場景:彈出一個Dialog。里面有一個EditText。用來輸入內容。由於輸入時。須要彈出鍵盤。所以當Dialog消失時。鍵盤要一起隱藏。
如今我們做一個自己定義的Dialog
MyDialog extends Dialog一開始覺得這個功能非常easy實現,於是寫了以下的代碼
//Dialog的構造函數中寫
this.setOnDismissListener(new OnDismissListener() {
@Override
public void onDismiss(DialogInterface dialog) {
hideKeyBoard();
}
});
//edContent是輸入框
public void hideKeyBoard(){
InputMethodManager inputMethodManager = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
inputMethodManager.hideSoftInputFromWindow(edContent.getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
}
執行之后,發現根本無法隱藏。看看hideSoftInputFromWindow中干了啥
public boolean hideSoftInputFromWindow(IBinder windowToken, int flags,
ResultReceiver resultReceiver) {
checkFocus();
synchronized (mH) {
if (mServedView == null || mServedView.getWindowToken() != windowToken) {
return false;
}
try {
return mService.hideSoftInput(mClient, flags, resultReceiver);
} catch (RemoteException e) {
}
return false;
}
}
跟蹤進去發現參數 windowToken 是 null,並且 mServedView 也是null,所以直接返回false,無法隱藏。
也就是說,你監聽Cancel或者Dismiss都是不行的。由於此時Dialog已經消失。用於輸入的服務窗口已經是null了,所以你要想 隱藏鍵盤,就須要在Dismiss之前處理,那這個入口在哪呢?
為了當點擊空白處時,能夠隱藏Dialog,所以我們在構造函數中加了一句話
this.setCanceledOnTouchOutside(true);所以當我們點擊空白區域時。會觸發Dialog的onTouchEvent
public boolean onTouchEvent(MotionEvent event) {
if (mCancelable && mShowing && mWindow.shouldCloseOnTouch(mContext, event)) {
cancel();
return true;
}
return false;
}
這里會調用基類Window的shouldCloseOnTouch方法,來推斷能否夠關閉,這里我們看到假設滿足,就直接cancel()了,
public void cancel() {
if (!mCanceled && mCancelMessage != null) {
mCanceled = true;
// Obtain a new message so this dialog can be re-used
Message.obtain(mCancelMessage).sendToTarget();
}
dismiss();
}這里面就會dismiss掉Dialog,所以我們發現,在dismiss前。我們根本無法干預,真是個悲劇。
所以我們僅僅能重載onTouchEvent方法。並且自己推斷能否夠關閉(也就是把以下代碼遷移到你的代碼中!
public boolean shouldCloseOnTouch(Context context, MotionEvent event) {
if (mCloseOnTouchOutside && event.getAction() == MotionEvent.ACTION_DOWN
&& isOutOfBounds(context, event) && peekDecorView() != null) {
return true;
}
return false;
}
private boolean isOutOfBounds(Context context, MotionEvent event) {
final int x = (int) event.getX();
final int y = (int) event.getY();
final int slop = ViewConfiguration.get(context).getScaledWindowTouchSlop();
final View decorView = getDecorView();
return (x < -slop) || (y < -slop)
|| (x > (decorView.getWidth()+slop))
|| (y > (decorView.getHeight()+slop));
}
自己代碼中這樣
@Override
public boolean onTouchEvent(MotionEvent event) {
if (isShowing() && shouldCloseOnTouch(getContext(),event)){
hideKeyBoard();
}
return super.onTouchEvent(event);
}
public boolean shouldCloseOnTouch(Context context, MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN
&& isOutOfBounds(context, event) && getWindow().peekDecorView() != null) {
return true;
}
return false;
}
private boolean isOutOfBounds(Context context, MotionEvent event) {
final int x = (int) event.getX();
final int y = (int) event.getY();
final int slop = ViewConfiguration.get(context).getScaledWindowTouchSlop();
final View decorView = getWindow().getDecorView();
return (x < -slop) || (y < -slop)
|| (x > (decorView.getWidth()+slop))
|| (y > (decorView.getHeight()+slop));
}
真是有點無奈。眼下想到的方法就是這樣。哪位有更好的方法,歡迎提供!
