or deallocating its contents. Call av_frame_unref(dst) manually
* before calling this function to ensure that no memory is leaked.
*/
void av_frame_move_ref(AVFrame *dst, AVFrame *src);
將src中所有數據拷貝到dst中,並復位src。
為避免內存泄漏,在調用av_frame_move_ref(dst, src)之前應先調用av_frame_unref(dst) 。
2.7 av_frame_get_buffer()
/**
* Allocate new buffer(s) for audio or video data.
*
* The following fields must be set on frame before calling this function:
* - format (pixel format for video, sample format for audio)
* - width and height for video
* - nb_samples and channel_layout for audio
*
* This function will fill AVFrame.data and AVFrame.buf arrays and, if
* necessary, allocate and fill AVFrame.extended_data and AVFrame.extended_buf.
* For planar formats, one buffer will be allocated for each plane.
*
* @warning: if frame already has been allocated, calling this function will
* leak memory. In addition, undefined behavior can occur in certain
* cases.
*
* @param frame frame in which to store the new buffers.
* @param align Required buffer size alignment. If equal to 0, alignment will be
* chosen automatically for the current CPU. It is highly
* recommended to pass 0 here unless you know what you are doing.
*
* @return 0 on success, a negative AVERROR on error.
*/
int av_frame_get_buffer(AVFrame *frame, int align);
為音頻或視頻數據分配新的緩沖區。
調用本函數前,幀中的如下成員必須先設置好:
- format (視頻像素格式或音頻采樣格式)
- width、height(視頻畫面和寬和高)
- nb_samples、channel_layout(音頻單個聲道中的采樣點數目和聲道布局)
本函數會填充AVFrame.data和AVFrame.buf數組,如果有需要,還會分配和填充AVFrame.extended_data和AVFrame.extended_buf。
對於planar格式,會為每個plane分配一個緩沖區。
2.8 av_frame_copy()
/**
* Copy the frame data from src to dst.
*
* This function does not allocate anything, dst must be already initialized and
* allocated with the same parameters as src.
*
* This function only copies the frame data (i.e. the contents of the data /
* extended data arrays), not any other properties.
*
* @return >= 0 on success, a negative AVERROR on error.
*/
int av_frame_copy(AVFrame *dst, const AVFrame *src);
將src中的幀數據拷貝到dst中。
本函數並不會有任何分配緩沖區的動作,調用此函數前dst必須已經使用了和src同樣的參數完成了初始化。
本函數只拷貝幀中的數據緩沖區的內容(data/extended_data數組中的內容),而不涉及幀中任何其他的屬性。
3. 參考資料
[1] FFMPEG結構體分析:AVFrame, https://blog.csdn.net/leixiaohua1020/article/details/14214577
4. 修改記錄
2019-01-13 V1.0 初稿
