最簡單的socket服務端
var net = require("net"); server1 = net.createServer(function(client){ client.write('Hello World!\r\n'); }); server1.listen(9000);
websocket服務端的搭建
前面已經學習了WebSocket API,包括事件、方法和屬性。詳情:WebSocket(二)--API WebSocket是基於事件驅動,支持全雙工通信。下面通過三個簡單例子體驗一下。
簡單開始
1.安裝node。https://nodejs.org/en/
2.安裝ws模塊
ws:是nodejs的一個WebSocket庫,可以用來創建服務。 https://github.com/websockets/ws

3.server.js
在項目里面新建一個server.js,創建服務,指定8181端口,將收到的消息log出來。
var WebSocketServer = require('ws').Server,
wss = new WebSocketServer({ port: 8181 });
wss.on('connection', function (ws) {
console.log('client connected');
ws.on('message', function (message) {
console.log(message);
});
});
4.建立一個client.html。
在頁面上建立一個WebSocket的連接。用send方法發送消息。
var ws = new WebSocket("ws://localhost:8181");
ws.onopen = function (e) {
console.log('Connection to server opened');
}
function sendMessage() {
ws.send($('#message').val());
}
頁面:
<html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>WebSocket Echo Demo</title> <meta name="viewport" content="width=device-width, initial-scale=1"/> <link href="../bootstrap-3.3.5/css/bootstrap.min.css" rel="stylesheet" /> <script src="../js/jquery-1.12.3.min.js"></script> <script src="../js/jquery-1.12.3.min.js"></script> <script src="../bootstrap-3.3.5/js/bootstrap.min.js"></script> <script> var ws = new WebSocket("ws://localhost:8181"); ws.onopen = function (e) { console.log('Connection to server opened'); } function sendMessage() { ws.send($('#message').val()); } </script> </head> <body > <div class="vertical-center"> <div class="container"> <p> </p> <form role="form" id="chat_form" onsubmit="sendMessage(); return false;"> <div class="form-group"> <input class="form-control" type="text" name="message" id="message" placeholder="Type text to echo in here" value="" /> </div> <button type="button" id="send" class="btn btn-primary" onclick="sendMessage();"> Send! </button> </form> </div> </div> </body> </html>
運行之后如下,服務端即時獲得客戶端的消息。

模擬股票(實例)
上面的例子很簡單,只是為了演示如何運用nodejs的ws創建一個WebSocket服務器。且可以接受客戶端的消息。那么下面這個例子演示股票的實時更新。客服端只需要連接一次,服務器端會不斷地發送新數據,客戶端收數據后更新UI.頁面如下,有五只股票,開始和停止按鈕測試連接和關閉。

服務端:
1.模擬五只股票的漲跌。
var stocks = {
"AAPL": 95.0,
"MSFT": 50.0,
"AMZN": 300.0,
"GOOG": 550.0,
"YHOO": 35.0
}
function randomInterval(min, max) {
return Math.floor(Math.random() * (max - min + 1) + min);
}
var stockUpdater;
var randomStockUpdater = function() {
for (var symbol in stocks) {
if(stocks.hasOwnProperty(symbol)) {
var randomizedChange = randomInterval(-150, 150);
var floatChange = randomizedChange / 100;
stocks[symbol] += floatChange;
}
}
var randomMSTime = randomInterval(500, 2500);
stockUpdater = setTimeout(function() {
randomStockUpdater();
}, randomMSTime);
}
randomStockUpdater();
2.連接建立之后就開始更新數據
wss.on('connection', function (ws) {
var sendStockUpdates = function (ws) {
if (ws.readyState == 1) {
var stocksObj = {};
for (var i = 0; i < clientStocks.length; i++) {
var symbol = clientStocks[i];
stocksObj[symbol] = stocks[symbol];
}
if (stocksObj.length !== 0) {
ws.send(JSON.stringify(stocksObj));//需要將對象轉成字符串。WebSocket只支持文本和二進制數據
console.log("更新", JSON.stringify(stocksObj));
}
}
}
var clientStockUpdater = setInterval(function () {
sendStockUpdates(ws);
}, 1000);
ws.on('message', function (message) {
var stockRequest = JSON.parse(message);//根據請求過來的數據來更新。
console.log("收到消息", stockRequest);
clientStocks = stockRequest['stocks'];
sendStockUpdates(ws);
});
客戶端:
建立連接:
var ws = new WebSocket("ws://localhost:8181");
onopen直接只有在連接成功后才會觸發,在這個時候將客戶端需要請求的股票發送給服務端。
var isClose = false;
var stocks = {
"AAPL": 0, "MSFT": 0, "AMZN": 0, "GOOG": 0, "YHOO": 0
};
function updataUI() {
ws.onopen = function (e) {
console.log('Connection to server opened');
isClose = false;
ws.send(JSON.stringify(stock_request));
console.log("sened a mesg");
}
//更新UI
var changeStockEntry = function (symbol, originalValue, newValue) {
var valElem = $('#' + symbol + ' span');
valElem.html(newValue.toFixed(2));
if (newValue < originalValue) {
valElem.addClass('label-danger');
valElem.removeClass('label-success');
} else if (newValue > originalValue) {
valElem.addClass('label-success');
valElem.removeClass('label-danger');
}
}
// 處理受到的消息
ws.onmessage = function (e) {
var stocksData = JSON.parse(e.data);
console.log(stocksData);
for (var symbol in stocksData) {
if (stocksData.hasOwnProperty(symbol)) {
changeStockEntry(symbol, stocks[symbol], stocksData[symbol]);
stocks[symbol] = stocksData[symbol];
}
}
};
}
updataUI();
運行效果如下:只需要請求一次,數據就會不斷的更新,效果是不是很贊,不用輪詢,也不用長連接那么麻煩了。文章末尾會附上所有源碼。
(美股的漲跌和A股的顏色是反的,即紅跌綠漲)

實時聊天
上面的例子是連接建立之后,服務端不斷給客戶端發送數據。接下來例子是一個簡單的聊天室類的例子。可以建立多個連接。
1.安裝node-uuid模塊,用來給每個連接一個唯一號。

2.服務端消息發送
消息類型分notification和message兩種,前者是提示信息,后者是聊天內容。消息還包含一個id、昵稱和消息內容。在上一節有學習到readyState有四個值,OPEN表示連接建立可以發送消息。如果頁面關閉了,為WebSocket.CLOSE。
function wsSend(type, client_uuid, nickname, message) {
for (var i = 0; i < clients.length; i++) {
var clientSocket = clients[i].ws;
if (clientSocket.readyState === WebSocket.OPEN) {
clientSocket.send(JSON.stringify({
"type": type,
"id": client_uuid,
"nickname": nickname,
"message": message
}));
}
}
}
3.服務端處理連接
每新增加一個連接,都會發送一條匿名用戶的加入的提示消息,如果消息中帶有“/nick” 認為這一個修改昵稱的消息。然后更新客戶端的昵稱。其他都會當做聊天消息處理。
wss.on('connection', function(ws) {
var client_uuid = uuid.v4();
var nickname = "AnonymousUser" + clientIndex;
clientIndex += 1;
clients.push({ "id": client_uuid, "ws": ws, "nickname": nickname });
console.log('client [%s] connected', client_uuid);
var connect_message = nickname + " has connected";
wsSend("notification", client_uuid, nickname, connect_message);
console.log('client [%s] connected', client_uuid);
ws.on('message', function(message) {
if (message.indexOf('/nick') === 0) {
var nickname_array = message.split(' ');
if (nickname_array.length >= 2) {
var old_nickname = nickname;
nickname = nickname_array[1];
var nickname_message = "Client " + old_nickname + " changed to " + nickname;
wsSend("nick_update", client_uuid, nickname, nickname_message);
}
} else {
wsSend("message", client_uuid, nickname, message);
}
});
處理連接關閉:
var closeSocket = function(customMessage) {
for (var i = 0; i < clients.length; i++) {
if (clients[i].id == client_uuid) {
var disconnect_message;
if (customMessage) {
disconnect_message = customMessage;
} else {
disconnect_message = nickname + " has disconnected";
}
wsSend("notification", client_uuid, nickname, disconnect_message);
clients.splice(i, 1);
}
}
};
ws.on('close', function () {
closeSocket();
});
4.客戶端
沒有啟動時,頁面如下,change按鈕用來修改昵稱。

<div class="vertical-center"> <div class="container"> <ul id="messages" class="list-unstyled"></ul> <hr/> <form role="form" id="chat_form" onsubmit="sendMessage(); return false;"> <div class="form-group"> <input class="form-control" type="text" id="message" name="message" placeholder="Type text to echo in here" value="" autofocus/> </div> <button type="button" id="send" class="btn btn-primary" onclick="sendMessage();"> Send Message </button> </form> <div class="form-group"><span>nikename:</span><input id="name" type="text" /> <button class="btn btn-sm btn-info" onclick="changName();">change</button></div> </div> </div>
js:
//建立連接
var ws = new WebSocket("ws://localhost:8181");
var nickname = "";
ws.onopen = function (e) {
console.log('Connection to server opened');
}
//顯示
function appendLog(type, nickname, message) {
if (typeof message == "undefined") return;
var messages = document.getElementById('messages');
var messageElem = document.createElement("li");
var preface_label;
if (type === 'notification') {
preface_label = "<span class=\"label label-info\">*</span>";
} else if (type == 'nick_update') {
preface_label = "<span class=\"label label-warning\">*</span>";
} else {
preface_label = "<span class=\"label label-success\">"
+ nickname + "</span>";
}
var message_text = "<h2>" + preface_label + " "
+ message + "</h2>";
messageElem.innerHTML = message_text;
messages.appendChild(messageElem);
}
//收到消息處理
ws.onmessage = function (e) {
var data = JSON.parse(e.data);
nickname = data.nickname;
appendLog(data.type, data.nickname, data.message);
console.log("ID: [%s] = %s", data.id, data.message);
}
ws.onclose = function (e) {
appendLog("Connection closed");
console.log("Connection closed");
}
//發送消息
function sendMessage() {
var messageField = document.getElementById('message');
if (ws.readyState === WebSocket.OPEN) {
ws.send(messageField.value);
}
messageField.value = '';
messageField.focus();
}
//修改名稱
function changName() {
var name = $("#name").val();
if (ws.readyState === WebSocket.OPEN) {
ws.send("/nick " + name);
}
}
運行結果:
頁面關閉之后,連接馬上斷開。

這種實時響應的體驗簡直不能太爽,代碼也清爽了,前端體驗也更好,客戶端不用一直發請求,服務端不用等着被輪詢。
小結:上面例子的代碼都很好理解,接下來學習WebSocket協議。
源碼:http://pan.baidu.com/s/1c2FfKbA
源碼:http://pan.baidu.com/s/1o8KRmUQ 加入了socket.io的實現。
API:WebSocket API
相關:websoket使用Protocol Buffers3.0傳輸
轉 :https://www.cnblogs.com/stoneniqiu/p/5402311.html
