Object是UnityEngine.Object,是Unity所有組件Component和GameObject的父類;
object在Unity中是System.Object
舉個簡單的例子:
Debug.Log(gameObject is Object);
Debug.Log(gameObject is object);
前者返回true,后者也返回true;
int num = 5;
Debug.Log(num is Object);
Debug.Log(num is object);
前者返回false,后者返回true;
注意:如果引用了System命名空間,用Object的話會報錯,無法區分是System.Object還是UnityEngine.Object,這時候使用Object的時候就需要寫明命名空間了,或者頭文件中寫入
using Object = UnityEngine.Object;
