場景:彈出一個Dialog。里面有一個EditText。用來輸入內容。由於輸入時。須要彈出鍵盤。所以當Dialog消失時。鍵盤要一起隱藏。
如今我們做一個自己定義的Dialog
MyDialog extends Dialog一開始覺得這個功能非常easy實現,於是寫了以下的代碼
//Dialog的構造函數中寫 this.setOnDismissListener(new OnDismissListener() { @Override public void onDismiss(DialogInterface dialog) { hideKeyBoard(); } }); //edContent是輸入框 public void hideKeyBoard(){ InputMethodManager inputMethodManager = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE); inputMethodManager.hideSoftInputFromWindow(edContent.getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS); }
執行之后,發現根本無法隱藏。看看hideSoftInputFromWindow中干了啥
public boolean hideSoftInputFromWindow(IBinder windowToken, int flags, ResultReceiver resultReceiver) { checkFocus(); synchronized (mH) { if (mServedView == null || mServedView.getWindowToken() != windowToken) { return false; } try { return mService.hideSoftInput(mClient, flags, resultReceiver); } catch (RemoteException e) { } return false; } }跟蹤進去發現參數 windowToken 是 null,並且 mServedView 也是null,所以直接返回false,無法隱藏。
也就是說,你監聽Cancel或者Dismiss都是不行的。由於此時Dialog已經消失。用於輸入的服務窗口已經是null了,所以你要想 隱藏鍵盤,就須要在Dismiss之前處理,那這個入口在哪呢?
為了當點擊空白處時,能夠隱藏Dialog,所以我們在構造函數中加了一句話
this.setCanceledOnTouchOutside(true);所以當我們點擊空白區域時。會觸發Dialog的onTouchEvent
public boolean onTouchEvent(MotionEvent event) { if (mCancelable && mShowing && mWindow.shouldCloseOnTouch(mContext, event)) { cancel(); return true; } return false; }
這里會調用基類Window的shouldCloseOnTouch方法,來推斷能否夠關閉,這里我們看到假設滿足,就直接cancel()了,
public void cancel() { if (!mCanceled && mCancelMessage != null) { mCanceled = true; // Obtain a new message so this dialog can be re-used Message.obtain(mCancelMessage).sendToTarget(); } dismiss(); }這里面就會dismiss掉Dialog,所以我們發現,在dismiss前。我們根本無法干預,真是個悲劇。
所以我們僅僅能重載onTouchEvent方法。並且自己推斷能否夠關閉(也就是把以下代碼遷移到你的代碼中!
public boolean shouldCloseOnTouch(Context context, MotionEvent event) { if (mCloseOnTouchOutside && event.getAction() == MotionEvent.ACTION_DOWN && isOutOfBounds(context, event) && peekDecorView() != null) { return true; } return false; } private boolean isOutOfBounds(Context context, MotionEvent event) { final int x = (int) event.getX(); final int y = (int) event.getY(); final int slop = ViewConfiguration.get(context).getScaledWindowTouchSlop(); final View decorView = getDecorView(); return (x < -slop) || (y < -slop) || (x > (decorView.getWidth()+slop)) || (y > (decorView.getHeight()+slop)); }
自己代碼中這樣
@Override public boolean onTouchEvent(MotionEvent event) { if (isShowing() && shouldCloseOnTouch(getContext(),event)){ hideKeyBoard(); } return super.onTouchEvent(event); } public boolean shouldCloseOnTouch(Context context, MotionEvent event) { if (event.getAction() == MotionEvent.ACTION_DOWN && isOutOfBounds(context, event) && getWindow().peekDecorView() != null) { return true; } return false; } private boolean isOutOfBounds(Context context, MotionEvent event) { final int x = (int) event.getX(); final int y = (int) event.getY(); final int slop = ViewConfiguration.get(context).getScaledWindowTouchSlop(); final View decorView = getWindow().getDecorView(); return (x < -slop) || (y < -slop) || (x > (decorView.getWidth()+slop)) || (y > (decorView.getHeight()+slop)); }
真是有點無奈。眼下想到的方法就是這樣。哪位有更好的方法,歡迎提供!