今天看某培訓機構提供面試題中設計模式部分,對飽漢和餓漢比較感興趣,就搜了一下,然后誤人子弟,然后就覺得有必要記錄一下
聲明:本人沒有看過設計模式的書籍,只是根據概念對比的看了一些博客;
首先示眾一篇大錯特錯的文章,誰有CSDN帳號,提醒他把文章刪了吧,錯的離譜
https://blog.csdn.net/j_a_v_a_guan/article/details/48004007

經典寫法:
懶漢和餓漢的最大區別就在於創建對象時候是否實例化;有new就是餓漢,反之就是懶漢,跟加不加synchronized ,沒有關系
懶漢:
public class SingleTon {
private static SingleTon instance;
private SingleTon() {
}
public static SingleTon getInstance() {
if (instance == null) {
instance = new SingleTon();
}
return instance;
}}
懶漢安全寫法
public class SingleTon {
// 靜態實例變量加上volatile
private static volatile SingleTon instance;
// 私有化構造函數
private SingleTon() {
}
// 雙重檢查鎖
public static SingleTon getInstance() {
if (instance == null) {
synchronized(Singleton.class){
if(instance == null){
instance = new SingleTon();
}
}
}
return instance;
}
}
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餓漢模式 public class SingleTon { // 靜態實例變量,直接初始化
private static SingleTon instance = new SingleTon(); // 私有化構造函數
private SingleTon() { } // 靜態public方法,向整個應用提供單例獲取方式
public static SingleTon getInstance() { return instance; } }
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插入兩個寫的很詳細的小哥哥
https://blog.csdn.net/yin767833376/article/details/54379345
https://www.aliyun.com/jiaocheng/788731.html