Android -- MediaPlayer內部實現簡析
在之前的博客中,已經介紹了使用MediaPlayer時要注意的內容。如今,這里就通過一個MediaPlayer代碼實例,來進一步分析MediaPlayer內部是怎樣運作、實現的;當然這里的分析僅僅截止究竟層調用播放器之前,由於播放器這塊實在是沒搞懂。
我們使用的樣例來源於之前MediaPlayer Playback譯文中的官方實例:
String url = "http://........"; // your URL here MediaPlayer mediaPlayer = new MediaPlayer(); mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC); mediaPlayer.setDataSource(url); mediaPlayer.prepare(); // might take long! (for buffering, etc) mediaPlayer.start();
代碼中主要通過5個步驟實現了媒體的播放過程,我們一步步來分析。
一、創建MediaPlayer
從MediaPlayer模塊的實現層次來說,它事實上僅僅是一個暴露給外部調用的工具類;真正的媒體操作都通過JNI調用究竟層Media服務,由它們真正實現。
MediaPlayer類要使用一個libmedia_jni.so庫,它的載入步驟例如以下:
static {
System.loadLibrary("media_jni");
native_init();
}libmedia_jni.so提供了MediaPlayer須要調用的各個JNI函數,它相應的文件是android_media_MediaPlayer.cpp。load該so庫的同一時候。會調用native_init()函數進行一些前期的初始化工作:
// This function gets some field IDs, which in turn causes class initialization.
// It is called from a static block in MediaPlayer, which won't run until the
// first time an instance of this class is used.
static void
android_media_MediaPlayer_native_init(JNIEnv *env)//初始化一些Field和Method域ID
{
jclass clazz;
clazz = env->FindClass("android/media/MediaPlayer");
if (clazz == NULL) {
return;
}
fields.context = env->GetFieldID(clazz, "mNativeContext", "J");
if (fields.context == NULL) {
return;
}
fields.post_event = env->GetStaticMethodID(clazz, "postEventFromNative",
"(Ljava/lang/Object;IIILjava/lang/Object;)V");
if (fields.post_event == NULL) {
return;
}
fields.surface_texture = env->GetFieldID(clazz, "mNativeSurfaceTexture", "J");
if (fields.surface_texture == NULL) {
return;
}
env->DeleteLocalRef(clazz);
clazz = env->FindClass("android/net/ProxyInfo");
if (clazz == NULL) {
return;
}
fields.proxyConfigGetHost =
env->GetMethodID(clazz, "getHost", "()Ljava/lang/String;");
fields.proxyConfigGetPort =
env->GetMethodID(clazz, "getPort", "()I");
fields.proxyConfigGetExclusionList =
env->GetMethodID(clazz, "getExclusionListAsString", "()Ljava/lang/String;");
env->DeleteLocalRef(clazz);
gPlaybackParamsFields.init(env);
gSyncParamsFields.init(env);
}
struct fields_t {
jfieldID context;
jfieldID surface_texture;
jmethodID post_event;
jmethodID proxyConfigGetHost;
jmethodID proxyConfigGetPort;
jmethodID proxyConfigGetExclusionList;
};
static fields_t fields;從代碼可知,native_init()函數主要保存了一些MediaPlayer.java中定義的一些字段或方法的ID;當中獲取的mNativeContext字段,用於將初始化的本地MediaPlayer對象的地址保存到該變量中,這也就給每個MediaPlayer.java實例綁定了一個Native層的MediaPlayer;另外,post_event保存了MediaPlayer::postEventFromNative()函數的ID值,它會被用來在Native層中向上層拋出事件或異常。
載入完要使用的動態庫,我們就能夠開始創建MediaPlayer實例了。首先看它的默認構造函數:
/**
* Default constructor. Consider using one of the create() methods for
* synchronously instantiating a MediaPlayer from a Uri or resource.
* <p>When done with the MediaPlayer, you should call {@link #release()},
* to free the resources. If not released, too many MediaPlayer instances may
* result in an exception.</p>
*/
public MediaPlayer() {
Looper looper;
if ((looper = Looper.myLooper()) != null) {
mEventHandler = new EventHandler(this, looper);
} else if ((looper = Looper.getMainLooper()) != null) {
mEventHandler = new EventHandler(this, looper);
} else {
mEventHandler = null;
}
mTimeProvider = new TimeProvider(this);
mOpenSubtitleSources = new Vector<InputStream>();
IBinder b = ServiceManager.getService(Context.APP_OPS_SERVICE);
mAppOps = IAppOpsService.Stub.asInterface(b);
/* Native setup requires a weak reference to our object.
* It's easier to create it here than in C++.
*/
native_setup(new WeakReference<MediaPlayer>(this));//繼續調用了native_setup()函數
}
我們的MediaPlayer須要運行在消息循環中,EventHandler是MediaPlayer的一個內部類。它專門處理來自Native層的事件,這些事件一般都表明了MediaPlayer如今轉移到了某個狀態,我們能夠在該狀態處理什么回調操作。EventHandler的功能較為單一,就是依據底層上拋的事件,進行相應的回調或事件處理。這里就不再細看。
接着。調用了native_setup()函數,並傳入了一個MediaPlayer類型的弱引用實例,我們看該函數的實現:
static void
android_media_MediaPlayer_native_setup(JNIEnv *env, jobject thiz, jobject weak_this)
{
ALOGV("native_setup");
sp<MediaPlayer> mp = new MediaPlayer();
if (mp == NULL) {
jniThrowException(env, "java/lang/RuntimeException", "Out of memory");
return;
}
// create new listener and give it to MediaPlayer
//JNIMediaPlayerListener類繼承自MediaPlayer.h中聲明的MediaPlayerListener,並實現了notify()方法
sp<JNIMediaPlayerListener> listener = new JNIMediaPlayerListener(env, thiz, weak_this);
mp->setListener(listener);//在Native MediaPlayer實例中保存這個JNIMediaPlayerListener監聽對象
// Stow our new C++ MediaPlayer in an opaque field in the Java object.
setMediaPlayer(env, thiz, mp);//將創建的Native MediaPlayer對象轉化成Long型值(地址),保存到MediaPlayer.java::mNativeContext變量中
}該函數中主要做了三個操作:
- 創建了一個Native MediaPlayer對象
- 創建了一個JNIMediaPlayerListener對象,它主要用於向上層MediaPlayer(.java)對象通知事件或拋出異常
- 將創建的Native MediaPlayer實例保存到MediaPlayer.java::mNativeContext字段中
MediaPlayer::MediaPlayer()
{
ALOGV("constructor");
mListener = NULL;
mCookie = NULL;
mStreamType = AUDIO_STREAM_MUSIC;//默認音頻流類型
mAudioAttributesParcel = NULL;
mCurrentPosition = -1;
mSeekPosition = -1;
mCurrentState = MEDIA_PLAYER_IDLE;//MediaPlayer的初始狀態
mPrepareSync = false;
mPrepareStatus = NO_ERROR;
mLoop = false;//是否循環播放
mLeftVolume = mRightVolume = 1.0;
mVideoWidth = mVideoHeight = 0;
mLockThreadId = 0;
mAudioSessionId = AudioSystem::newAudioUniqueId();
AudioSystem::acquireAudioSessionId(mAudioSessionId, -1);
mSendLevel = 0;
mRetransmitEndpointValid = false;
}
class JNIMediaPlayerListener: public MediaPlayerListener
{
public:
JNIMediaPlayerListener(JNIEnv* env, jobject thiz, jobject weak_thiz);
~JNIMediaPlayerListener();
virtual void notify(int msg, int ext1, int ext2, const Parcel *obj = NULL);
private:
JNIMediaPlayerListener();
jclass mClass; // Reference to MediaPlayer class
jobject mObject; // Weak ref to MediaPlayer Java object to call on
};JNIMediaPlayerListener的構造函數中用之前傳入的MediaPlayer弱引用實例構造了一個Native層全局的變量mObject。而且也保存了一份MediaPlayer.java的類型實例:
JNIMediaPlayerListener::JNIMediaPlayerListener(JNIEnv* env, jobject thiz, jobject weak_thiz)
{
// Hold onto the MediaPlayer class for use in calling the static method
// that posts events to the application thread.
jclass clazz = env->GetObjectClass(thiz);
if (clazz == NULL) {
ALOGE("Can't find android/media/MediaPlayer");
jniThrowException(env, "java/lang/Exception", NULL);
return;
}
mClass = (jclass)env->NewGlobalRef(clazz);//代表MediaPlayer.java類型的實例
// We use a weak reference so the MediaPlayer object can be garbage collected.
// The reference is only used as a proxy for callbacks.
mObject = env->NewGlobalRef(weak_thiz);//weak_thiz是MediaPlayer.java實例的一個弱引用
}JNIMediaPlayerListener::notify()函數用來向上層拋出事件或異常:
//回調MediaPlayer.java中的postEventFromNative()方法,反饋Native層發生的事件;postEventFromNative()會EventHandler(運行在MediaPalyer的線程中)
//發送附帶msg參數的消息,EventHandler推斷當前的事件類型,如MEDIA_PREPARED等,最后調用應用程序設置的相關回調處理相應的事件信息
void JNIMediaPlayerListener::notify(int msg, int ext1, int ext2, const Parcel *obj)
{
JNIEnv *env = AndroidRuntime::getJNIEnv();
if (obj && obj->dataSize() > 0) {
jobject jParcel = createJavaParcelObject(env);
if (jParcel != NULL) {
Parcel* nativeParcel = parcelForJavaObject(env, jParcel);
nativeParcel->setData(obj->data(), obj->dataSize());
env->CallStaticVoidMethod(mClass, fields.post_event, mObject,
msg, ext1, ext2, jParcel);
env->DeleteLocalRef(jParcel);
}
} else {
env->CallStaticVoidMethod(mClass, fields.post_event, mObject,
msg, ext1, ext2, NULL);
}
if (env->ExceptionCheck()) {
ALOGW("An exception occurred while notifying an event.");
LOGW_EX(env);
env->ExceptionClear();
}
}JNIMediaPlayerListener實例創建后,會將它保存到Native MediaPlayer::mListener字段中。最后掉setMediaPlayer()方法將mp對象轉換成地址值的形式保存到上層MediaPlayer中:
static sp<MediaPlayer> setMediaPlayer(JNIEnv* env, jobject thiz, const sp<MediaPlayer>& player)
{
Mutex::Autolock l(sLock);
sp<MediaPlayer> old = (MediaPlayer*)env->GetLongField(thiz, fields.context);
if (player.get()) {
player->incStrong((void*)setMediaPlayer);
}
if (old != 0) {
old->decStrong((void*)setMediaPlayer);
}
env->SetLongField(thiz, fields.context, (jlong)player.get());
return old;
}
二、設置音頻類型
/**
* Sets the audio stream type for this MediaPlayer. See {@link AudioManager}
* for a list of stream types. Must call this method before prepare() or
* prepareAsync() in order for the target stream type to become effective
* thereafter.
*
* @param streamtype the audio stream type
* @see android.media.AudioManager
*/
public void setAudioStreamType(int streamtype) {
_setAudioStreamType(streamtype);
mStreamType = streamtype;
}
private native void _setAudioStreamType(int streamtype);從函數凝視能夠。這里設置的音頻流類型必須是AudioManager中定義過的,當前版本號中所支持的類型有:
/** The audio stream for phone calls */
public static final int STREAM_VOICE_CALL = AudioSystem.STREAM_VOICE_CALL;
/** The audio stream for system sounds */
public static final int STREAM_SYSTEM = AudioSystem.STREAM_SYSTEM;
/** The audio stream for the phone ring */
public static final int STREAM_RING = AudioSystem.STREAM_RING;
/** The audio stream for music playback */
public static final int STREAM_MUSIC = AudioSystem.STREAM_MUSIC;
/** The audio stream for alarms */
public static final int STREAM_ALARM = AudioSystem.STREAM_ALARM;
/** The audio stream for notifications */
public static final int STREAM_NOTIFICATION = AudioSystem.STREAM_NOTIFICATION;
/** @hide The audio stream for phone calls when connected to bluetooth */
public static final int STREAM_BLUETOOTH_SCO = AudioSystem.STREAM_BLUETOOTH_SCO;
/** @hide The audio stream for enforced system sounds in certain countries (e.g camera in Japan) */
public static final int STREAM_SYSTEM_ENFORCED = AudioSystem.STREAM_SYSTEM_ENFORCED;
/** The audio stream for DTMF Tones */
public static final int STREAM_DTMF = AudioSystem.STREAM_DTMF;
/** @hide The audio stream for text to speech (TTS) */
public static final int STREAM_TTS = AudioSystem.STREAM_TTS;最后調用native函數_setAudioStreamType()將類型值設置下去,看它的實現:
static void
android_media_MediaPlayer_setAudioStreamType(JNIEnv *env, jobject thiz, jint streamtype)
{
ALOGV("setAudioStreamType: %d", streamtype);
sp<MediaPlayer> mp = getMediaPlayer(env, thiz);//獲取創建時設置到MediaPlayer.java實例中的Native MediaPlayer實例
if (mp == NULL ) {
jniThrowException(env, "java/lang/IllegalStateException", NULL);
return;
}
process_media_player_call( env, thiz, mp->setAudioStreamType((audio_stream_type_t) streamtype) , NULL, NULL );
}首先獲取到之前保存到MediaPlayer.java::mNativeContext字段中的Native MediaPlayer對象;最后調用process_media_player_call()函數,當中包括了通過mp實例設置音頻類型的調用:MediaPlayer::setAudioStreamType()。
// If exception is NULL and opStatus is not OK, this method sends an error
// event to the client application; otherwise, if exception is not NULL and
// opStatus is not OK, this method throws the given exception to the client
// application.
//依據函數的運行結果opStatus,以及附帶的exception和message信息;推斷是否須要反饋操作失敗事件或拋出異常信息
static void process_media_player_call(JNIEnv *env, jobject thiz, status_t opStatus, const char* exception, const char *message)
{
if (exception == NULL) { // Don't throw exception. Instead, send an event.
if (opStatus != (status_t) OK) {//假設無需拋出異常,但存在函數處理錯誤,則向上層拋出事件
sp<MediaPlayer> mp = getMediaPlayer(env, thiz);
if (mp != 0) mp->notify(MEDIA_ERROR, opStatus, 0);//重要
}
} else { // Throw exception! 假設須要拋出異常,則構建相應的異常並拋出
if ( opStatus == (status_t) INVALID_OPERATION ) {
jniThrowException(env, "java/lang/IllegalStateException", NULL);
} else if ( opStatus == (status_t) BAD_VALUE ) {
jniThrowException(env, "java/lang/IllegalArgumentException", NULL);
} else if ( opStatus == (status_t) PERMISSION_DENIED ) {
jniThrowException(env, "java/lang/SecurityException", NULL);
} else if ( opStatus != (status_t) OK ) {
if (strlen(message) > 230) {
// if the message is too long, don't bother displaying the status code
jniThrowException( env, exception, message);
} else {
char msg[256];
// append the status code to the message
sprintf(msg, "%s: status=0x%X", message, opStatus);
jniThrowException( env, exception, msg);
}
}
}
}假設我們的操作無需拋出異常,而且當前的函數調用有錯誤,就須要通過Native MediaPlayer調用notify()向上層拋出錯誤:
//向應用程序反饋當前狀態變化的回調事件,設置當前MediaPlayer的狀態
void MediaPlayer::notify(int msg, int ext1, int ext2, const Parcel *obj)
{
ALOGV("message received msg=%d, ext1=%d, ext2=%d", msg, ext1, ext2);
bool send = true;
bool locked = false;
// TODO: In the future, we might be on the same thread if the app is
// running in the same process as the media server. In that case,
// this will deadlock.
//
// The threadId hack below works around this for the care of prepare,
// seekTo and start within the same process.
// FIXME: Remember, this is a hack, it's not even a hack that is applied
// consistently for all use-cases, this needs to be revisited.
if (mLockThreadId != getThreadId()) {
mLock.lock();
locked = true;
}
// Allows calls from JNI in idle state to notify errors
if (!(msg == MEDIA_ERROR && mCurrentState == MEDIA_PLAYER_IDLE) && mPlayer == 0) {
ALOGV("notify(%d, %d, %d) callback on disconnected mediaplayer", msg, ext1, ext2);
if (locked) mLock.unlock(); // release the lock when done.
return;
}
switch (msg) {
case MEDIA_NOP: // interface test message
break;
case MEDIA_PREPARED:
ALOGV("prepared");
mCurrentState = MEDIA_PLAYER_PREPARED;
if (mPrepareSync) {
ALOGV("signal application thread");
mPrepareSync = false;
mPrepareStatus = NO_ERROR;
mSignal.signal();
}
break;
case MEDIA_PLAYBACK_COMPLETE:
ALOGV("playback complete");
if (mCurrentState == MEDIA_PLAYER_IDLE) {
ALOGE("playback complete in idle state");
}
if (!mLoop) {
mCurrentState = MEDIA_PLAYER_PLAYBACK_COMPLETE;
}
break;
case MEDIA_ERROR://假設是有函數處理錯誤發生
// Always log errors.
// ext1: Media framework error code.
// ext2: Implementation dependant error code.
ALOGE("error (%d, %d)", ext1, ext2);
mCurrentState = MEDIA_PLAYER_STATE_ERROR;//則將當前狀態設置為ERROR
if (mPrepareSync)
{
ALOGV("signal application thread");
mPrepareSync = false;
mPrepareStatus = ext1;
mSignal.signal();
send = false;
}
break;
case MEDIA_INFO:
// ext1: Media framework error code.
// ext2: Implementation dependant error code.
if (ext1 != MEDIA_INFO_VIDEO_TRACK_LAGGING) {
ALOGW("info/warning (%d, %d)", ext1, ext2);
}
break;
case MEDIA_SEEK_COMPLETE:
ALOGV("Received seek complete");
if (mSeekPosition != mCurrentPosition) {
ALOGV("Executing queued seekTo(%d)", mSeekPosition);
mSeekPosition = -1;
seekTo_l(mCurrentPosition);
}
else {
ALOGV("All seeks complete - return to regularly scheduled program");
mCurrentPosition = mSeekPosition = -1;
}
break;
case MEDIA_BUFFERING_UPDATE:
ALOGV("buffering %d", ext1);
break;
case MEDIA_SET_VIDEO_SIZE:
ALOGV("New video size %d x %d", ext1, ext2);
mVideoWidth = ext1;
mVideoHeight = ext2;
break;
case MEDIA_TIMED_TEXT:
ALOGV("Received timed text message");
break;
case MEDIA_SUBTITLE_DATA:
ALOGV("Received subtitle data message");
break;
case MEDIA_META_DATA:
ALOGV("Received timed metadata message");
break;
default:
ALOGV("unrecognized message: (%d, %d, %d)", msg, ext1, ext2);
break;
}
//JNIMediaPlayerListener繼承自MediaPlayerListener,並實現了notify()方法;聲明實如今android_media_MediaPlayer.cpp中
sp<MediaPlayerListener> listener = mListener;//mListener保存了MediaPlayer實例創建時初始化的JNIMediaPlayerListener監聽對象
if (locked) mLock.unlock();
// this prevents re-entrant calls into client code
if ((listener != 0) && send) {
Mutex::Autolock _l(mNotifyLock);
ALOGV("callback application");
listener->notify(msg, ext1, ext2, obj);//調用JNIMediaPlayerListener類實例的notify()方法
ALOGV("back from callback");
}
}
enum media_event_type {
MEDIA_NOP = 0, // interface test message
MEDIA_PREPARED = 1,
MEDIA_PLAYBACK_COMPLETE = 2,
MEDIA_BUFFERING_UPDATE = 3,
MEDIA_SEEK_COMPLETE = 4,
MEDIA_SET_VIDEO_SIZE = 5,
MEDIA_STARTED = 6,
MEDIA_PAUSED = 7,
MEDIA_STOPPED = 8,
MEDIA_SKIPPED = 9,
MEDIA_TIMED_TEXT = 99,
MEDIA_ERROR = 100,
MEDIA_INFO = 200,
MEDIA_SUBTITLE_DATA = 201,
MEDIA_META_DATA = 202,
};
status_t MediaPlayer::setAudioStreamType(audio_stream_type_t type)
{
ALOGV("MediaPlayer::setAudioStreamType");
Mutex::Autolock _l(mLock);
if (mStreamType == type) return NO_ERROR;
if (mCurrentState & ( MEDIA_PLAYER_PREPARED | MEDIA_PLAYER_STARTED |
MEDIA_PLAYER_PAUSED | MEDIA_PLAYER_PLAYBACK_COMPLETE ) ) {
// Can't change the stream type after prepare
ALOGE("setAudioStream called in state %d", mCurrentState);
return INVALID_OPERATION;
}
// cache
mStreamType = type;
return OK;
}mStreamType保存當前設置的流類型,初始值是AUDIO_STREAM_MUSIC;假設要設置的類型和當前類型一致,則直接無錯誤返回;否則。推斷MediaPlayer的當前狀態能否夠進行當前操作,假設能夠。則更新mStreamType的值並返回。音頻流類型設置的操作就結束了,該部分實現比較簡單。到此能夠看到的結果。就是將須要設置的類型值保存到了Native MediaPlayer中。另外。從這個簡單調用的處理過程來看,也證實了我們前面關於Client/Server的推測。
三、為MediaPlayer設置資源
private native void _setDataSource(FileDescriptor fd, long offset, long length)
throws IOException, IllegalArgumentException, IllegalStateException;
static void
android_media_MediaPlayer_setDataSourceFD(JNIEnv *env, jobject thiz, jobject fileDescriptor, jlong offset, jlong length)
{
sp<MediaPlayer> mp = getMediaPlayer(env, thiz);
if (mp == NULL ) {
jniThrowException(env, "java/lang/IllegalStateException", NULL);
return;
}
if (fileDescriptor == NULL) {
jniThrowException(env, "java/lang/IllegalArgumentException", NULL);
return;
}
int fd = jniGetFDFromFileDescriptor(env, fileDescriptor);
ALOGV("setDataSourceFD: fd %d", fd);
process_media_player_call( env, thiz, mp->setDataSource(fd, offset, length), "java/io/IOException", "setDataSourceFD failed." );
}
與第二部分音頻流類型設置的處理操作相似,我們直接看調用MediaPlayer::setDataSource()處理的過程,process_media_player_call()函數的處理跟之前一致,興許不再贅述。
status_t MediaPlayer::setDataSource(int fd, int64_t offset, int64_t length)
{
ALOGV("setDataSource(%d, %" PRId64 ", %" PRId64 ")", fd, offset, length);
status_t err = UNKNOWN_ERROR;
//getMediaPlayerService()會通過ServiceManager找到MediaPlayerService服務的Client端實例,初始化service對象
const sp<IMediaPlayerService>& service(getMediaPlayerService());
if (service != 0) {
//player實例實際是一個MediaPlayerServcie::Client實例,該內部類繼承自IMediaPlayer,負責向外提供其定義的業務服務
sp<IMediaPlayer> player(service->create(this, mAudioSessionId));//通過Binder機制向MediaPlayerService請求創建IMediaPlayer對象
if ((NO_ERROR != doSetRetransmitEndpoint(player)) ||
(NO_ERROR != player->setDataSource(fd, offset, length))) {
player.clear();
}
err = attachNewPlayer(player);
}
return err;
}首先。獲取一個MediaPlayerService服務的代理實例。MediaPlayerService在媒體播放框架中是一個非常重要的服務,它運行在mediaserver進程中。
MediaPlayerService服務的注冊過程在mediaserver進程創建時發生。main_mediaserver.cpp中:
InitializeIcuOrDie();
sp<ProcessState> proc(ProcessState::self());
sp<IServiceManager> sm = defaultServiceManager();
ALOGI("ServiceManager: %p", sm.get());
AudioFlinger::instantiate();
MediaPlayerService::instantiate();//啟動MediaPlayerService服務
ResourceManagerService::instantiate();
CameraService::instantiate();
AudioPolicyService::instantiate();
SoundTriggerHwService::instantiate();
RadioService::instantiate();
registerExtensions();
ProcessState::self()->startThreadPool();
IPCThreadState::self()->joinThreadPool();
void MediaPlayerService::instantiate() {
defaultServiceManager()->addService(
String16("media.player"), new MediaPlayerService());
}非常easy地創建MediaPlayerService服務實例。並注冊進系統的實現(要注意。注冊的服務名稱是“media.player”)。接着看它的構造函數實現:
//創建MediaPlayerService實例時,會初始化MediaPlayerService::sFactoryMap成員,注冊各Player工廠對象
MediaPlayerService::MediaPlayerService()
{
ALOGV("MediaPlayerService created");
mNextConnId = 1;
mBatteryAudio.refCount = 0;
for (int i = 0; i < NUM_AUDIO_DEVICES; i++) {
mBatteryAudio.deviceOn[i] = 0;
mBatteryAudio.lastTime[i] = 0;
mBatteryAudio.totalTime[i] = 0;
}
// speaker is on by default
mBatteryAudio.deviceOn[SPEAKER] = 1;
// reset battery stats
// if the mediaserver has crashed, battery stats could be left
// in bad state, reset the state upon service start.
BatteryNotifier& notifier(BatteryNotifier::getInstance());
notifier.noteResetVideo();
notifier.noteResetAudio();
MediaPlayerFactory::registerBuiltinFactories();//初始化MediaPlayerService::sFactoryMap集合對象
}最后一步調用了MediaPlayerFactory::registerBuildinFactories()函數注冊系統中提供的各個播放器實例:
enum player_type {
STAGEFRIGHT_PLAYER = 3,
NU_PLAYER = 4,
// Test players are available only in the 'test' and 'eng' builds.
// The shared library with the test player is passed passed as an
// argument to the 'test:' url in the setDataSource call.
TEST_PLAYER = 5,
};
void MediaPlayerFactory::registerBuiltinFactories() {
Mutex::Autolock lock_(&sLock);
if (sInitComplete)
return;
registerFactory_l(new StagefrightPlayerFactory(), STAGEFRIGHT_PLAYER);
registerFactory_l(new NuPlayerFactory(), NU_PLAYER);
registerFactory_l(new TestPlayerFactory(), TEST_PLAYER);
sInitComplete = true;
}registerFactory_l()函數會推斷實例的有效性,並將它們保存到集合變量中:
MediaPlayerFactory::tFactoryMap MediaPlayerFactory::sFactoryMap;
bool MediaPlayerFactory::sInitComplete = false;
status_t MediaPlayerFactory::registerFactory_l(IFactory* factory,
player_type type) {
if (NULL == factory) {
ALOGE("Failed to register MediaPlayerFactory of type %d, factory is"
" NULL.", type);
return BAD_VALUE;
}
if (sFactoryMap.indexOfKey(type) >= 0) {
ALOGE("Failed to register MediaPlayerFactory of type %d, type is"
" already registered.", type);
return ALREADY_EXISTS;
}
if (sFactoryMap.add(type, factory) < 0) {
ALOGE("Failed to register MediaPlayerFactory of type %d, failed to add"
" to map.", type);
return UNKNOWN_ERROR;
}
return OK;
}MediaPlayerFactory中主要涉及了三個類型的播放器:
| NuPlayer | 用於播放網絡、本地視頻。或者RTSP協議的視頻流等 |
| TestPlayer | 測試用途 |
| StagefrightPlayer | 提供的默認播放器,其它播放器不能播放的資源都會讓它播放 |
我們直接看MediaPlayerService::create()函數是怎樣創建Player的:
sp<IMediaPlayer> MediaPlayerService::create(const sp<IMediaPlayerClient>& client,
int audioSessionId)
{
pid_t pid = IPCThreadState::self()->getCallingPid();
int32_t connId = android_atomic_inc(&mNextConnId);
//創建Client實例
//Clinet是MediaPlayerService的內部類;它集成自BnMediaPlayer,是IMediaPlayer服務的Service組件,對外提供MediaPlayer的各種服務
sp<Client> c = new Client(
this, pid, connId, client, audioSessionId,
IPCThreadState::self()->getCallingUid());
ALOGV("Create new client(%d) from pid %d, uid %d, ", connId, pid,
IPCThreadState::self()->getCallingUid());
wp<Client> w = c;
{
Mutex::Autolock lock(mLock);
mClients.add(w);//mClients變量維護了MediaPlayerService中的Client實例集合
}
return c;
}MediaPlayerService::Client類是IMediaPlayer業務的服務端,也就能夠把它看成是提供MediaPlayer服務的提供者。
這里創建了一個Client實例,並將它保存到了mClients集合中,我們能夠理解為mClients中保存了當前全部存在的Player對象。分析Client的構造函數:
MediaPlayerService::Client::Client(
const sp<MediaPlayerService>& service, pid_t pid,
int32_t connId, const sp<IMediaPlayerClient>& client,
int audioSessionId, uid_t uid)
{
ALOGV("Client(%d) constructor", connId);
mPid = pid;
mConnId = connId;
mService = service;//保存當前的IMediaPlayerService實例
mClient = client;//保存的是Native MediaPlayer(MediaPlayer.cpp)實例
mLoop = false;
mStatus = NO_INIT;
mAudioSessionId = audioSessionId;
mUID = uid;
mRetransmitEndpointValid = false;
mAudioAttributes = NULL;
#if CALLBACK_ANTAGONIZER
ALOGD("create Antagonizer");
mAntagonizer = new Antagonizer(notify, this);
#endif
}
//MediaPlayerFactory是播放器創建的工廠,提供打分功能,以讓系統在當前視頻源下找到合適類型的播放器進行播放
status_t MediaPlayerService::Client::setDataSource(int fd, int64_t offset, int64_t length)
{
ALOGV("setDataSource fd=%d, offset=%lld, length=%lld", fd, offset, length);
struct stat sb;
int ret = fstat(fd, &sb);
if (ret != 0) {
ALOGE("fstat(%d) failed: %d, %s", fd, ret, strerror(errno));
return UNKNOWN_ERROR;
}
ALOGV("st_dev = %llu", static_cast<uint64_t>(sb.st_dev));
ALOGV("st_mode = %u", sb.st_mode);
ALOGV("st_uid = %lu", static_cast<unsigned long>(sb.st_uid));
ALOGV("st_gid = %lu", static_cast<unsigned long>(sb.st_gid));
ALOGV("st_size = %llu", sb.st_size);
if (offset >= sb.st_size) {
ALOGE("offset error");
::close(fd);
return UNKNOWN_ERROR;
}
if (offset + length > sb.st_size) {
length = sb.st_size - offset;
ALOGV("calculated length = %lld", length);
}
player_type playerType = MediaPlayerFactory::getPlayerType(this,
fd,
offset,
length);//獲取到當前適合播放該視頻源的播放器類型
sp<MediaPlayerBase> p = setDataSource_pre(playerType);//setDataSource_pre()創建一個合適的Player播放器實例
if (p == NULL) {
return NO_INIT;
}
// now set data source
setDataSource_post(p, p->setDataSource(fd, offset, length));//先調用播放器實例的setDataSource()方法,為它設置資源;再調用setDataSource_post()完畢收尾工作
return mStatus;
}這里有四個重要調用:
- MediaPlayerFactory::getPlayerType():為當前資源選擇合適的播放器類型
- setDataSource_pre():創建合適的播放器對象
- MediaPlayerBase::setDataSource():調用播放器的setDataSource()方法,真正去設置資源
- setDataSource_post():運行收尾工作
#define GET_PLAYER_TYPE_IMPL(a...) \
Mutex::Autolock lock_(&sLock); \
\
player_type ret = STAGEFRIGHT_PLAYER;//默認播放器類型 \
float bestScore = 0.0; \
//依據當前傳入的視頻源,對各個播放器進行比較打分,找到合適的播放器;否則使用默認播放器StagefightPlayer \
for (size_t i = 0; i < sFactoryMap.size(); ++i) { \
\
IFactory* v = sFactoryMap.valueAt(i); \
float thisScore; \
CHECK(v != NULL); \
thisScore = v->scoreFactory(a, bestScore); \
if (thisScore > bestScore) { \
ret = sFactoryMap.keyAt(i); \
bestScore = thisScore; \
} \
} \
\
if (0.0 == bestScore) { \
ret = getDefaultPlayerType();//依據"media.stagefright.use-awesome"屬性配置,選擇當前默認的播放器 \
} \
\
return ret; \該函數的實現就是遍歷MediaPlayerFactory創建時注冊的各個播放器工廠對象的scoreFactory()方法。對當前設置的資源進行評估,得到最符合該資源的播放器工廠類型並返回。各個播放器的scoreFactory()方法,這里不做具體介紹。
setDataSource_pre()函數會依據得到的播放器類型去創建相應的播放器實例:
//調用createPlayer()創建播放器實例對象
sp<MediaPlayerBase> MediaPlayerService::Client::setDataSource_pre(
player_type playerType)
{
ALOGV("player type = %d", playerType);
// create the right type of player
sp<MediaPlayerBase> p = createPlayer(playerType);
if (p == NULL) {
return p;
}
if (!p->hardwareOutput()) {//以StagefrightPlayer為例,它沒有重寫父類的MediaPlayerInterface::hardwareOutput()方法;返回false,表示音頻不直接輸出到硬件上.
Mutex::Autolock l(mLock);
mAudioOutput = new AudioOutput(mAudioSessionId, IPCThreadState::self()->getCallingUid(),
mPid, mAudioAttributes);
static_cast<MediaPlayerInterface*>(p.get())->setAudioSink(mAudioOutput);//調用父類MediaPlayerInterface::setAudioSink()方法
}
return p;
}當中MediaPlayerFactory::createPlayer運行播放器創建工作:
//假設當前持有了播放器實例對象,則要推斷它是否與我們須要的播放器類型相符;
//假設不相符,則刪除它;再又一次創建該類型的播放器實例
sp<MediaPlayerBase> MediaPlayerService::Client::createPlayer(player_type playerType)
{
// determine if we have the right player type
sp<MediaPlayerBase> p = mPlayer;
if ((p != NULL) && (p->playerType() != playerType)) {
ALOGV("delete player");
p.clear();//重置該sp<>指針
}
if (p == NULL) {
p = MediaPlayerFactory::createPlayer(playerType, this, notify, mPid);//創建播放器對象;重要:createPlayer()里面setNotifyCallback()函數調用
}
if (p != NULL) {
p->setUID(mUID);
}
return p;
}假設當前持有的播放器類型與須要的不符,則會先銷毀掉它,並按類型又一次創建一個新播放器對象。MediaPlayerFactory::createPlayer()運行播放器對象的創建操作:
//找到相應視頻源類型的播放器工廠實例,並創建Player對象;最后給該Player對象設置傳遞消息的notifyFunc回調函數
sp<MediaPlayerBase> MediaPlayerFactory::createPlayer(
player_type playerType,
void* cookie,
notify_callback_f notifyFunc,
pid_t pid) {
sp<MediaPlayerBase> p;
IFactory* factory;
status_t init_result;
Mutex::Autolock lock_(&sLock);
if (sFactoryMap.indexOfKey(playerType) < 0) {
ALOGE("Failed to create player object of type %d, no registered"
" factory", playerType);
return p;
}
factory = sFactoryMap.valueFor(playerType);//從sFactoryMap中獲取到類型相應的Player工廠對象
CHECK(NULL != factory);
p = factory->createPlayer(pid);//創建相應類型的播放器實例,直接new實例對象;如創建StagefrightPlayer,期間會實例化StagefrightPlayer::(AwesomePlayer *mPlayer)成員
if (p == NULL) {
ALOGE("Failed to create player object of type %d, create failed",
playerType);
return p;
}
init_result = p->initCheck();//實現直接return OK;
if (init_result == NO_ERROR) {
p->setNotifyCallback(cookie, notifyFunc);//調用父類MediaPlayerBase::setNotifyCallback();cookie是當前調用MediaPlayerService::Client::createPlayer()的Client實例,notifyFunc這里是MediaPlayerService::Client::notify()函數指針.
} else {
ALOGE("Failed to create player object of type %d, initCheck failed"
" (res = %d)", playerType, init_result);
p.clear();
}
return p;
}依據須要創建的播放器類型。在sFactoryMap集合中找到相應的播放器工廠對象,並調用的createPlayer()方法真正創建實例,這里以StagefrightPlayer為例:
//StagefrightPlayer是默認播放器
class StagefrightPlayerFactory :
public MediaPlayerFactory::IFactory {
public:
virtual float scoreFactory(const sp<IMediaPlayer>& /*client*/,
int fd,
int64_t offset,
int64_t length,
float /*curScore*/) {
if (legacyDrm()) {
sp<DataSource> source = new FileSource(dup(fd), offset, length);
String8 mimeType;
float confidence;
if (SniffWVM(source, &mimeType, &confidence, NULL /* format */)) {
return 1.0;
}
}
if (getDefaultPlayerType() == STAGEFRIGHT_PLAYER) {
char buf[20];
lseek(fd, offset, SEEK_SET);
read(fd, buf, sizeof(buf));
lseek(fd, offset, SEEK_SET);
uint32_t ident = *((uint32_t*)buf);
// Ogg vorbis?
if (ident == 0x5367674f) // 'OggS'
return 1.0;
}
return 0.0;
}
virtual float scoreFactory(const sp<IMediaPlayer>& /*client*/,
const char* url,
float /*curScore*/) {
if (legacyDrm() && !strncasecmp("widevine://", url, 11)) {
return 1.0;
}
return 0.0;
}
virtual sp<MediaPlayerBase> createPlayer(pid_t /* pid */) {
ALOGV(" create StagefrightPlayer");
return new StagefrightPlayer();//實例化StagefrightPlayer對象,並初始化AwesomePlayer *mPlayer成員
}
private:
bool legacyDrm() {
char value[PROPERTY_VALUE_MAX];
if (property_get("persist.sys.media.legacy-drm", value, NULL)
&& (!strcmp("1", value) || !strcasecmp("true", value))) {
return true;
}
return false;
}
};
創建為StagefrightPlayer對象后,會為該對象設置回調對象和函數指針,它調用的是父類MediaPlayerBase::setNotifyCallback()函數;這一步是非常重要的:
init_result = p->initCheck();//實現直接return OK;
if (init_result == NO_ERROR) {
p->setNotifyCallback(cookie, notifyFunc);//調用父類MediaPlayerBase::setNotifyCallback();cookie是當前調用MediaPlayerService::Client::createPlayer()的Client實例,notifyFunc這里是MediaPlayerService::Client::notify()函數指針.
} else {
ALOGE("Failed to create player object of type %d, initCheck failed"
" (res = %d)", playerType, init_result);
p.clear();
}
void setNotifyCallback(
void* cookie, notify_callback_f notifyFunc) {
Mutex::Autolock autoLock(mNotifyLock);
mCookie = cookie; mNotify = notifyFunc;
}它有兩個參數:第一個參數類型是void *,這里一般指向某個對象;第二個參數類型是notify_callback_f。
notify_callback_f事實上是一個類型別名。它的定義是:
// callback mechanism for passing messages to MediaPlayer object
typedef void (*notify_callback_f)(void* cookie,
int msg, int ext1, int ext2, const Parcel *obj);能夠看出它實際是一個特定結構的函數指針,用於向MediaPlayer拋出事件。
if (!p->hardwareOutput()) {//以StagefrightPlayer為例,它沒有重寫父類的MediaPlayerInterface::hardwareOutput()方法;返回false,表示音頻不直接輸出到硬件上.
Mutex::Autolock l(mLock);
mAudioOutput = new AudioOutput(mAudioSessionId, IPCThreadState::self()->getCallingUid(),
mPid, mAudioAttributes);
static_cast<MediaPlayerInterface*>(p.get())->setAudioSink(mAudioOutput);//調用父類MediaPlayerInterface::setAudioSink()方法
}假設當前播放器不把音頻直接輸出到硬件上,還會去調用它的setAudioSink()方法。
// Warning: The filedescriptor passed into this method will only be valid until
// the method returns, if you want to keep it, dup it!
//實際調用AwesomePlayer實例的setDataSource()方法
status_t StagefrightPlayer::setDataSource(int fd, int64_t offset, int64_t length) {
ALOGV("setDataSource(%d, %lld, %lld)", fd, offset, length);
return mPlayer->setDataSource(dup(fd), offset, length);
}實際是調用AwesomePlayer的同名方法,StagefrightPlayer::mPlayer在StagefrightPlayer構造時被創建:
StagefrightPlayer::StagefrightPlayer()
: mPlayer(new AwesomePlayer) {
ALOGV("StagefrightPlayer");
mPlayer->setListener(this);
}除了創建了AwesomePlayer實例外。將當前的StagefrightPlayer實例作為監聽器保存到了AwesomePlayer::mListener字段中,它的作用是當AwesomePlayer完畢了一些操作 時。 如准備完畢、seek完畢,通知上層當前的MediaPlayer狀態變化。AwesomePlayer實例負責將數據設置下去。它的實現這里不做分析。
最后調用setDataSource_post()函數進行一些掃尾工作:
//p指向創建的播放器實例, status是p->setDataSource()調用結果;setDataSource()調用過程的收尾階段
void MediaPlayerService::Client::setDataSource_post(
const sp<MediaPlayerBase>& p,
status_t status)
{
ALOGV(" setDataSource");
mStatus = status;
if (mStatus != OK) {
ALOGE(" error: %d", mStatus);
return;
}
// Set the re-transmission endpoint if one was chosen.
if (mRetransmitEndpointValid) {//設置再次傳輸時的終端
mStatus = p->setRetransmitEndpoint(&mRetransmitEndpoint);
if (mStatus != NO_ERROR) {
ALOGE("setRetransmitEndpoint error: %d", mStatus);
}
}
if (mStatus == OK) {
mPlayer = p;//將播放器實例保存到mPlayer字段中
}
}
//將新的IMediaPlayer對象保存到mPlayer中,並清理之前的MediaPlayer實例
status_t MediaPlayer::attachNewPlayer(const sp<IMediaPlayer>& player)
{
status_t err = UNKNOWN_ERROR;
sp<IMediaPlayer> p;
{ // scope for the lock
Mutex::Autolock _l(mLock);
if ( !( (mCurrentState & MEDIA_PLAYER_IDLE) ||
(mCurrentState == MEDIA_PLAYER_STATE_ERROR ) ) ) {//推斷當前的狀態是否同意調用attachNewPlayer()函數
ALOGE("attachNewPlayer called in state %d", mCurrentState);
return INVALID_OPERATION;
}
clear_l();//清理狀態
p = mPlayer;
mPlayer = player;//保存這次的IMediaPlayer對象,實際是MediaPlayerServcie::Client實例
if (player != 0) {
mCurrentState = MEDIA_PLAYER_INITIALIZED;//將當前狀態切換到INITIALIZED
err = NO_ERROR;
} else {
ALOGE("Unable to create media player");
}
}
if (p != 0) {//假設之前的IMediaPlayer沒有清理
p->disconnect();//對這次對象的資源進行清理
}
return err;
}該函數的主要就是更新Native MediaPlayer保存的IMediaPlayer實例,並對舊的對象進行清理操作;隨后還會將當前MediaPlayer的狀態切換到MEDIA_PLAYER_INITIALIZED。MediaPlayerService::Client的disconnect()方法會清掉一些底層資源:
void MediaPlayerService::Client::disconnect()
{
ALOGV("disconnect(%d) from pid %d", mConnId, mPid);
// grab local reference and clear main reference to prevent future
// access to object
sp<MediaPlayerBase> p;
{
Mutex::Autolock l(mLock);
p = mPlayer;
mClient.clear();
}
mPlayer.clear();
// clear the notification to prevent callbacks to dead client
// and reset the player. We assume the player will serialize
// access to itself if necessary.
if (p != 0) {
p->setNotifyCallback(0, 0);
#if CALLBACK_ANTAGONIZER
ALOGD("kill Antagonizer");
mAntagonizer->kill();
#endif
p->reset();//重置狀態
}
disconnectNativeWindow();
IPCThreadState::self()->flushCommands();
}至此,MediaPlayer在調用setDateSource()后轉換到了NITIALIZED狀態;最后。JNI中最外層的process_media_player_call()會依據setDateSource()的運行結果。推斷是否須要拋出函數處理錯誤或異常信息。
四、准備MediaPlayer實例
* Prepares the player for playback, synchronously.
*
* After setting the datasource and the display surface, you need to either
* call prepare() or prepareAsync(). For files, it is OK to call prepare(),
* which blocks until MediaPlayer is ready for playback.
*
* @throws IllegalStateException if it is called in an invalid state
*/
public void prepare() throws IOException, IllegalStateException {
_prepare();
scanInternalSubtitleTracks();
}
private native void _prepare() throws IOException, IllegalStateException;直接看Native層的函數實現:
//MediaPlayer::prepare()函數
static void
android_media_MediaPlayer_prepare(JNIEnv *env, jobject thiz)
{
sp<MediaPlayer> mp = getMediaPlayer(env, thiz);
if (mp == NULL ) {
jniThrowException(env, "java/lang/IllegalStateException", NULL);
return;
}
// Handle the case where the display surface was set before the mp was
// initialized. We try again to make it stick.
sp<IGraphicBufferProducer> st = getVideoSurfaceTexture(env, thiz);
mp->setVideoSurfaceTexture(st);
process_media_player_call( env, thiz, mp->prepare(), "java/io/IOException", "Prepare failed." );
}
static void
android_media_MediaPlayer_prepareAsync(JNIEnv *env, jobject thiz)
{
sp<MediaPlayer> mp = getMediaPlayer(env, thiz);
if (mp == NULL ) {
jniThrowException(env, "java/lang/IllegalStateException", NULL);
return;
}
// Handle the case where the display surface was set before the mp was
// initialized. We try again to make it stick.
sp<IGraphicBufferProducer> st = getVideoSurfaceTexture(env, thiz);
mp->setVideoSurfaceTexture(st);
process_media_player_call( env, thiz, mp->prepareAsync(), "java/io/IOException", "Prepare Async failed." );
}本例中,我們沒有設置紋理等;直接看MediaPlayer::prepare()的實現:
// one defined in the Android framework and one provided by the implementation
// that generated the error. The sync version of prepare returns only 1 error
// code.
status_t MediaPlayer::prepare()
{
ALOGV("prepare");
Mutex::Autolock _l(mLock);
mLockThreadId = getThreadId();
if (mPrepareSync) {
mLockThreadId = 0;
return -EALREADY;
}
mPrepareSync = true; //表示是否是同步操作
status_t ret = prepareAsync_l();// 1
if (ret != NO_ERROR) {
mLockThreadId = 0;
return ret;
}
if (mPrepareSync) {
mSignal.wait(mLock); // wait for prepare done
mPrepareSync = false;
}
ALOGV("prepare complete - status=%d", mPrepareStatus);
mLockThreadId = 0;
return mPrepareStatus;
}
status_t MediaPlayer::prepareAsync()
{
ALOGV("prepareAsync");
Mutex::Autolock _l(mLock);
return prepareAsync_l();
}對照兩個函數的實現內容,就可以發現這里同步、異步的差別主要是在是否等待mLock這個鎖上面。
// must call with lock held
//mPlayer實際是一個MediaPlayerServcie::Client類型的實例,它是MediaPlayerServcie的服務端
status_t MediaPlayer::prepareAsync_l()
{
if ( (mPlayer != 0) && ( mCurrentState & (MEDIA_PLAYER_INITIALIZED | MEDIA_PLAYER_STOPPED) ) ) {
if (mAudioAttributesParcel != NULL) {//假設有參數,須要進行設置
mPlayer->setParameter(KEY_PARAMETER_AUDIO_ATTRIBUTES, *mAudioAttributesParcel);
} else {
mPlayer->setAudioStreamType(mStreamType);//否則設置之前的音頻流類型
}
mCurrentState = MEDIA_PLAYER_PREPARING;//變更狀態:MEDIA_PLAYER_PREPARING
return mPlayer->prepareAsync();//調用MediaPlayerServcie::Client的prepareAsync()
}
ALOGE("prepareAsync called in state %d", mCurrentState);
return INVALID_OPERATION;
}假設當前Native MediaPlayer實例持有IMediaPlayer對象。且當前狀態能夠調用prepare()方法,則去調用MediaPlayerService::Client的prepareAsync()函數進行准備工作:
status_t MediaPlayerService::Client::prepareAsync()
{
ALOGV("[%d] prepareAsync", mConnId);
sp<MediaPlayerBase> p = getPlayer();//getPlayer(){return mPlayer;}返回創建的播放器實例,是MediaPlayerBase的子類;以StagefrightPlayer為例
if (p == 0) return UNKNOWN_ERROR;
status_t ret = p->prepareAsync();
#if CALLBACK_ANTAGONIZER
ALOGD("start Antagonizer");
if (ret == NO_ERROR) mAntagonizer->start();
#endif
return ret;
}
getPlayer()函數返回setDataSource()過程中的創建的播放器實例:
sp<MediaPlayerBase> getPlayer() const { Mutex::Autolock lock(mLock); return mPlayer; }本文中播放器都是以StagefrightPlayer為例,所以接着去調用StagefrightPlayer::prepareAsync():
status_t StagefrightPlayer::prepareAsync() {
return mPlayer->prepareAsync();
}最后調用AwesomePlayer的prepareAsync()函數進行准備工作。我們忽略AwesomePlayer運行prepare操作的中間過程,直接看它是怎么向外拋出MEDIA_PREPARED事件的。在AwesomePlayer的prepare操作完畢后。會調用AwesomePlayer::finishAsyncPrepare_l()方法:
void AwesomePlayer::finishAsyncPrepare_l() {
if (mIsAsyncPrepare) {
if (mVideoSource == NULL) {
notifyListener_l(MEDIA_SET_VIDEO_SIZE, 0, 0);
} else {
notifyVideoSize_l();
}
notifyListener_l(MEDIA_PREPARED);//拋出事件
}
......
}它會調用AwesomePlayer::notifyListener_l()函數向外拋出事件:
void AwesomePlayer::notifyListener_l(int msg, int ext1, int ext2) {
if ((mListener != NULL) && !mAudioTearDown) {
sp<MediaPlayerBase> listener = mListener.promote();
if (listener != NULL) {
listener->sendEvent(msg, ext1, ext2);
}
}
}這里的listener對象指向mListener實例。StagefrightPlayer對象創建時,會順帶初始化AwesomePlayer實例mPlayer,同一時候會將當前的StagefrightPlayer設置到AwesomePlayer中,保存到mListener字段中,作為往外拋出事件的鈎子。明白了這些。再看代碼實現,就會發現notifyListener_l()中的處理就是直接調用StagefrightPlayer的sendEvent()方法。又依據之前介紹的StagefrightPlayer的繼承關系和它的類實現來看,事實上就是調用它的父類MediaPlayerBase的sendEvent()方法:
void MediaPlayerBase::setNotifyCallback(
void* cookie, notify_callback_f notifyFunc) {
Mutex::Autolock autoLock(mNotifyLock);
mCookie = cookie; mNotify = notifyFunc;
}
void MediaPlayerBase::sendEvent(int msg, int ext1=0, int ext2=0,
const Parcel *obj=NULL) {
notify_callback_f notifyCB;
void* cookie;
{
Mutex::Autolock autoLock(mNotifyLock);
notifyCB = mNotify;
cookie = mCookie;
}
if (notifyCB) notifyCB(cookie, msg, ext1, ext2, obj);
}如今回想一下之前介紹的setDataSource()中的內容:在MediaPlayerFactory中創建我們須要的播放器對象時。在創建完Player對象后。我們就給它設置了這里的notifyCB和cookie對象:
//找到相應視頻源類型的播放器工廠實例,並創建Player對象;最后給該Player對象設置傳遞消息的notifyFunc回調函數
sp<MediaPlayerBase> MediaPlayerFactory::createPlayer(
player_type playerType,
void* cookie,
notify_callback_f notifyFunc,
pid_t pid) {
...
init_result = p->initCheck();//實現直接return OK;
if (init_result == NO_ERROR) {
p->setNotifyCallback(cookie, notifyFunc);//調用父類MediaPlayerBase::setNotifyCallback();cookie是當前調用MediaPlayerService::Client::createPlayer()的Client實例,notifyFunc這里是MediaPlayerService::Client::notify()函數指針.
} else {
ALOGE("Failed to create player object of type %d, initCheck failed"
" (res = %d)", playerType, init_result);
p.clear();
}
return p;
}
當中:
- cookie指向當前調用MediaPlayerService::Client::createPlayer()的Client實例
- notifyFunc是一個函數指針,這里指向MediaPlayerService::Client::notify()函數
void MediaPlayerBase::sendEvent(int msg, int ext1=0, int ext2=0,
const Parcel *obj=NULL) {
notify_callback_f notifyCB;
void* cookie;
{
Mutex::Autolock autoLock(mNotifyLock);
notifyCB = mNotify;
cookie = mCookie;
}
if (notifyCB) notifyCB(cookie, msg, ext1, ext2, obj);
}就是調用當前播放器所屬的MediaPlayerService::Client的notify()函數。
既然明白了這些,我們就直接看notify()函數實現:
//用於向MediaPlayer對象傳遞消息;參數void* cookie實際指向當前的Client實例;msg參數是事件類型信息
void MediaPlayerService::Client::notify(
void* cookie, int msg, int ext1, int ext2, const Parcel *obj)
{
Client* client = static_cast<Client*>(cookie);//首先得到當前的Client對象
if (client == NULL) {
return;
}
sp<IMediaPlayerClient> c;
{
Mutex::Autolock l(client->mLock);
c = client->mClient;//得到該Client保存的IMediaPlayerClient對象信息,它實際指向一個Native MediaPlayer實例
if (msg == MEDIA_PLAYBACK_COMPLETE && client->mNextClient != NULL) {//假設當前事件是MEDIA_PLAYBACK_COMPLETE,表明當前播放已經結束。而且我們設置了下一個mNextClient
if (client->mAudioOutput != NULL) //就須要切換運行mNextClient;效果就是當前播放結束后,會自己主動切換到下一個播放
client->mAudioOutput->switchToNextOutput();
client->mNextClient->start();
client->mNextClient->mClient->notify(MEDIA_INFO, MEDIA_INFO_STARTED_AS_NEXT, 0, obj);//並調用notify()方法,向外告知MEDIA_INFO_STARTED_AS_NEXT事件
}
}
if (MEDIA_INFO == msg &&
MEDIA_INFO_METADATA_UPDATE == ext1) {//msg為MEDIA_INFO的情況
const media::Metadata::Type metadata_type = ext2;
if(client->shouldDropMetadata(metadata_type)) {
return;
}
// Update the list of metadata that have changed. getMetadata
// also access mMetadataUpdated and clears it.
client->addNewMetadataUpdate(metadata_type);
}
if (c != NULL) {
ALOGV("[%d] notify (%p, %d, %d, %d)", client->mConnId, cookie, msg, ext1, ext2);
c->notify(msg, ext1, ext2, obj);//調用這一次的MediaPlayerService::Client實例相應的Native MediaPlayer實例的notify()方法
}
}首先我們得到當前的Client實例,靠它再進一步得到與它相應的Native MediaPlayer實例(MediaPlayerService::Client構建時會保存該實例)。
這里處理幾種特殊情況,當我們設置了mNextClient時(通過MediaPlayerService::Client::setNextPlayer()設置),假設msg符合情況。就會自己主動切換到下一個播放。msg為MEDIA_INFO的情況,也會有一些特殊的處理。接着,就調用MediaPlayer::notify()方法,該函數的內容之前已經介紹過一些,這里在貼一遍它的實現:
//向應用程序反饋當前狀態變化的回調事件,設置當前MediaPlayer的狀態
void MediaPlayer::notify(int msg, int ext1, int ext2, const Parcel *obj)
{
ALOGV("message received msg=%d, ext1=%d, ext2=%d", msg, ext1, ext2);
bool send = true;
bool locked = false;
// TODO: In the future, we might be on the same thread if the app is
// running in the same process as the media server. In that case,
// this will deadlock.
//
// The threadId hack below works around this for the care of prepare,
// seekTo and start within the same process.
// FIXME: Remember, this is a hack, it's not even a hack that is applied
// consistently for all use-cases, this needs to be revisited.
if (mLockThreadId != getThreadId()) {
mLock.lock();
locked = true;
}
// Allows calls from JNI in idle state to notify errors
if (!(msg == MEDIA_ERROR && mCurrentState == MEDIA_PLAYER_IDLE) && mPlayer == 0) {
ALOGV("notify(%d, %d, %d) callback on disconnected mediaplayer", msg, ext1, ext2);
if (locked) mLock.unlock(); // release the lock when done.
return;
}
switch (msg) {
case MEDIA_NOP: // interface test message
break;
case MEDIA_PREPARED://符合當前的情況,處理Prepare完畢的情況
ALOGV("prepared");
mCurrentState = MEDIA_PLAYER_PREPARED;
if (mPrepareSync) {
ALOGV("signal application thread");
mPrepareSync = false;
mPrepareStatus = NO_ERROR;
mSignal.signal();
}
break;
case MEDIA_PLAYBACK_COMPLETE:
ALOGV("playback complete");
if (mCurrentState == MEDIA_PLAYER_IDLE) {
ALOGE("playback complete in idle state");
}
if (!mLoop) {
mCurrentState = MEDIA_PLAYER_PLAYBACK_COMPLETE;
}
break;
case MEDIA_ERROR:
// Always log errors.
// ext1: Media framework error code.
// ext2: Implementation dependant error code.
ALOGE("error (%d, %d)", ext1, ext2);
mCurrentState = MEDIA_PLAYER_STATE_ERROR;
if (mPrepareSync)
{
ALOGV("signal application thread");
mPrepareSync = false;
mPrepareStatus = ext1;
mSignal.signal();
send = false;
}
break;
case MEDIA_INFO:
// ext1: Media framework error code.
// ext2: Implementation dependant error code.
if (ext1 != MEDIA_INFO_VIDEO_TRACK_LAGGING) {
ALOGW("info/warning (%d, %d)", ext1, ext2);
}
break;
case MEDIA_SEEK_COMPLETE:
ALOGV("Received seek complete");
if (mSeekPosition != mCurrentPosition) {
ALOGV("Executing queued seekTo(%d)", mSeekPosition);
mSeekPosition = -1;
seekTo_l(mCurrentPosition);
}
else {
ALOGV("All seeks complete - return to regularly scheduled program");
mCurrentPosition = mSeekPosition = -1;
}
break;
case MEDIA_BUFFERING_UPDATE:
ALOGV("buffering %d", ext1);
break;
case MEDIA_SET_VIDEO_SIZE:
ALOGV("New video size %d x %d", ext1, ext2);
mVideoWidth = ext1;
mVideoHeight = ext2;
break;
case MEDIA_TIMED_TEXT:
ALOGV("Received timed text message");
break;
case MEDIA_SUBTITLE_DATA:
ALOGV("Received subtitle data message");
break;
case MEDIA_META_DATA:
ALOGV("Received timed metadata message");
break;
default:
ALOGV("unrecognized message: (%d, %d, %d)", msg, ext1, ext2);
break;
}
//JNIMediaPlayerListener繼承自MediaPlayerListener,並實現了notify()方法;聲明實如今android_media_MediaPlayer.cpp中
sp<MediaPlayerListener> listener = mListener;//mListener保存了MediaPlayer實例創建時初始化的JNIMediaPlayerListener監聽對象
if (locked) mLock.unlock();
// this prevents re-entrant calls into client code
if ((listener != 0) && send) {
Mutex::Autolock _l(mNotifyLock);
ALOGV("callback application");
listener->notify(msg, ext1, ext2, obj);//調用JNIMediaPlayerListener類實例的notify()方法
ALOGV("back from callback");
}
}此時msg是MEDIA_PREPARED。看它的處理過程:
case MEDIA_PREPARED:
ALOGV("prepared");
mCurrentState = MEDIA_PLAYER_PREPARED;
if (mPrepareSync) {
ALOGV("signal application thread");
mPrepareSync = false;
mPrepareStatus = NO_ERROR;
mSignal.signal();
}
break;主要地,將MediaPlayer的當前狀態設置為了MEDIA_PLAYER_PREPARED。
//回調MediaPlayer.java中的postEventFromNative()方法,反饋Native層發生的事件;postEventFromNative()會EventHandler(運行在MediaPalyer的線程中)
//發送附帶msg參數的消息,EventHandler推斷當前的事件類型,如MEDIA_PREPARED等,最后調用應用程序設置的相關回調處理相應的事件信息
void JNIMediaPlayerListener::notify(int msg, int ext1, int ext2, const Parcel *obj)
{
JNIEnv *env = AndroidRuntime::getJNIEnv();
if (obj && obj->dataSize() > 0) {
jobject jParcel = createJavaParcelObject(env);
if (jParcel != NULL) {
Parcel* nativeParcel = parcelForJavaObject(env, jParcel);
nativeParcel->setData(obj->data(), obj->dataSize());
env->CallStaticVoidMethod(mClass, fields.post_event, mObject,
msg, ext1, ext2, jParcel);
env->DeleteLocalRef(jParcel);
}
} else {
env->CallStaticVoidMethod(mClass, fields.post_event, mObject,
msg, ext1, ext2, NULL);
}
if (env->ExceptionCheck()) {
ALOGW("An exception occurred while notifying an event.");
LOGW_EX(env);
env->ExceptionClear();
}
}JNIMediaPlayerListener::mObject字段是一個指向上層MediaPlayer的全局引用。終於的主要操作就是借助JNI,通過fields.post_event字段的ID值在Native層調用Java層MediaPlayer的方法-MediaPlayer::postEventFromNative():
/*
* Called from native code when an interesting event happens. This method
* just uses the EventHandler system to post the event back to the main app thread.
* We use a weak reference to the original MediaPlayer object so that the native
* code is safe from the object disappearing from underneath it. (This is
* the cookie passed to native_setup().)
*/
private static void postEventFromNative(Object mediaplayer_ref,
int what, int arg1, int arg2, Object obj)
{
MediaPlayer mp = (MediaPlayer)((WeakReference)mediaplayer_ref).get();//拿到給弱引用指向的MediaPlayer實例
if (mp == null) {
return;
}
if (what == MEDIA_INFO && arg1 == MEDIA_INFO_STARTED_AS_NEXT) {//假設是自己主動切換到下一個播放的事件或是MEDIA_INFO
// this acquires the wakelock if needed, and sets the client side state
mp.start();//就直接start()
}
if (mp.mEventHandler != null) {//最后將該事件發送到EventHandler中處理
Message m = mp.mEventHandler.obtainMessage(what, arg1, arg2, obj);//此時what是MEDIA_PREPARED
mp.mEventHandler.sendMessage(m);
}
}最后會將該事件發送到EventHandler中處理:
private class EventHandler extends Handler
{
private MediaPlayer mMediaPlayer;
public EventHandler(MediaPlayer mp, Looper looper) {
super(looper);
mMediaPlayer = mp;
}
@Override
public void handleMessage(Message msg) {
if (mMediaPlayer.mNativeContext == 0) {
Log.w(TAG, "mediaplayer went away with unhandled events");
return;
}
switch(msg.what) {
case MEDIA_PREPARED:
try {
scanInternalSubtitleTracks();
} catch (RuntimeException e) {
// send error message instead of crashing;
// send error message instead of inlining a call to onError
// to avoid code duplication.
Message msg2 = obtainMessage(
MEDIA_ERROR, MEDIA_ERROR_UNKNOWN, MEDIA_ERROR_UNSUPPORTED, null);
sendMessage(msg2);
}
if (mOnPreparedListener != null)
mOnPreparedListener.onPrepared(mMediaPlayer);
return;
case MEDIA_PLAYBACK_COMPLETE:
if (mOnCompletionListener != null)
mOnCompletionListener.onCompletion(mMediaPlayer);
stayAwake(false);
return;
case MEDIA_STOPPED:
{
TimeProvider timeProvider = mTimeProvider;
if (timeProvider != null) {
timeProvider.onStopped();
}
}
break;
case MEDIA_STARTED:
case MEDIA_PAUSED:
{
TimeProvider timeProvider = mTimeProvider;
if (timeProvider != null) {
timeProvider.onPaused(msg.what == MEDIA_PAUSED);
}
}
break;
case MEDIA_BUFFERING_UPDATE:
if (mOnBufferingUpdateListener != null)
mOnBufferingUpdateListener.onBufferingUpdate(mMediaPlayer, msg.arg1);
return;
case MEDIA_SEEK_COMPLETE:
if (mOnSeekCompleteListener != null) {
mOnSeekCompleteListener.onSeekComplete(mMediaPlayer);
}
// fall through
case MEDIA_SKIPPED:
{
TimeProvider timeProvider = mTimeProvider;
if (timeProvider != null) {
timeProvider.onSeekComplete(mMediaPlayer);
}
}
return;
case MEDIA_SET_VIDEO_SIZE:
if (mOnVideoSizeChangedListener != null) {
mOnVideoSizeChangedListener.onVideoSizeChanged(
mMediaPlayer, msg.arg1, msg.arg2);
}
return;
case MEDIA_ERROR:
Log.e(TAG, "Error (" + msg.arg1 + "," + msg.arg2 + ")");
boolean error_was_handled = false;
if (mOnErrorListener != null) {
error_was_handled = mOnErrorListener.onError(mMediaPlayer, msg.arg1, msg.arg2);
}
if (mOnCompletionListener != null && ! error_was_handled) {
mOnCompletionListener.onCompletion(mMediaPlayer);
}
stayAwake(false);
return;
case MEDIA_INFO:
switch (msg.arg1) {
case MEDIA_INFO_VIDEO_TRACK_LAGGING:
Log.i(TAG, "Info (" + msg.arg1 + "," + msg.arg2 + ")");
break;
case MEDIA_INFO_METADATA_UPDATE:
try {
scanInternalSubtitleTracks();
} catch (RuntimeException e) {
Message msg2 = obtainMessage(
MEDIA_ERROR, MEDIA_ERROR_UNKNOWN, MEDIA_ERROR_UNSUPPORTED, null);
sendMessage(msg2);
}
// fall through
case MEDIA_INFO_EXTERNAL_METADATA_UPDATE:
msg.arg1 = MEDIA_INFO_METADATA_UPDATE;
// update default track selection
if (mSubtitleController != null) {
mSubtitleController.selectDefaultTrack();
}
break;
case MEDIA_INFO_BUFFERING_START:
case MEDIA_INFO_BUFFERING_END:
TimeProvider timeProvider = mTimeProvider;
if (timeProvider != null) {
timeProvider.onBuffering(msg.arg1 == MEDIA_INFO_BUFFERING_START);
}
break;
}
if (mOnInfoListener != null) {
mOnInfoListener.onInfo(mMediaPlayer, msg.arg1, msg.arg2);
}
// No real default action so far.
return;
case MEDIA_TIMED_TEXT:
if (mOnTimedTextListener == null)
return;
if (msg.obj == null) {
mOnTimedTextListener.onTimedText(mMediaPlayer, null);
} else {
if (msg.obj instanceof Parcel) {
Parcel parcel = (Parcel)msg.obj;
TimedText text = new TimedText(parcel);
parcel.recycle();
mOnTimedTextListener.onTimedText(mMediaPlayer, text);
}
}
return;
case MEDIA_SUBTITLE_DATA:
if (mOnSubtitleDataListener == null) {
return;
}
if (msg.obj instanceof Parcel) {
Parcel parcel = (Parcel) msg.obj;
SubtitleData data = new SubtitleData(parcel);
parcel.recycle();
mOnSubtitleDataListener.onSubtitleData(mMediaPlayer, data);
}
return;
case MEDIA_META_DATA:
if (mOnTimedMetaDataAvailableListener == null) {
return;
}
if (msg.obj instanceof Parcel) {
Parcel parcel = (Parcel) msg.obj;
TimedMetaData data = TimedMetaData.createTimedMetaDataFromParcel(parcel);
parcel.recycle();
mOnTimedMetaDataAvailableListener.onTimedMetaDataAvailable(mMediaPlayer, data);
}
return;
case MEDIA_NOP: // interface test message - ignore
break;
default:
Log.e(TAG, "Unknown message type " + msg.what);
return;
}
}
}當前事件是MEDIA_PREPARED。它的處理過程是:
case MEDIA_PREPARED:
try {
scanInternalSubtitleTracks();
} catch (RuntimeException e) {
// send error message instead of crashing;
// send error message instead of inlining a call to onError
// to avoid code duplication.
Message msg2 = obtainMessage(
MEDIA_ERROR, MEDIA_ERROR_UNKNOWN, MEDIA_ERROR_UNSUPPORTED, null);
sendMessage(msg2);
}
if (mOnPreparedListener != null)
mOnPreparedListener.onPrepared(mMediaPlayer);
return;當中要注意最后一部分。mOnPreparedListener對象是一個回調,它一般通過setOnPreparedListener()函數注冊:
/**
* Register a callback to be invoked when the media source is ready
* for playback.
*
* @param listener the callback that will be run
*/
public void setOnPreparedListener(OnPreparedListener listener)
{
mOnPreparedListener = listener;
}像我們使用異步prepareAsync()時,由於它的運行會立馬返回。所以我們就須要系統告訴我們MediaPlayer的prepare工作何時已經完畢。並在完畢時讓系統調用我們注冊的回調。讓我們的MediaPlayer在prepare完畢后開始運行播放。
在EventHandler的處理中,假設mOnPreparedListener不為空(表明用戶注冊了這個回調,那么這時就去調用它。以完畢用戶須要的操作)。
這一部分除了分析prepare()函數外,我們還要注意的是MediaPlayer的狀態事件是怎樣從底層一步一步傳到上層來的,這對我們理解MediaPlayer的整個實現過程是非常重要的。
五、開啟MediaPlayer
/**
* Starts or resumes playback. If playback had previously been paused,
* playback will continue from where it was paused. If playback had
* been stopped, or never started before, playback will start at the
* beginning.
*
* @throws IllegalStateException if it is called in an invalid state
*/
public void start() throws IllegalStateException {
if (isRestricted()) {
_setVolume(0, 0);
}
stayAwake(true);
_start();
}
private native void _start() throws IllegalStateException;調用start()后。能夠是從暫停狀態又一次開始 播放;也可是全然從頭開始播放。直接看它的native層調用:
static void
android_media_MediaPlayer_start(JNIEnv *env, jobject thiz)
{
ALOGV("start");
sp<MediaPlayer> mp = getMediaPlayer(env, thiz);
if (mp == NULL ) {
jniThrowException(env, "java/lang/IllegalStateException", NULL);
return;
}
process_media_player_call( env, thiz, mp->start(), NULL, NULL );
}有了前面分析的內容鋪墊。我們就直接進入MediaPlayer::start():
status_t MediaPlayer::start()
{
ALOGV("start");
status_t ret = NO_ERROR;
Mutex::Autolock _l(mLock);
mLockThreadId = getThreadId();
if (mCurrentState & MEDIA_PLAYER_STARTED) {//MediaPlayer當前狀態是MEDIA_PLAYER_STARTED,則直接返回
ret = NO_ERROR;
} else if ( (mPlayer != 0) && ( mCurrentState & ( MEDIA_PLAYER_PREPARED |
MEDIA_PLAYER_PLAYBACK_COMPLETE | MEDIA_PLAYER_PAUSED ) ) ) {//能運行start操作的狀態
mPlayer->setLooping(mLoop);//mLoop是一個布爾值,它表示當前是否須要循環播放;它的初始值是FALSE,上層能夠設置該值
mPlayer->setVolume(mLeftVolume, mRightVolume);//設置音量
mPlayer->setAuxEffectSendLevel(mSendLevel);
mCurrentState = MEDIA_PLAYER_STARTED;//將MediaPlayer的狀態設置為MEDIA_PLAYER_STARTED
ret = mPlayer->start();//調用MediaPlayerService::Client的start()
if (ret != NO_ERROR) {
mCurrentState = MEDIA_PLAYER_STATE_ERROR;
} else {
if (mCurrentState == MEDIA_PLAYER_PLAYBACK_COMPLETE) {
ALOGV("playback completed immediately following start()");
}
}
} else {
ALOGE("start called in state %d", mCurrentState);
ret = INVALID_OPERATION;
}
mLockThreadId = 0;
return ret;
}首先會推斷MediaPlayer當前的狀態能否進行start操作。接着。還會涉及到是否循環播放、音量的設置;最后調用到MediaPlayerService::Client::start()方法中:
status_t MediaPlayerService::Client::start()
{
ALOGV("[%d] start", mConnId);
sp<MediaPlayerBase> p = getPlayer();
if (p == 0) return UNKNOWN_ERROR;
p->setLooping(mLoop);
return p->start();
}處理非常easy。設置是否循環播放。調用播放器的start()方法開啟播放(StagefrightPlayer為例)。
StagefrightPlayer::start()方法實現:
status_t StagefrightPlayer::start() {
ALOGV("start");
return mPlayer->play();
}終於調用到AwesomePlayer::play()方法。通過AwesomePlayer與HAL的交互來完畢視頻的播放操作。
與MediaPlayer的prepare操作相似。當AwesomePlayer完畢start()后,就會調用AwesomePlayer::notifyIfMediaStarted_l()函數:
void AwesomePlayer::notifyIfMediaStarted_l() {
if (mMediaRenderingStartGeneration == mStartGeneration) {
mMediaRenderingStartGeneration = -1;
notifyListener_l(MEDIA_STARTED);
}
}它會向上層拋出MEDIA_STARTED事件。該事件的處理流程與prepare階段中的事件處理流程一致(僅僅是有最后處不處理的差別)。
最后,最外層的process_media_player_call()調用會依據start()的運行結果,推斷是否須要拋出函數處理錯誤或異常信息。
/**
* Same factory method as {@link #create(Context, int)} but that lets you specify the audio
* attributes and session ID to be used by the new MediaPlayer instance.
* @param context the Context to use
* @param resid the raw resource id (<var>R.raw.<something></var>) for
* the resource to use as the datasource
* @param audioAttributes the {@link AudioAttributes} to be used by the media player.
* @param audioSessionId the audio session ID to be used by the media player,
* see {@link AudioManager#generateAudioSessionId()} to obtain a new session.
* @return a MediaPlayer object, or null if creation failed
*/
public static MediaPlayer create(Context context, int resid,
AudioAttributes audioAttributes, int audioSessionId) {
try {
AssetFileDescriptor afd = context.getResources().openRawResourceFd(resid);
if (afd == null) return null;
MediaPlayer mp = new MediaPlayer();// 1
final AudioAttributes aa = audioAttributes != null ? audioAttributes :
new AudioAttributes.Builder().build();
mp.setAudioAttributes(aa);
mp.setAudioSessionId(audioSessionId);
mp.setDataSource(afd.getFileDescriptor(), afd.getStartOffset(), afd.getLength());// 2
afd.close();
mp.prepare();// 3
return mp;
} catch (IOException ex) {
Log.d(TAG, "create failed:", ex);
// fall through
} catch (IllegalArgumentException ex) {
Log.d(TAG, "create failed:", ex);
// fall through
} catch (SecurityException ex) {
Log.d(TAG, "create failed:", ex);
// fall through
}
return null;
}通過MediaPlayer::create()的凝視可知,官方是推薦我們使用createe()方法的。從代碼中的1、2、3標記可知。我們僅僅需傳入須要使用的資源標示符就可以,create()會幫助我們創建MediaPlayer、同一時候也會去初始化和prepare它。
MediaPlayer::create()讓我們使用MediaPlayer時更加簡便、快捷。在調用create()函數之后。我們僅僅需調用start()就可使用MediaPlayer了。
另外,有了之前的分析,相信我們再看MediaPlayer的其它函數實現,也不會有太大問題了。
