線程池有哪些配置參數,各自的作用是什么?


5大參數
a.核心線程數
b 最大線程數
c 線程空閑時間
d 阻塞隊列大小:queueCapacity
e 任務拒絕處理器 :rejectedExceptionHandler 
 
根據jdk 1.7,他又四類構造函數:
1. ThreadPoolExecutor(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue<Runnable> workQueue)
2. ThreadPoolExecutor(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue<Runnable> workQueue, RejectedExecutionHandler handler)
3. ThreadPoolExecutor(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue<Runnable> workQueue, ThreadFactory threadFactory)
4. ThreadPoolExecutor(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue<Runnable> workQueue, ThreadFactory threadFactory, RejectedExecutionHandler handler)
 
實現線程池,有四種策略:
 
1.newCachedThreadPool
jdk 1.6源碼:
public static ExecutorService newCachedThreadPool() {
        return new ThreadPoolExecutor(0, Integer. MAX_VALUE ,
                                      60L, TimeUnit. SECONDS ,
                                      new SynchronousQueue<Runnable>());
    }
 
2 newFixedThreadPool
jdk 1.6源碼:
    public static ExecutorService newFixedThreadPool( int nThreads) {
        return new ThreadPoolExecutor(nThreads, nThreads,
                                      0L, TimeUnit. MILLISECONDS ,
                                      new LinkedBlockingQueue<Runnable>());
    }
 
3 newSingleThreadExecutor
jdk 1.6源碼:
  public static ExecutorService newSingleThreadExecutor() {
        return new FinalizableDelegatedExecutorService
            ( new ThreadPoolExecutor(1, 1,
                                    0L, TimeUnit. MILLISECONDS ,
                                    new LinkedBlockingQueue<Runnable>()));
    }
 
4 newScheduledThreadPool
jdk 1.6源碼:
      
   public static ScheduledExecutorService newScheduledThreadPool ( int corePoolSize) {
        return new ScheduledThreadPoolExecutor(corePoolSize);
    }
    public ScheduledThreadPoolExecutor( int corePoolSize) {
        super (corePoolSize, Integer. MAX_VALUE , 0, TimeUnit. NANOSECONDS ,
              new DelayedWorkQueue());
    }


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